recentpopularlog in

games

« earlier   
ProtonDB | Gaming reports for Linux using Proton and Steam Play
Proton and Steam Play game reports for playing Windows games on Linux
games  linux 
2 hours ago by ctemplin
Facebook's internal documents about how it made money off children to be released • Reveal
Nathan Halverson:
<p>Four documents that were either originally sealed or redacted were made partially available to Reveal in October. The documents show widespread confusion by children and their parents, who didn’t understand Facebook continued to charge them as they played games.

Facebook employees began voicing their concerns that people were being charged without their knowledge. The social media company decided to analyze one of the most popular games of the time, Angry Birds, and discovered the average age of people playing it on Facebook was 5 years old, according to newly revealed information.

“In nearly all cases the parents knew their child was playing Angry Birds, but didn’t think the child would be allowed to buy anything without their password or authorization first,” according to an internal Facebook memo. The memo noted that on other platforms, such as Apple’s iPhone, people were required to reauthorize additional purchases, such as by re-entering a password.

A Facebook employee noted that children were likely to be confused by the in-game purchases because it “doesn’t necessarily look like real money to a minor.”

Yet the company continued to deny refunds to children, profiting from their confusion.

In one of the unsealed documents, two Facebook employees deny a refund request from a child whom they refer to as a “whale” – a term coined by the casino industry to describe profligate spenders. The child had entered a credit card number to play a game, and in about two weeks racked up thousands of dollars in charges, according to an excerpt of messages between two employees at the social media giant.</p>


Not a good look for Facebook - though this is from 2012.
facebook  games  money 
3 hours ago by charlesarthur
tryjumping/dose-response: Dose Response is a roguelike where you play an addict. Avoid the dangers threatening your mind and body while desperately looking for the next fix.
Dose Response is a roguelike where you play an addict. Avoid the dangers threatening your mind and body while desperately looking for the next fix. - tryjumping/dose-response
github  rust  games 
4 hours ago by snahor
The Semiotics of SimCity | Friedman | First Monday
When does a game cease to be a game? Is it when the computer feels like an organic extension of your consciousness or when you may feel like an extension of the computer itself? This paper explores SimCity and its significance as a simulator not only of reality but consciousness. Computer gaming is essentially process of demystification, discovering how software is organized for a certain set of goals and actions.
semantic  cities  games  videogames  simulation 
4 hours ago by basemaly
Practical Money Skills: Play
Ready to get your game on? Test your money skills and give your brain a workout with these fun and educational games.
financiallit  games 
5 hours ago by mrsbond
AI and Games
Exploring artificial intelligence in games: in academia, indie and AAA gaming.
ai  games 
8 hours ago by Z303
Full Browser Window Unity WebGL
Every amount of screen-space a player gives you is a gift – it’s a horrible waste to present your webGL content using the Unity default templates. It would be much nicer to have our game fill up 100% of the window space we have available: a full browser window Unity webGL game.
unity  webgl  game  Development  Games 
9 hours ago by vancura
Unity game development with Visual Studio for Mac
In 2014, we released the first version of the Visual Studio Tools for Unity (VSTU). Since then, we’ve successfully released multiple versions of the Tools for Unity on Windows, but never had the opportunity to bring our tools to Unity developers running macOS.
unity  monodevelop  game  Development  Games 
9 hours ago by vancura
Recast
is navigation mesh construction toolset for games.
navigation  autonomous  ai  programming  games 
14 hours ago by Z303
Daring Fireball: Lawsuit Reveals Facebook's Internal Documents About How It Made Money Off Children
Nathan Halverson, reporting for Reveal:
“In nearly all cases the parents knew their child was playing Angry Birds, but didn’t think the child would be allowed to buy anything without their password or authorization first,” according to an internal Facebook memo. The memo noted that on other platforms, such as Apple’s iPhone, people were required to reauthorize additional purchases, such as by re-entering a password.
A Facebook employee noted that children were likely to be confused by the in-game purchases because it “doesn’t necessarily look like real money to a minor.” Yet the company continued to deny refunds to children, profiting from their confusion.
In one of the unsealed documents, two Facebook employees deny a refund request from a child whom they refer to as a “whale” — a term coined by the casino industry to describe profligate spenders. The child had entered a credit card number to play a game, and in about two weeks racked up thousands of dollars in charges, according to an excerpt of messages between two employees at the social media giant.
The transcript Reveal obtained is jaw-dropping. A 15-year-old ran up $6,500 in in-game charges and Facebook refused the request for a refund.
Facebook is a criminal enterprise.
facebook  children  money  games  daring_fireball 
19 hours ago by rgl7194

Copy this bookmark:





to read