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garrettc : apple   102

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HomeKit Weekly: Nanoleaf Remote is the most capable (and colorful) controller
HomeKit Weekly is a series focused on smart home accessories, automation tips and tricks, and everything to do with Apple’s smart home framework. This week HomeKit Weekly returns to check out the l…
apple  nanoleaf  home  homekit  userinterface  design  interiordesign  lighting 
august 2018 by garrettc
Designing Web Content for watchOS
"watchOS 5 brings web content to Apple Watch by rendering rich HTML in Messages and Mail. Gain insights into how watchOS maintains compatibility with existing web content, and find out what you can do to optimize your web content for Apple Watch."
watchos  apple  webdesign  responsivedesign 
june 2018 by garrettc
Apple at Its Best
"Apple’s original competitive advantage — the integration of hardware and software — is more durable than disruption theory would suggest."
apple  iphone  iphoneX  designthinking  userexperience  delighters 
november 2017 by garrettc
Here's How Hard It Is to Get People To Use Your App
Retention is hard for apps, and that's if you can get someone to download it in the first place.
app  appdevelopment  statistics  research  apple  google  ios  android 
october 2017 by garrettc
macOS Human Interface Guidelines
Introduces the Mac user experience and explains how to design a great macOS app.
design  guide  userinterface  apple  osx  macos  reference 
may 2017 by garrettc
Apple’s Icons Have That Shape for a Very Good Reason
"If you haven’t been immersed in iOS interface design, you might look at Apple’s icons and think that they’re just a rounded square or a ‘roundrect’. If you’ve been designing icons, you know that they’re something different and may have heard the word squircle used (mathematical intermediate of a square and a circle). And if you’re an Industrial Designer, you recognize this as a core signature of their hardware products."
medium  article  apple  ios  osx  design 
may 2017 by garrettc
Apple Keyboard disassembly to clean PCB Membrane - iFixit
Apple Keyboard disassembly to clean PCB Membrane: Spilt liquids on keyboards can degrade connections between keys. This guide will show you how to clean and repair a damaged keyboard membrane for the iMac keyboard.
apple  hardware  keyboard  repair  cleaning 
april 2017 by garrettc
Displays for designers and developers
If you’re considering an external display for your Mac, there’s a few important decisions to make. Apple doesn’t sell external displays any more, so you can’t just default to their wisdom. That’s an issue, because not all displays are well suited for Macs.
apple  design  mac  display  webdesign  review  monitor 
january 2017 by garrettc
Apple’s 2016 in review
"This has been the winter of our discontent. 2016 was the year the tone changed. There’s always been a lot of criticism and griping about anything Apple does (and doesn’t do — it can’t win) but in 2016 I feel like the tone of the chatter about Apple changed and got a lot more negative."
apple  business 
january 2017 by garrettc
Anytrans 5 iTunes Simplifying Feature – Turn Everything Extremely Easy and Intuitive in iTunes
By introducing creative iTunes Simplifying feature, AnyTrans prepares you for a new iTunes experience – Limitless file transfer between iPhone and computer; Explore iOS data without a full backup restoration; you can even rebuild your iTunes library from scratch.
itunes  apple  osx  ios  mac 
november 2016 by garrettc
Explaining Thunderbolt 3, USB-C, and Everything In Between
The new MacBook Pro laptops are the first Macs with Thunderbolt 3, a standard that uses the USB-C plug style and retains USB compatibility, but not vice versa. But what’s most interesting about Thunderbolt 3 is how it supports numerous other protocols, including USB, Thunderbolt 2, FireWire, DisplayPort, and Ethernet, with the addition of appropriate adapters.
hardware  mac  apple  usb  standards  protocol  firewire  thunderbolt  guide  howto 
november 2016 by garrettc
macOS HIG: Touch Bar
Apple Human Interface Guidelines for the new Touch Bar input device.
apple  macos  osx  touchbar  userinterface  pamoja  touchscreen  userexperience 
october 2016 by garrettc
20 CDs curated by Steve Jobs & the iPod team |
The Apple event tomorrow morning (US Pacific time), takes place at Town Hall, Building 4, Apple, Inc. in Cupertino. It has been almost 15 years since I visited there the last time. 'Hint: It's not...
apple  music  history  business  ipod 
october 2016 by garrettc
OS-X-Security-and-Privacy-Guide - A practical guide to securing OS X
osx  security  privacy  sysadmin  apple 
may 2016 by garrettc
There is a Horse in the Apple Store
Everything is amazing right now and nobody’s happy.
