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david.parrott : gaming   305

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Make a retro console with RetroPie and a Raspberry Pi — part 2 - Raspberry Pi
Discover classic gaming on the Raspberry Pi and play ROMs using RetroPie with this in-depth two-part tutorial from The MagPi Editor Lucy Hattersley
retro  gaming  raspberrypi  emulation  emulator 
may 2019 by david.parrott
Make a retro console with RetroPie and a Raspberry Pi — part 1 - Raspberry Pi
Discover classic gaming on the Raspberry Pi and play ROMs using RetroPie with this in-depth two-part tutorial from The MagPi Editor Lucy Hattersley
retro  gaming  raspberrypi  emulation  emulator 
may 2019 by david.parrott
Full Rom Sets / Complete Collections • Downloads @ The Iso Zone
Download Full Rom Sets / Complete Collections @ The Iso Zone • The Ultimate Retro Gaming Resource
emulation  gaming 
february 2018 by david.parrott
Build your own Nintendo Mini NES with Raspberry Pi 3 and RetroPie | Ars Technica UK
Mini NES is no more, but luckily cheap hobbyist boards are great for little projects.
console  diy  emulator  gaming  nes  raspberrypi 
july 2017 by david.parrott
Managed Library for Nintendo's Wiimote | Coding4Fun Articles | Channel 9
In this article, Brian Peek demonstrates how to connect to and use the Nintendo Wiimote from C# and VB.NET. The final output is an easy-to-use managed API for the Wiimote that can be used in any
c#  development  download  games  gaming  nintendo  opensource  programming  software  wii  windows  library  dotnet 
june 2016 by david.parrott
Coolest DIY Gaming Tables - Webb Pickersgill
If you're looking to make your own gaming table for RPG or board games, then you'll want to see this small list of tables I found as inspiration.
diy  furniture  gaming  boardgames 
january 2016 by david.parrott
The Duke | Catalyst Game Labs
In The Duke, players move their troop tiles around the board and flip them over after each move. Each tile’s side shows a dierent movement pattern. If you end your movement in a square occupied by an opponent’s tile, you capture it. Capture your opponent’s Duke to win!
game  gaming  abstract  strategy  boardgame  print'n'play  diy 
november 2013 by david.parrott
Project Game
Coin Age is a microgame for two players that is played with a single card and pocket change. Players take turns placing coins on the map card to control spaces, outmaneuver their opponent, and score victory points.
game  gaming  boardgame  strategy  print'n'play 
november 2013 by david.parrott
Welcome to Thirsty Meeples | Thirsty Meeples Board Game Cafe
Oxford’s first and only board game cafe, located in the heart of the city.
boardgame  cafe  oxford  gaming 
october 2013 by david.parrott
ResidualVM :: Home
ResidualVM is a cross-platform 3D game interpreter which allows you to play LucasArts' Lua-based 3D adventures: Grim Fandango and Escape from Monkey Island, provided you already have their data files. ResidualVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
emulation  emulator  games  gaming 
february 2013 by david.parrott
Nevermore Games :: Utopia Engine
Utopia Engine is a free print-and-play dice game for one player. You play an old artificer named Isodoros who is attempting to reconstruct the Utopia Engine, a fabled device from the distant past and possibly the only hope for averting the fast approaching Doomsday. You must recover the machine's six parts from six dangerous regions and assemble the Utopia Engine before the world ends. The game uses simple dice mechanics to simulate searching the wilderness, activating and assembling powerful artifacts, and combat with artifact weapons. Requires a printed play sheet, two six-sided dice, and a pencil with eraser.
boardgame  game  games  gaming  strategy  print'n'play 
december 2012 by david.parrott
VASSAL
Vassal is a game engine for building and playing online adaptations of board games and card games. Play live on the Internet or by email. Vassal runs on all platforms, and is free, open-source software.
boardgame  development  games  gaming  online  game 
november 2012 by david.parrott
bizhawk - A multi-system emulator in C# - Google Project Hosting
BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
games  gaming  c#  emulator  emulation  opensource  nintendo  nes  sega  gamegear  mastersystem  genesis  dotnet 
may 2012 by david.parrott
Xpadder.com
Xpadder simulates the keyboard and mouse using your gamepad
games  gaming  windows 
may 2012 by david.parrott
Gamasutra - Features - Selecting Save On The Games We Make, Part 2
In his original three part series, John Andersen polled a variety of companies across the globe to find out about exactly how the history of the game industry and its efforts is being preserved. In this latest installment, he queries indies to find out exactly what they're doing to preserve their history.
games  gaming  history 
march 2012 by david.parrott
Gamasutra - Features - Selecting Save on the Games We Make, Part 1
In his original three part series, John Andersen polled a variety of companies across the globe to find out about exactly how the history of the game industry and its efforts is being preserved. In this latest installment, he dives deeper into the museum issue, and also finds out what some more developers have been doing to preserve their materials.
