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PlanningPoker.com
Sprint estimation tool with Jira integration.
planning  agile  scrum  teams  tool  planningpoker  jira 
january 2019 by garrettc
PlanITpoker: Online Scrum planning poker for Agile project teams
PlanITpoker is an on-line planning poker app that helps Agile project teams estimate projects easily.
planning  agile  scrum  teams  tool  planningpoker 
january 2019 by garrettc
Estimation
An inside look into secrets of agile estimation and story points. Good agile estimation lets product owners optimize for efficiency and impact.
agile  scrum  projectmanagement  business  development 
january 2019 by garrettc
Why you should stop using product roadmaps and try GIST Planning
"I created my fair share of product strategies, roadmaps and project gantts, but I don’t do them anymore. I found a better alternative — GIST"
projectmanagement  planning  gist  okr  agile  business 
january 2019 by garrettc
Disrespect the backlog: half of everything you know is wrong
"a backlog is not a specification.

It is not a description of a finished product.

It is the raw material out of which we’ll create our product, and our best guess at its size."
agile  process  productmanagement  userstories  backlog 
january 2019 by garrettc
How to Make Content Marketing Work With an Agile Team
"To create content using Agile methodologies, set up parallel marketing and content marketing sprints."
content  contentstrategy  agile  process  webdevelopment 
january 2019 by garrettc
Aligning Content Work with Agile Processes
Brendan Murray persuasively argues that agile development is a framework within which content work can flourish.
contentstrategy  agile  webdevelopment 
january 2019 by garrettc
Content collaboration with an agile team – GatherContent
"In this webinar Rich Prowse, Digital Editor-In-Chief at the University of Bath, explores why the University adopted an agile approach to content."
content  contentdesign  contentstrategy  video  webdevelopment  agile 
january 2019 by garrettc
Scaling Engineering Teams via Writing Things Down and Sharing - aka RFCs
Using an RFC-like model to avoid the lack of visibility on others building or having built the same things as other teams, and the tech and architecture debt accumulated due to different teams building things very differently.
agile  culture  engineering  management  programming  business 
december 2018 by garrettc
Managing Bugs in Scrum and Agile Projects
Using Average Bug Age as a driver of quality and agility in software projects.
bugs  agile  scrum  software  process 
november 2018 by garrettc
What walls are for
"I love walls with post its and index cards stuck on it and sketches on whiteboards. I like walls for planning, for thinking, for communicating and for analysing. And then you capture it all in a tool, like Jira."
agile  business  standup  teams  communication  wall 
july 2018 by garrettc
Check-in Generator - Hej.Today
"Is there anything more annoying than a meeting that’s not focused on actions? One that makes you wonder, “Can’t we just get the agenda as a to-do list?” Yes, there is a worse kind of meeting. That’s one so focused on actions that you forget this is a room with humans in it. A great check-in can help you avoid that trap, and make every meeting better."
teams  business  checklist  agile  tool 
may 2018 by garrettc
Reaching Peak Meeting Efficiency
"Meetings are either a necessary evil or necessarily evil, depending on who you ask. Meetings are undeniably the most important tool for building a diverse, high-performance team with shared values."
management  meeting  productivity  business  agile 
may 2018 by garrettc
Just Barely Good Enough Models and Documents: An Agile Best Practice
"For some reason people think that JBGE implies that the artifact isn't very good, when in fact nothing could be further from the truth. When you stop and think about it, if an artifact is JBGE then by definition it is at the most effective point that it could possibly be at."
agile  documentation  process  projectmanagement  business 
april 2018 by garrettc
5 Tips For Writing A Job Story
"A Job Story is a powerful way to facilitate team conversation and discovery when designing products. They are meant to cut right to the job to be done by eliminating distractions. The job story encourages the product’s design process to focus on context, causality and motivations instead of assumptions, subjectiveness, personas and implementations."
agile  jobstobedone  jobstories  business 
february 2018 by garrettc
User, Job, and Epistemic Stories
"The whole idea is to provide a greater understanding of the design problem without leading the design. Even the best designed proverbial cart works better behind the horse. By listing an action, the temptation to micromanage a designer is high."
