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david.parrott : sound   72

Bores Signal Processing - Introduction to DSP - index
Training in DSP, software architectures and Philips TriMedia architectures
audio  dsp  signalprocessing  tutorial  sound 
january 2019 by david.parrott
dannye/waveform-gb: Game Boy Wave Form Visualizer
Game Boy Wave Form Visualizer. Contribute to dannye/waveform-gb development by creating an account on GitHub.
nintendo  gameboy  programming  development  audio  sound 
january 2019 by david.parrott
zip me up captain
In this post we are going to look at the process of breaking down the sound of a zipper and ways in which to recreate it procedurally so that you can zip like nobody is watching.
audio  sound  synthesis 
february 2018 by david.parrott
how to squanch a morty
Join us in a deep dive into the sound design for Elastic Man - a 100% procedural web experience produced for Adult Swim in collaboration with digital artist David Li.

We present a concise but thorough overview of how we approached the sound design for this hyper-realistic and fairly gross simulation of Morty's face (of Rick and Morty).
audio  sound  synthesis 
february 2018 by david.parrott
Guitar Effects in Rust
A guitar effect alters how the input sounds by adding distortion, delaying signal, shifting pitch/frequency and changing dynamics and loudness. Most physical...
guitar  music  processing  rust  dsp  sound  audio 
february 2018 by david.parrott
Paul's Extreme Sound Stretch
This is a program for stretching the audio. It is suitable only for extreme sound stretching of the audio (like 50x) and for applying special effects by "spectral smoothing" the sounds. It can transform any sound/music to a texture. The program is Open-Source and it's released under the version 2 of the General Public License.
sound  music  audio  software  opensource  dsp  signalprocessing  free  tools 
june 2012 by david.parrott
SN76489 - Development - SMS Power!
This page describes the Programmable Sound Generators based on the SN76489 family of devices.
sega  mastersystem  sound  reference  electronics  emulation  sn76489  audio 
april 2012 by david.parrott
C# MIDI Toolkit - CodeProject®
A toolkit for creating MIDI applications with C#.
c#  sound  audio  programming  development  article  midi  dotnet 
april 2012 by david.parrott
C# Synth Toolkit - Part II - CodeProject®
Demonstrates how to create a simple synthesizer using the C# Synth Toolkit
c#  sound  audio  programming  development  article  dotnet 
april 2012 by david.parrott
C# Synth Toolkit - Part I - CodeProject®
A toolkit for creating software synthesizers with C# and Managed DirectX.
c#  sound  audio  programming  development  article  dotnet 
april 2012 by david.parrott
Audacity: Free Audio Editor and Recorder
Audacity® is free, open source software for recording and editing sounds. It is available for Mac OS X, Microsoft Windows, GNU/Linux, and other operating systems.
audio  music  opensource  software  sound 
february 2012 by david.parrott
Rain makes everything better.
audio  music  sound 
february 2012 by david.parrott
SimplyNoise - The Best Free White Noise Generator on the Internet.
Pick a color noise, slide the volume orb to a comfortable level and enjoy auditory zen.
audio  generator  sound 
february 2012 by david.parrott
Home // Overtone
Overtone is an open source audio environment being created to explore musical ideas from synthesis and sampling to instrument building, live-coding and collaborative jamming.
music  sound  clojure  programming  development  audio 
january 2012 by david.parrott
SharpMod soundtrack music module player
A Soundtracker Module music player in C# (100% Managed, without interops), At the beginning, a simple port in C# of the famous Mikmod Library.
audio  c#  programming  development  sound  opensource  dotnet 
january 2012 by david.parrott
Papilio - C64SID browse
Inspired by Markus Gritsch's HybridSID project, Alex takes it to the next level by replacing the hard to find SID chip with a soft SID running inside the Papilio FPGA Board!
emulation  sound  c64  fpga  diy  hardware  audio 
august 2011 by david.parrott
XNA SfxrSynth
Using settings from as3sfxr, SfxrSynth generates audio in the form of XNA SoundEffects for using in Windows or Xbox 360 games.
xna  sound  library  opensource  c#  dotnet  audio 
january 2011 by david.parrott
jPlayer : the CSS styleable jQuery audio player plugin
jPlayer is a jQuery plugin that allows you to:

play and control audio files in your webpage
create and style an audio player using just HTML and CSS
add sound effects to your jQuery projects
support more devices using HTML5
audio  css  development  html  flash  html5  javascript  library  plugin  music  programming  sound  tools  web 
august 2010 by david.parrott
Main Page - Psychosynth
Welcome to the Psychosynth project, a free software synthesizer inspired by the ideas of the Reactable. Psychosynth is part of the GNU project.
3d  audio  design  electronics  free  music  opensource  programming  software  sound  development 
august 2010 by david.parrott
portaudiosharp - Project Hosting on Google Code
PortAudioSharp implements .NET bindings for the cross-platform low-latency audio library PortAudio v.19.
audio  c#  library  development  programming  sound  dotnet 
july 2010 by david.parrott
PortAudio - an Open-Source Cross-Platform Audio API
PortAudio is a free, cross platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, Unix (OSS/ALSA), SGI, and BeOS. PortAudio is intended to promote the exchange of audio software between developers on different platforms.
audio  c  c++  development  library  opensource  music  programming  sdk  software  sound 
july 2010 by david.parrott
Csound is a sound design, music synthesis, and signal processing system, providing facilities for composition and performance over a wide range of platforms.
audio  design  development  free  language  music  opensource  programming  software  technology  sound  tools 
july 2010 by david.parrott
Drumssette - By Mike Walters
The Drumssette is a programmable drum machine I built using a Tascam four track cassette recorder. The sounds of the drums come right off the prerecorded cassette tape, and those sounds also clock the sixteen step sequencer inside. As the cassette plays, rhythms can be mapped out on the switch interface. This is how it works...
diy  hardware  sound  music  electronics  audio 
july 2010 by david.parrott
Blargg's Home
This site has some of my better work, mostly involving video game sound emulation. I've written several open-source libraries for use in emulators and music players.
audio  emulation  development  game  music  programming  software  sound  video 
july 2010 by david.parrott
SuperCollider » About
SuperCollider is an environment and programming language for real time audio synthesis and algorithmic composition. It provides an interpreted object-oriented language which functions as a network client to a state of the art, realtime sound synthesis server.
audio  design  development  free  language  music  opensource  programming  software  sound  tools 
june 2010 by david.parrott
The Synthesis ToolKit in C++ (STK)
The Synthesis ToolKit in C++ (STK) is a set of open source audio signal processing and algorithmic synthesis classes written in the C++ programming language. STK was designed to facilitate rapid development of music synthesis and audio processing software, with an emphasis on cross-platform functionality, realtime control, ease of use, and educational example code. The Synthesis ToolKit is extremely portable (it's mostly platform-independent C and C++ code), and it's completely user-extensible (all source included, no unusual libraries, and no hidden drivers).
audio  c++  development  library  music  opensource  programming  software  sound 
june 2010 by david.parrott
NAudio is an open source .NET audio and MIDI library, containing dozens of useful audio related classes intended to speed development of audio related utilities in .NET.
audio  c#  development  free  opensource  programming  software  sound  tools  dotnet 
april 2010 by david.parrott
NitroTracker is a FastTracker II style tracker for the Nintendo DS.
audio  development  game  games  gaming  homebrew  nintendo  software  sound  tools 
april 2010 by david.parrott
ChucK => Strongly-timed, On-the-fly Audio Programming Language
ChucK is a new (and developing) audio programming language for real-time synthesis, composition, performance, and now, analysis - fully supported on MacOS X, Windows, and Linux.
audio  development  free  language  linux  opensource  windows  tools  sound  software  programming 
march 2010 by david.parrott
Music Player Daemon Community Wiki
Music Player Daemon (MPD) is a flexible, powerful, server-side application for playing music. Through plugins and libraries it can play a variety of sound files while being controlled by its network protocol.
software  opensource  tools  audio  sound 
october 2009 by david.parrott
CodeProject: A simple C# Wave editor, part 1: Background and analysis. Free source code and programming help
The first phase of a RIFF/Wave editing "swiss army knife", in which we'll learn how to extract all the data present in common Wave files and store it in an XML document.
programming  c#  audio  sound  dotnet  development 
september 2009 by david.parrott

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