apple  delight  technology  society 
april 2016 by garrettc
Games for the Apple TV - Grab some friends and pile on the couch for these awesome games! by Product Hunt
A collection curated by Product Hunt, featuring products like Emoji Party, Devil's Advocate for Apple TV, SongPop Party, Miami Duck Shooter, and Know It All!
apple  appletv4  games 
january 2016 by garrettc
Launching an Apple TV App: What we've Learned so Far - Server Density Blog
The recent Apple TV refresh came with plenty of new technologies for developers to sink their teeth into. Here is how we built and launched our Apple TV App
ios  apple  appletv4  programming  development 
january 2016 by garrettc
Know It All
Quiz game for the Atv.
apple  appletv4  game  quiz 
december 2015 by garrettc
Suspicious Package
What's in that OS X Installer package?

With Suspicious Package, you can find out quickly and safely from the Finder.
osx  mac  apple  quicklook  plugin  software 
july 2015 by garrettc
liquidx/webviewscreensaver · GitHub
webviewscreensaver - Mac OS X Screen Saver powered by a Web View
screensaver  osx  apple  webview 
may 2015 by garrettc
How to use Photos for OS X: The ultimate guide
Photos for OS X brings the Mac into the modern age of picture and video management, tying it into both the operating system and the cloud. With Photos for OS X, all the pictures and videos you've taken on your iPhone or iPad, or imported into iPhoto or Aperture, will always be available to you on any of your Macs, as will any future pictures and videos you take or import, including your DSLR images, even in RAW. Add to that automatic, intelligent grouping based on time and place, and face detection, non-destructive editing, and the ability to order prints, books, and more, and Photos for OS X makes for the ultimate picture and video app for the mainstream. And here's your ultimate guide to setting up and using it.
book  apple  mac  osx  photos  photography 
april 2015 by garrettc
What's the best SSD to put in a mid-2009 MacBook Pro?
Question about Apple MacBook Pro 13-inch unibody - Following on from my question about upgrading my MacBook Pro to a 2011 model, I now want to see what peoples thoughts are on the best SSD to use in a mid-2009 2...
apple  mac  macbookpro  upgrade  ssd  research 
september 2014 by garrettc
10 Music making apps for the iPhone and iPad
My latest piece for highlights some of the best iOS pocket recording studio apps around
music  ios  apple  instruments 
july 2014 by garrettc
Define the look and feel of an iOS app, via structured CSS and Sass. iOS native, high-performance.
ios  apple  css  design  application  sass 
december 2013 by garrettc
iOS 7: The Pixel Envy Review
Incredibly in-depth review of iOS7 from a user perspective.
design  mobile  ios  operatingsystem  ios7  apple  iphone  ipad 
september 2013 by garrettc
Replying to App Store reviews
Matt Gemmell on a better way to handle online reviews
apple  appstore  review  society  business  critique 
august 2012 by garrettc
iPad productivity apps
"The oft-repeated fallacy that the iPad isn’t a tool for productivity and creation has no credibility whatsoever" - Matt Gemmell
ipad  apple  creativity  software 
may 2012 by garrettc
Own a shape
Microsoft own the square, Apple the roundrect, Nokia the squircle. Design and branding is subtle
apple  microsoft  nokia  design  branding 
july 2011 by garrettc
Analysing a Touch-to-Desktop UI port using Fitts’s Law: Reeder for Mac Beta | Daniel Kennett
"For all you know, the starting point for the click operation is the user’s backside from scratching their ass." - Quoted for laughs.
ios  interface  apple  development  userexperience  osx 
december 2010 by garrettc
Plane Finder and Ship Finder
Plane Finder and Ship Finder, real time tracking on iOS devices and Android
aviation  sailing  tracking  maps  mapping  ios  apple  android 
october 2010 by garrettc
OmniFocus 1.8 Design Report
Interesting look at the iterative improvements made to the OmniFocus UI between v1.0 and 1.8.
userinterface  apple  application  hci  omnigroup  design  osx 
september 2010 by garrettc
Get 25 great Safari extensions
Maybe one day will see me over coming my inertia and moving from Firefox
safari  extension  mac  apple  browser  software  internet 
august 2010 by garrettc
iPhone Deconstruction
Not what you think, more of a mapping of the ways a portable computer touches every facet of our lives.
iphone  technology  apple  design  infographics  maps 
june 2010 by garrettc
Usability of iPad Apps and Websites
NNg report into the usability of iPad applications and websites accessed on the iPad.
ipad  research  usability  apple  userinterface  userexperience 
may 2010 by garrettc
The Evolution of the Interface
'In 1985, after a year of finding that pretty but unlabelled icons confused customers, the Apple human interface group took on the motto "A word is worth a thousand pictures."'
apple  usability  interface  userexperience  history  userinterface 
may 2010 by garrettc
Organising projects and folders in Aperture.