userstories  jobstories  agile  webdevelopment  business 
february 2018 by garrettc
Why you should stop using product roadmaps and try GIST Planning
I created my fair share of product strategies, roadmaps and project gantts, but I don’t do them anymore. I found a better alternative — GIST which I’ll explain in this post.
productmanagement  management  development  business  agile 
february 2018 by garrettc
Agency Agile: 10 Agile Methods For Agencies
What is Agency Agile, and how do you make agile process work in an agency? Discover 10 agile methods for integrating an agile methodology into an agency.
agile  projectmanagement  business 
january 2018 by garrettc
Free Standup Bot for Slack - Standuply
Standup bot for Slack that runs asynchronous daily stand-up meetings and integrates with Jira
bot  communication  agile  standup  slack  jira  atlassian 
january 2018 by garrettc
Buy a Feature
"Which feature will entice customers to purchase your product? Which feature will cause customers to upgrade? Which feature will make customers so happy that they’ll ignore or tolerate the features that they wish you would fix or remove?"
agile  productdevelopment  productdesign  business  workshop 
december 2017 by garrettc
Running in Circles
"Agile started off as a set of values. Values are subtle and abstract, so as agile spread, what spread wasn’t the values but the practice of working in cycles. Cycles are easy to explain and easy to copy.

People in our industry think they stopped doing waterfall and switched to agile. In reality they just switched to high-frequency waterfall."
agile  development  webdevelopment  appdevelopment  projectmanagement  business  process 
november 2017 by garrettc
I hate MVPs. So do your customers. Make it SLC instead.
Product teams have been repeating the MVP (Minimum Viable Product) mantra for a decade now, without re-evaluating whether it’s the right way to maximize learning while pleasing the customer.
agile  lean  productdevelopment  business 
august 2017 by garrettc
Use a hypothesis backlog to capture and refine your problems
A "hypothesis backlog". A separate space away from the product backlog to collate all the possible problems that arise through anecdotes and conversations.
webdevelopment  appdevelopment  product  productdevelopment  business  agile  backlog 
august 2017 by garrettc
The Limits of Prototyping
"Creating prototypes can help you create the right design and ensure that the design is right. Prototyping is a fundamental activity in the design thinking process, and it has even appeared in recent self-help books as a way to experiment with major life decisions.

But I disagree with the notion that “everything can be prototyped, and everything is a prototype.” If we start looking at everything in the world as a bunch of models and treat them as such, we are creating problems downstream for our teams and our products."
prototype  appdevelopment  webdevelopment  agile  process 
july 2017 by garrettc
How To Do Effective Capacity Planning on The Scrum Team
"Traditionally, project managers used 6-6.5 hours as planned hours in a day for project execution. Focus factor is teams ability to remain focussed on the sprint goals without any other distractions. After multiplying total capacity with focus factor you get real capacity against which you can make sprint commitments or forecasting. This is the effective hours you can expect from the team.

In this example, applying focus factor say 0.6, then this team real capacity will be 400*0.6 = 240 hours."
agile  projectmanagement  business  teams 
july 2017 by garrettc
Craft - Be a better Product Manager
Discover, Define, Roadmap, Sprint plan, Collaborate, Communicate and share your product with Craft.io
agile  roadmap  tools  product  projectmanagement  business 
july 2017 by garrettc
Introduction
18F’s method cards describe how our organization puts human-centered design into practice.
process  business  workshop  agile 
may 2017 by garrettc
Birth of LeSS
Many people ask me, how long have you been practicing Large-Scale Scrum(LeSS)? I invariably end up telling this story.  LeSS framework is not
agile  business  methodology  management 
may 2017 by garrettc
Executives and Safety
This is the third post on where Executives and Agile Experience diverge. It relates to the attitude towards creating a safe environment to work in and in particular the attitude towards "Get it done" individuals. "Get it done" Individuals Executives love "Get it done" individuals. "Get it done" individuals agree a set of outputs and…
agile  management  business 
april 2017 by garrettc
User Stories Quick Reference
This 2-page quick reference packs in all the concepts I try to communicate about Agile User Stories. Download the pdf and take a look.
userstories  userstorymapping  development  projectmanagement  ideas  agile 
march 2017 by garrettc
The MVP is dead. Long live the RAT.
