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Redsolo's blog site: Guide to building .NET projects using Hudson
In this guide I'm going to show how to set up a C# project on the continuous integration server Hudson. I've been using Hudson on .NET projects since september and it works really well.
programming  development  tools  blog  continuousintegration  dotnet 
august 2011 by david.parrott
HTTrack Website Copier - Offline Browser
HTTrack is a free (GPL, libre/free software) and easy-to-use offline browser utility. It allows you to download a World Wide Web site from the Internet to a local directory, building recursively all directories, getting HTML, images, and other files from the server to your computer.
software  opensource  blog  tools  free  web 
july 2011 by david.parrott
A truely simple example to get started with WCF - Ralf's Sudelbücher
I present to you the most simple WCF application I can think of in one piece.
programming  development  blog  c#  wcf  dotnet 
july 2011 by david.parrott
GameInternals aims to spread knowledge of interesting game mechanics beyond the game-specific enthusiast communities. Each post focuses on a specific game mechanic that would normally only be known to high-level players of a particular game, and attempts to explain it in a manner that would be understandable even by readers unfamiliar with that game.
blog  game  design 
december 2010 by david.parrott
Internet Gaming, Computer Games, Technology, MMO, and Web 2.0
blog  game  development  design 
december 2010 by david.parrott
i has 1337 code
This is where I share technical interview questions and tips with all interview candidates. Solutions are provided for each question with 1337 code. I wish all my fellow 1337 coders (yes, you!) good luck in your job hunting!
blog  code  jobs  programming  reference  algorithm  development 
november 2010 by david.parrott
Inside F#
Brian's thoughts on F# and .NET
blog  c#  f#  language  programming  dotnet  development 
november 2010 by david.parrott
The Witness
An exploration-puzzle game on an uninhabited island. The development blog.
blog  design  development  game  gaming  games  engine  graphics  indie  programming  rendering 
november 2010 by david.parrott
Manders vs. Machine - Site Home - MSDN Blogs
A blog about PIX, XNA, and other game programming stuff
xna  game  development  blog  msdn 
november 2010 by david.parrott
Game Development with JavaScript and the Canvas element – Matthew Casperson's Blog at the Hubfolio on Bright Hub
I have written a new series that shows you how to create a platformer game using JavaScript and the new Canvas element that is part of the HTML version 5 standard.
article  blog  canvas  design  code  development  engine  game  javascript  html5  html  graphics  gaming  games  howto  tutorial  software  programming 
november 2010 by david.parrott
The Knotter
Low level coding, pen-testing, reverse engineering, and anything out of reach to the general public.
blog  security  programming  development 
october 2010 by david.parrott
David Broman's CLR Profiling API Blog
Info about the Common Language Runtime's Profiling API
msdn  blog  clr  profiling  dotnet 
august 2010 by david.parrott
Emergency Party Button
A big red button is, by human nature, an object of compulsion. If you see it, you are overcome with the desire to push it. But what happens when you do?
blog  diy  electronics  hardware  howto  music  projects  tutorial  video 
august 2010 by david.parrott
All Your Base Are Belong To Us
Mostly .NET internals and other kinds of gory details
blog  c#  development  performance  programming  debugging  clr  dotnet 
august 2010 by david.parrott
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