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brendanmcfadden : videogames   5

What is Neorealism?
Every cut is a form of judgment, whether it takes place on the set or in the editing room. A cut reveals what matters and what doesn’t. It delineates the essential from the non-essential. To examine the cuts of a filmmaker is to uncover an approach to cinema.
film  vimeo  sightandsound  filmmaking  videoessay  videogames 
july 2013 by brendanmcfadden
Atari Teenage Riot: The Inside Story Of Pong And The Video Game Industry's Big B...
On Nov. 29, 1972, a crude table-tennis arcade game in a garish orange cabinet was delivered to bars and pizza parlors around California, and a multi-billion-dollar industry was born. Here's how that happened, direct from the freaks and geeks who invented a culture and paved the way for today's tech moguls.
buzzfeed  pong  videogames  history 
december 2012 by brendanmcfadden
End Game: Inside the Destruction of Curt Schilling's 38 Studios
Curt Schilling set out to build the greatest video-game company the world had ever seen, and to get rich — Bill Gates rich — doing it. Instead, the whole thing exploded in his face. Drawing on exclusive interviews with the Red Sox legend and his former employees, Jason Schwartz takes us inside the chaos, arrogance, and mistakes that led to the destruction of 38 Studios and the loss of $75 million in taxpayer money.
videogames  business  curtschilling  bostonmagazine 
july 2012 by brendanmcfadden

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