Why you should focus on Riskiest Assumption Tests and forget about MVPs.
article  medium  agile  mvp  productdevelopment 
february 2017 by garrettc
The Zombie Apocalypse Retrospective!
"…a few weeks ago, I made a comment to one of our engineers, Volker, that you could pretty much take any situation you can think of and turn it into a retrospective idea, and thus the challenge of a Zombie Apocalypse themed retro was born!"
retrospective  agile  projectmanagement  zombie  funny 
february 2017 by garrettc
The Best Retrospective for Beginners
"Are you new to facilitating retrospectives? Then you’re probably wondering how to best get started. For what it’s worth, here’s my “Given that I know nothing about you or the team’s situation here’s my best shot at a multi-purpose, easy to facilitate retrospective plan”"
retrospective  agile  business  productivity  psychology  development  projectmanagement 
january 2017 by garrettc
The Scrum Value Simulation
Demonstrating the value of small batches and removing impediments.
agile  games  lean  business  projectmanagement  simulation 
january 2017 by garrettc
5 Tips To Re-Energise Your Daily Standup Meetings
"Five clever exercises to help take the boredom out of your Agile team daily standups."
scrum  standup  agile  business  projectmanagement 
january 2017 by garrettc
Explaining Agile
Agile is governed by three laws. The Law Of The Small Team, The Law Of The Customer, The Law Of The Network.
agile  business  projectmanagement  process 
december 2016 by garrettc
Tuckman’s Stages of Team Development
In 1965, Bruce Tuckman derived that all newly formed teams go through similar stages, before they can perform well together. He laid it out in his paper "Developmental Sequence in Small Groups"
agile  teams  management  business  productivity  psychology 
december 2016 by garrettc
A3 Templates for Backbriefing and Experimenting
Templates for strategic and tactical thinking around project definitions
projectmanagement  agile  project  designthinking  business 
december 2016 by garrettc
The iron triangle of planning
Scope, people, and time are the basic building blocks of any plan. In waterfall, scope is fixed and people and time are estimated. In agile you flip the triangle and allow scope to be estimated whilst keeping resources and time fixed.
agile  webdevelopment  appdevelopment  planning  business 
december 2016 by garrettc
Creating a Weekly Research Cadence
"Working on a product team, it’s easy to get hyper-focused on building features and lose sight of your users and their daily challenges. User research can be time-consuming to set up, so it often becomes ad-hoc and irregular, only performed in response to a particular question or concern. But without frequent touch points and opportunities for discovery, your product will stagnate and become less and less relevant. Setting up an efficient cadence of weekly research conversations will re-focus your team on user problems and provide a steady stream of insights for product development."
research  lean  mvp  agile  webdevelopment  productdevelopment  userexperience  pamoja 
december 2016 by garrettc
Agile vs Scrum
What's the difference between Agile vs Scrum vs Waterfall vs Kanban? Here's everything you need to know about these project management methodologies.
projectmanagement  agile  scrum  kanban  waterfall  methodology 
november 2016 by garrettc
Roman's Product Canvas | Roman Pichler
"The Product Canvas is an agile UX tool that helps you create a product with a great user experience and the right features."
agile  canvas  product  scrum  process  development  business 
november 2016 by garrettc
Posts from ustwo about ways of working and culture
"This is an attempt to gather a bunch of posts from the ustwo blog that cover the approach and thinking ustwo has around ways of working, and the culture that enables it."
culture  webdevelopment  agile  business  pamoja 
november 2016 by garrettc
Retrospective technique
"Facilitated a retro today with this technique learned at a few weeks ago. Went so well... Love the concept."
agile  projectmanagement  retrospective 
october 2016 by garrettc
Twitter
Nice way to recap an initiative and take stock ...
design  agile  UX  leanux 
october 2016 by garrettc
A technique to help Prioritise your Backlog
"As a Product Owner do you ever feel that you have too much work and not enough capacity, or have too many stakeholders yelling for their items to be done first? Do you never have time to tackle technical debt or innovation because the head of sales keeps demanding new features?"
projectmanagement  backlog  agile  business 
september 2016 by garrettc
Communities of Practice: The Missing Piece of Your Agile Organisation
"Communities of practice bring together people who share areas of interest or concerns. They have specific applications in agile organisations: scaling agile development and allowing individuals to connect with others who share similar concerns. Communities of practice bring people together to regain the benefits of regular contact while keeping the value of multidisciplinary agile teams."
community  agile  delivery  business  technology  webdevelopment  appdevelopment  society 
september 2016 by garrettc
When should we create a document on an agile team?