games  gaming  history 
march 2012 by david.parrott
Gamasutra - Features - Where Games Go To Sleep: The Game Preservation Crisis, Part 3
In this, the final installment of Where Games Go To Sleep, Microsoft, Nintendo, Sony, and other leading video game companies respond to a video game preservation questionnaire, disclosing how they're saving their video game history. Developers and publishers disclose what assets they've lost, and how, in certain instances, have rescued and preserved the building blocks of their games before it was too late.
games  gaming  history 
march 2012 by david.parrott
Gamasutra - Features - Where Games Go To Sleep: The Game Preservation Crisis, Part 2
Part 2 of Where Games Go To Sleep examines how video games can be protected by natural disasters and elements. Video game museums and preservationists worldwide reveal their goals and ask for artifacts from those in the industry. Meanwhile, Japan struggles to open its own video game museum amidst political controversy.
games  gaming  history 
march 2012 by david.parrott
Gamasutra - Features - Where Games Go To Sleep: The Game Preservation Crisis, Part 1
In the first installment of his comprehensive look into the current state of classic game preservation, John Andersen delves into strange tales of what happened to Atari's source code, the surprising rescue of Sonic Spinball, and much more.
games  gaming  history 
march 2012 by david.parrott
gamepad.js
gamepad.js is a Javascript library to enable using gamepads and joysticks in the browser.
game  gaming  javascript  web 
february 2012 by david.parrott
Consolegoods.co.uk :: Nintendo 64 :: SNES :: Sega
I aim to provide a reliable and competitively priced UK based source for both common and hard to find game console goods. Specialising in retro video game hardware, particularly SNES, Megadrive, Dreamcast and Saturn. Also unusual imported items like backup devices and unlicensed games.
game  games  gaming  hardware  retro 
august 2011 by david.parrott
Free McBoot Home
FMCB is a simple program launcher  for homebrew applications (apps) and doesnt come with any programs included with an official release. It is however pre-configured to use several recommended apps , so all you would need to do is simply add the ones you wish to use. By reading the Advanced User Guide, you can find out what to do if you wish to add other apps or files
ps2  hardware  homebrew  diy  gaming 
august 2011 by david.parrott
Kerbal Space Program
KSP is a game where the player creates and manages his own space program. Build spacecraft, fly them, and try to help the Kerbals to fulfill their ultimate mission of conquering space.
game  games  gaming  simulation  indie 
august 2011 by david.parrott
sgdk - Sega Megadrive / Genesis Development Kit - Google Project Hosting
SGDK : A small, open and free development kit for the Sega MegadriveIt contains GCC compiler tools (Windows OS only) and a library (sources included) which offer facilities to make software on Sega Megadrive / Genesis system.
programming  development  gaming  library  console  sega  megadrive  genesis 
august 2011 by david.parrott
HyperSpin-FE - Welcome to the Frontpage
Connect an arcade machine to a PC and use HyperSpin as your menu system to navigate through your game collection from one convenient interface.  You can organize your games, launch your favorite emulators, PC games and other software and have fun while doing it!
software  game  games  gaming  emulation 
july 2011 by david.parrott
Super NES Programming - Wikibooks, open books for an open world
This book is designed for people interested in learning to program for the Super Nintendo Entertainment System and, for now, assumes some basic knowledge on how to write an assembly language program, how to use a command prompt, and how to use an emulator. This book is open work. If you find any problems with terms or concepts, you can contribute an explanation to it, feel free to participate, you are welcome to do so. Also, this book contains errors. If you find one, please fix it.
games  programming  gaming  tutorial  emulation  nintendo  snes  development 
july 2011 by david.parrott
Depixelizing Pixel Art
We describe a novel algorithm for extracting a resolution-independent vector representation from pixel art images, which enables magnifying the results by an arbitrary amount without image degradation.
programming  reference  gaming  graphics  web  development 
may 2011 by david.parrott
App Hub - ninjacademy
NinjAcademy is a complete gesture-based Windows Phone game. The player attempts to get the highest score possible by slashing bundles of bamboo, throwing shurikens at wooden targets, and avoiding the deadly dynamite.
xna  c#  programming  development  game  gaming  opensource  reference  dotnet 
may 2011 by david.parrott
The Wager | SURPRISED MAN
You are an explorer, going head-to-head with the sinister Sir Lester Marwood. You have to prove yourself the best explorer over the course of one year, by discovering the most treasures and making the most money out of your discoveries. But there are many dangers along the way!
games  gaming  free  indie 
may 2011 by david.parrott
Creating Interactive Fiction with Inform 7 - The Official Companion Site to the Book
Greetings, and welcome to the official site for the book Creating Interactive Fiction with Inform 7. Here you can find supplementary information, code and info about the example game, Sand-dancer, the latest news on Inform, and helpful links to interactive fiction resources.
gaming  interactivefiction  book  inform7 
april 2011 by david.parrott
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