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Yarn vs npm - which node package manager to use in 2018? | @RisingStack
If I’d start a project tomorrow, I would pick npm to manage dependencies, because:
work  tooling  javascript 
31 minutes ago by bfulop
An event for CSS position:sticky  |  Web  |  Google Developers
Here's a secret: You may not need scroll events in your next app. Using an IntersectionObserver, I show how you can fire a custom event when position:sticky elements become fixed or when they stop sticking. All without the use of scroll listeners.
css  javascript  sticky 
53 minutes ago by gglnx
Mastering Async Await in Node.js | @RisingStack
There are quite a couple of use cases when the ability to handle asynchronous operations as if they were synchronous comes very handy, as solving them with Promises or callbacks requires the use of complex patterns or external libraries.
nodejs  javascript  async 
53 minutes ago by amolmoye
Day.js
⏰Fast 2KB immutable date library alternative to Moment.js with the same modern API
javascript  date  time 
1 hour ago by linuslundahl
React/Redux Tips: Better Way to Handle Loading Flags in Your Reducers
const matches = /(.*)_(REQUEST|SUCCESS|FAILURE)/.exec(type);

// not a *_REQUEST / *_SUCCESS / *_FAILURE actions, so we ignore them
if (!matches) return state;
redux  reactjs  javascript 
1 hour ago by mhd
WebGL2 Fundamentals
WebGL2 from the ground up. No magic.

These are a set of articles that teach WebGL2 from basic principles. They are NOT old rehashed out of date OpenGL articles like many others on the net. They are entirely new, discarding the old out of date ideas and bringing you to a full understanding of what WebGL really is and how it really works.

These articles are specifically about WebGL2. If you are interested in WebGL 1.0 please go here If you are already familar with WebGL1 you might want to look at these articles
webgl  vizicities  reference  3d  javascript  WebGL2 
1 hour ago by robhawkes

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