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The polygons of DOOM: PSX
"As I concluded the [Polygons of Another World series], I regretted not being able to take a look at one mythical console of the mid-90s, the Sony PlayStation. I had the opportunity to touch upon it when I was writing the Game Engine Black Book: DOOM two years ago but I wanted to go deeper. My curiosity was so great that I decided to relax my rules and use DOOM instead of Another World at a pretext to dig in. "

Covers history of the PSX, its hardware, and the tradeoffs Williams Entertainment made.
psx  gamedev  reverse_engineering  reference  history  2020 
11 days ago by mechazoidal
The Lion King: Simba's Mighty Adventure FULL GAME Movie Longplay (PS1)
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فيديو  Adventure  Disney  download  end  ending  Episode  Film  fin  full  full  movie  game  gameplay  Kiara  King  lion  lion  ps1  lion  psone  lion  psx  lion  simba  lion  walkthrough  longplay  mighty  Mustafa  Nala  PART  playthrough  psone  Scar  simba  Simba39s  The  King  (Award-Winning  Work)  The  King  (Film)  The  King:  Simba's  Adventure  (Video  Game)  The  King:  Simba's  Adventure  full  game  Trailer  video  wishingtikal  from instapaper
july 2019 by snapeplus
Directory listing of /
The Eye is a website dedicated towards archiving and serving publicly available information. #opendirectory #archive #digitalhistory
ps2  psx  roms  games  the-eye 
june 2019 by deadman36g
Implementation matters: PS2 weirdness and Path Two Rendering - GovanifY
"This was a pretty amazing piece to tackle as it’s basically the polar opposite of the other competing platforms back in the day. A lot of non-sequential parallel cores doing calculations, very little cache and fricking insane bandwidth. It really shows how much a different system can matter in the devlopment world!"
psx  rendering  graphics  reference 
june 2019 by mechazoidal
GitHub - GovanifY/openvcl: Replacement for VCL (VU Command Line)
"a software development tool that simplifies [PlayStation 2] VU programming by preprocessing source into standard VSM/DSM. It merges both pipelines into one single path, manages register allocation and (in the near future) reschedules instructions for efficient execution. This kind of software has previously only been available for registered developers and purchasers of PS2 Linux. For others, the functionality has been unavailable, and hampered development of easily managed VU programs."
repo:github  homebrew  Sony  reverse_engineering  assembly  graphics  psx 
june 2019 by mechazoidal
Osamu Sato Archive
I own the rights to nothing on this site. This site exists solely to archive the works of a prolific artist.
playstation  ps1  psx  japan  lsd 
may 2019 by gohai
Centralized Policy and Routing (PSX) | Ribbon Communications
Ribbon's centralized policy and routing solution (PSX) provides a better way to manage the security, complexity and cost of routing calls across any operator's network. PSX is designed as a scalable, high-availability architecture to optimize capital expenses by maximizing utilization of network resources. At the same time, single point of provisioning of a master database, which is propagated to multiple replicated databases for localized processing, greatly reduces the complexity and cost of operations. The PSX can be deployed in any fixed or mobile operators network, including as an IMS Border Gateway Control Function (BGCF).
psx  policy  routing  centralized  networking  appliance 
january 2019 by slmingol

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