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jpsxdec/PlayStation1_STR_format.txt at readme · m35/jpsxdec
jPSXdec: cross-platform PlayStation 1 audio and video converter - m35/jpsxdec
sony  playstation  reference  documentation  emulation  emulator  video  format 
11 weeks ago by david.parrott
Game Boy CPU (LR35902) instruction set
Instruction set of the Nintendo Game Boy, Game Boy Pocket, Game Boy Color and Super Game Boy systems.
nintendo  gameboy  cpu  emulation  emulator  reference  documentation 
11 weeks ago by david.parrott
Exodus Technical Documentation
Archive of technical documentation, tools, and software for vintage Sega arcade systems and consoles, to assist in research, development, and emulation.
emulation  reference  documentation  sega  megadrive  genesis 
september 2019 by david.parrott
Pre-83 | Platform Archaeology
Pre83 collects programming resources for computer platforms released before 1983. Many of these consoles, computers, and handhelds are difficult to research due to their material scarcity or technical obscurity. Pre-83 aims to help centralize and curate the most useful technical documentation for its target platforms, as well as offer an entry point for curious creators who might be interested in making new software on old hardware.
retro  hardware  software  console  reference 
august 2019 by david.parrott
XInput Programming Guide - Windows applications | Microsoft Docs
This guide contains information on how to use the XInput API to interact with the Xbox 360 Controller when it is connected to a Windows PC.
windows  input  programming  xinput  reference  xbox360 
june 2019 by david.parrott
Game Boy CPU (LR35902) instruction set
Instruction set of the Nintendo Game Boy, Game Boy Pocket, Game Boy Color and Super Game Boy systems.
gameboy  cpu  nintendo  emulation  emulator  reference 
march 2019 by david.parrott
ZiLOG Z80 (un)documented behavior – Baltazar's Hacks
The complete list of Z80 instructions and their bus responses and cycles, each individually run by the Arduino Z80 dongle and then dumped by a script
z80  programming  development  emulation  reference  cpu 
september 2017 by david.parrott
VisuAlgo - visualising data structures and algorithms through animation
VisuAlgo was conceptualised in 2011 by Dr Steven Halim as a tool to help his students better understand data structures and algorithms, by allowing them to learn the basics on their own and at their own pace. Together with his students from the National University of Singapore, a series of visualisations were developed and consolidated, from simple sorting algorithms to complex graph data structures. Though specifically designed for the use of NUS students taking various data structure and algor...
algorithm  programming  reference  visualisation 
june 2017 by david.parrott
Sorting Algorithm Animations | Toptal
Animation, code, analysis, and discussion of 8 sorting algorithms on 4 initial conditions.
algorithm  programming  reference  visualisation 
june 2017 by david.parrott - CSS hex color words for web developers
Looking for a BADA55 hex color words for your css code? Come here now!
css  reference  design  code  colour 
june 2017 by david.parrott
Welcome to the PlayStation 1 and Net Yaroze (PSX, PS1 / PSone Dev.) Development website

Here you will find PlayStation 1 tools, information, manuals, help, guides and also meet programmers and former Yaroze members, as well as new users interested in PlayStation 1 development.
sony  playstation  development  sdk  programming  reference  gamedev  retro  psx 
november 2016 by david.parrott
A huge collection of free books for developers
programming  development  free  book  books  reference 
november 2016 by david.parrott
A strongly defined, highly compatible specification of Markdown
markdown  reference  spec  specification 
june 2016 by david.parrott
"Everything you wanted to know about CRC algorithms, but were afraid
to ask for fear that errors in your understanding might be detected."
algorithm  programming  reference  crc  development 
february 2015 by david.parrott
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