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How To Programming in Houdini on Vimeo
Testing the limits of bullet engine I thought of creating a very complex mechanism, so the design of a mechanical CPU was born.
First designs incorporated 8-bit memory width, 4 register, general purpose external BUS and even a mechanical display... But very soon i realized that would require enormous ammount of simulated objects, so design was cut... and cut again... and cut again, till i was left with what you saw in the video.
The biggest design to fit into my laptop's ram and simulate in ammount of time i'm willing to wait for it. so yeah....
It was hard to make the video representative for general public, hope it turned out at least entertaining and gave you at least general concept of how it works...
houdini 
4 weeks ago by eoinmurphy
Houdini Spellbook
What this means is that we'll finally be able to Extend CSS via JavaScript. This is important because it's currently not possible to extend CSS with JavaScript, only write JavaScript that mimics CSS. Actually polyfilling CSS, or introducing new features (like CSS Grid), is hard-to-impossible to do, doubly so in a way that's not terrible for performance. CSS Houdini will let authors tap in to the actual CSS engine, finally allowing us to extend CSS, and do so at CSS speeds
fridayfrontend  css  javascript  houdini  api 
8 weeks ago by spaceninja

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