When should we create a document on an agile team? http://www.disciplinedagiledelivery.com/agile-documention-strategy/ The point is that many documents aren’t really needed, they are merely...
agile  projectmanagement  diagram  process 
september 2016 by garrettc
We need to talk about Design Sprints… — Northern Dynamics
Design Sprints are all the rage at the moment, everyone seems to be doing them and proclaiming the life changing techniques and evangelical…
design  designthinking  agile 
august 2016 by garrettc
MVP
"A minimum viable product doesn't mean half finished. It's doing small number of things to a high standard."
mvp  lean  agile  business 
november 2015 by garrettc
The Double Diamond Model of Product Definition and Design
"After I left Adaptive Path and started working in-house, I was disheartened to realize how retrograde most people’s view of design still was, with a focus on styling and execution. I needed a way to communicate the full breadth of activities my team and I did."
agile  design  process  designthinking  productdesign  webdesign 
may 2015 by garrettc
How to conduct a Design Sprint
"A Design Sprint is a flexible product design framework that serves to maximize the chances of making something people want. It is an intense effort conducted by a small team, where the results will set the direction for a product or service."
design  designthinking  agile  sprint  business  ideas 
may 2015 by garrettc
Wireframing & Prototyping: The Past, Present, and Future
"At the moment, two of the most popular design methodologies are Lean UX and Agile UX. Both may sound similar, but their approaches to the design process differ in terms of scope."
webdesign  design  wireframes  prototype  lean  agile  userexperience 
march 2015 by garrettc
Developing Drupal sites: Plan or Perish
Using spreadsheets for a birds eye view of a site.
agile  drupal  planning  webdevelopment 
february 2015 by garrettc
The Design Sprint
Useful resources & tips about The Design Sprint from Google Ventures
webdesign  webdevelopment  google  process  agile  sprint  design  designthinking 
february 2015 by garrettc
Internationalisation is toxic to the Agile process
How Triggertrap are apporaching internationalisation for v2 of their app.
app  agile  photography  internationalisation 
february 2015 by garrettc
How to play the ‘Buy a feature’ design game
‘Buy a feature’ is a simple and effective design game for getting people to choose the features that they would like to be available for a given product. Find out how to play the game and download some useful templates so that you can get started straight away.
webdesign  product  features  usercentereddesign  agile  methodology 
january 2015 by garrettc
The Product Canvas
"The Product Canvas helps you create a product with a great user experience and the right features. It combines Agile and UX by complementing user stories with personas, storyboards, scenarios, design sketches and other UX artefacts."
agile  product  methodology  projectmanagement  webdevelopment  process 
september 2014 by garrettc
How to create a User Story Map
A User Story Map allows you to see the big picture in your backlog and
It gives you a better tool for making decisions about grooming and prioritizing your backlog.
agile  webdevelopment  projectmanagement  scrum  backlog 
march 2014 by garrettc
The new user story backlog is a map
Why the flat user story backlog doesn’t work, and how to build a better backlog that will help you more effectively explain your system, prioritize, and plan your releases.
agile  planning  scrum  projectmanagement  webdevelopment  process 
march 2014 by garrettc
Shipping is the beginning of a process | Inside Intercom
"All too often, shipping product is seen as an end. A milestone reached, a good time to move onto the next project, an even better time to move onto another team."
iteration  lean  process  business  development  agile 
january 2014 by garrettc
Retr-O-Mat
"provides you with a random retrospective plan, ready to refine. It covers 5 phases, as laid out in 'Agile Retrospectives'"
agile  retrospective  projectmanagement  tools  workshop 
october 2013 by garrettc
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