browser
Daring Fireball Linked List: Analyst Says Google Chrome Is Coming to iOS
yesterday by nicoladagostino
[...] App Store rules don’t allow third-party software runtimes. Yes, Chrome for the desktop is based on WebKit, but it’s Google’s own fork of WebKit, and Google’s own JavaScript engine. Chrome for iOS would have to use iOS’s system standard WebKit, and the slower non-Nitro JavaScript engine.
panorama
google
chrome
browser
ios
spunti
iphonemag
yesterday by nicoladagostino
How to re-enable older Flash in Safari 5.1.7 | MacFixIt - CNET Reviews
yesterday by nicoladagostino
[...] if you need to revert back to a prior version of Flash when using Safari 5.1.7 or higher, you can re-enable the plug-in by going to the Macintosh HD/Library/Internet Plug-Ins (Disabled)/ folder and moving the "Flash Player.plugin" file from this folder into the Macintosh HD/Library/Internet Plug-Ins/ folder (the one that does not have "Disabled" in its name).
After you have moved the plug-in to the active plug-ins directory, then relaunch your Web browsers and you should be good to go. Safari should only check once for the latest version of Flash once and not continue to disable the plug-in every time you use the browser.
mac
safari
browser
flash
mhie
After you have moved the plug-in to the active plug-ins directory, then relaunch your Web browsers and you should be good to go. Safari should only check once for the latest version of Flash once and not continue to disable the plug-in every time you use the browser.
yesterday by nicoladagostino
Google working on Chrome Web browser for iOS - report
yesterday by nicoladagostino
The launch of Chrome for iOS on the App Store could be as soon as this quarter, according to Macquarie Equities Research (via GigaOm). Its debut is seen as igniting a modern browser war on mobile devices, similar to the "Browser Wars" of the late 1990s between Internet Explorer and Netscape.
All third-party browsers for iOS must be based on WebKit, Apple's open source browser engine. The existing versions of Google Chrome, available for Mac, Windows and Android, are already based on the WebKit layout engine.
Macquarie analyst Ben Schachter said Chrome for PCs has been a "home run" for Google, as it has "significantly" reduced desktop traffic acquisition costs for the search giant.
He expects that Google will launch a major marketing campaign to hype the debut of Chrome for iOS.
voci
ios
c
hrome
google
spunti
iphonemag
browser
All third-party browsers for iOS must be based on WebKit, Apple's open source browser engine. The existing versions of Google Chrome, available for Mac, Windows and Android, are already based on the WebKit layout engine.
Macquarie analyst Ben Schachter said Chrome for PCs has been a "home run" for Google, as it has "significantly" reduced desktop traffic acquisition costs for the search giant.
He expects that Google will launch a major marketing campaign to hype the debut of Chrome for iOS.
yesterday by nicoladagostino
A List Apart: Articles: Responsive Images and Web Standards at the Turning Point
yesterday by sunpig
Recently, all of the ongoing discussion around responsive images just got real: a solution is currently being discussed with the WHATWG. And we're in the thick of it now: we're throwing around references to picture and img set; making vague references to polyfills and hinting at “use cases” as though developers everywhere are following every missive on the topic. That's a lot to parse through, especially if you're only tuning in now—during the final seconds of the game.
ala
alistapart
matmarquis
wilto
responsive
images
rwd
whatwg
w3c
browser
developer
html5
standard
yesterday by sunpig