Fraser Speirs outlines his organisation tricks for Aperture.
photography  workflow  apple  osx  aperture  howto  tips  wetbankholiday 
may 2010 by garrettc
Design Considerations for an Anthropophilic Computer
"This is an outline for a computer designed for the Person In The Street (or, to abbreviate: the PITS); one that will be truly pleasant to use, that will require the user to do nothing that will threaten his or her perverse delight in being able to say: "I don't know the first thing about computers," and one which will be profitable to sell, service and provide software for." - Jef Raskin's seminal paper.
apple  history  macintosh  raskin  paper  design 
march 2010 by garrettc
iPad Application Design
Matt Legend Gemmell on iPad application design
ipad  design  userinterface  usability  iphone  touchscreen  touch  interface  apple 
march 2010 by garrettc
PodCamp Nashville 2010 Presentation
Cameron Daigle's PodCamp presentation on designing for the iPad.
ipad  design  apple  iphone  usability  userinterface  touchscreen  touch  presentation 
march 2010 by garrettc
I need to talk to you about computers
'The iPad as a particular device is not necessarily the future of computing. But as an ideology, I think it just might be. In hindsight, I think arguments over “why would I buy this if I already have a phone and a laptop?” are going to seem as silly as “why would I buy an iPod if it has less space than a Nomad?”' - Steven Frank's well thought out examination of the next few decades of computing.
apple  technology  future  iphone  ipad  mobile  culture  programming 
february 2010 by garrettc
Secrets for OSX
A database and preference pane of hidden settings.
apple  settings  software  preferences  osx 
november 2009 by garrettc
Improving information retrieval on the iPhone.
usability  design  apple  iphone  gui  software 
october 2009 by garrettc
iPhone Development Emergency Guide
Familiar with development and want to get started on iPhone development right now, this is the guide for you.
iphone  development  programming  reference  apple 
july 2009 by garrettc
Maniacal Rage
The author of the Ego iPhone app talks about reviews and feedback within the App Store.
iphone  apple  business  software  development  culture  customerservice  review 
april 2009 by garrettc
Whilst talking about iPhone apps John Gruber comes up with a perfect UI design maxim: "Figure out the absolute least you need to do to implement the idea, do just that, and then polish the hell out of the experience."
johngruber  iphone  apple  mac  design  philosophy 
november 2008 by garrettc
The Great iPhone Photo App Roundup
I had no idea there were so many iPhone apps based around photography.
review  photo  list  iphone  application  software  apple 
september 2008 by garrettc
Pixar’s Brad Bird on Fostering Innovation
"It seems counterintuitive, but for imagination-based companies to succeed in the long run, making money can’t be the focus."
advice  apple  art  business  creativity  culture  design  development  economics  environment  ideas  inspiration  lessons  management  philosophy  process  leadership  lifehack 
may 2008 by garrettc
The Evolution of Tech Companies’ Logos
How companies such as Apple, Adobe and IBM's logos have evolved over time.
advertising  apple  ibm  adobe  branding  business  commercial  design  evolution  gallery  graphics  history  logo  marketing  media  reference 
february 2008 by garrettc
WebKit Project Goals
The goals and non-goals of Webkit
webkit  browser  engine  opensource  safari  apple 
july 2007 by garrettc
iPhone Fonts
John Gruber takes a look at the default font install on the iPhone and finds some curious choices.
apple  browser  font  iphone  mac  osx  typography  userinterface 
july 2007 by garrettc
iPhone Native Looking Skin
Make your web apps look like native iPhone apps
apple  code  css  design  iphone  interface  mac  javascript  userexperience  webdevelopment 
july 2007 by garrettc
iPhone Web Application Developer Notes
More useful tips from Danny Goodman on designing web apps for the iPhone.
iphone  apple  userexperience  userinterface  reference  webdevelopment  tips 
july 2007 by garrettc
Setting up the Mac OS X 10.4
Tricks for including how to set up UTF-8 correctly
apple  bash  faq  howto  mac  osx  reference  shell  unicode  terminal  utf  tips 
october 2006 by garrettc
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