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Unity - Manual: Colliders
The Unity Manual helps you learn and use the Unity engine. With the Unity engine you can create 2D and 3D games, apps and experiences.
unity  collision  table  colliders  programming  gamedev 
11 minutes ago by veryhappythings
Twine / An open-source tool for telling interactive, nonlinear stories
"Twine is an open-source tool for telling interactive, nonlinear stories. You don't need to write any code to create a simple story with Twine, but you can extend your stories with variables, conditional logic, images, CSS, and JavaScript when you're ready. Twine publishes directly to HTML, so you can post your work nearly anywhere. Anything you create with it is completely free to use any way you like, including for commercial purposes. Twine was originally created by Chris Klimas in 2009 and is now maintained by a whole bunch of people at several different repositories."
tools  interactive  fiction  storytelling  code  gamedev  gaming  opensource  interactivefiction  stories 
yesterday by eugenexxv
Gamasutra: David Lightbown's Blog - Classic Tools Retrospective: Tim Sweeney on the first version of the Unreal Editor
For the second article, I am fortunate to have the opportunity to speak to Tim Sweeney about the first version of the Unreal Editor, or UnrealEd. We spoke at the Unreal booth during the GamesCom 2017 conference in Cologne, Germany.
yesterday by nicolashery
Do I know any female freelance game designers? Would love to have you on my radar!
indiedev  gamedev  from twitter_favs
yesterday by profaniti
Game UI designs
ui  ux  games  gamedev 
yesterday by vilcans
RT : I made some fanart for in the style of Capcom arcade brawlers. you warmed my heart.

gamedev  Jumanji  from twitter
2 days ago by kenlim

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