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Only One Deliverable Matters | Big Medium
A huge and varied amount of work goes into making any digital experience. As software makers, we do research, we sketch screens, we map flows, we do animation studies, we stub out code, and we make hundreds or thousands of Git commits before we finally ship.

All of this preparation is incredibly important. But the documents it generates are not.

Too many designers get precious about those documents—I know I’ve been guilty of it. Somewhere along the way, detailed wireframes, high-fidelity comps, and motion prototypes all got enshrined as critical deliverables. Those design artifacts are unimportant. Only one deliverable matters: the product itself. Everything else gets thrown away when you ship.
ux  process  design  thinking  wireframes  artificialstupidity 
2 days ago by rmohns
Don Norman on how design fails older consumers
More people than ever are living long, healthy lives. According to the U.S. Department of Health and Human Services, the average life expectancy is 78.6 years for men and 81.1 for women. More relevant, however, is that as people grow older, their total life expectancy increases.
Pocket  design  thinking  travelers 
3 days ago by herewardshaw
Thinking Fast and Hard - LessWrong 2.0
System 2 thinking is the greatest superpower
A cool superpower to have would be the ability to slow subjective time and get a lot of thinking done.


The scariest comic supervillain would be named Murphyjitsu.
thinking  murphyjitsu  motivational 
8 days ago by Styrke

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