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garrettc : mobile   139

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Carousels on Mobile Devices
Carousels on touch screens are plagued by low discoverability and sequential access, and not all designs implement swipe as a carousel control.
userexperience  webdevelopment  carousels  mobile 
september 2018 by garrettc
Sonar
Extensible mobile app debugging
android  ios  mobile  programming  debugging 
june 2018 by garrettc
We're not ‘appy. Not ‘appy at all.
GDS is leading the digital transformation of the UK government.
mobile  app  government  strategy  technology  gds  govuk  mobilefirst  responsivedesign 
april 2018 by garrettc
Designing for Mobile Performance
Mustafa Kurtuldu mulls over the topic of performance - both perceived and measured - for users of mobile devices. Of course, in managing to deliver millions of gifts around the world on the night before Christmas perhaps Santa is the real expert in mobile performance.
mobileweb  mobile  performance  responsivedesign  webdesign  webdevelopment 
december 2017 by garrettc
What Web Can Do
An overview of the device integration HTML5 APIs.
browser  html5  javascript  mobile  worldwideweb  api  technology 
november 2017 by garrettc
What technology can do for Africa
TO FLY NORTH from Bangui, the capital of the Central African Republic (CAR), is to look down on a country that has become hell. The dark shadow cast by the UN helicopter passes over mile after empty mile of green, fertile land.
africa  technology  equality  electricity  power  poverty  mobile  mobileweb 
november 2017 by garrettc
Most smartphone users download zero apps per month
"Mobile apps have skyrocketed in popularity and utility since Apple introduced the iPhone App Store in the summer of 2008. […] Yet most US smartphone owners download zero apps in a typical month"
app  download  mobile  research  statistics  ios  android 
october 2017 by garrettc
The UX golden rule: Value > Pain
"There is a subtle force at work here. When discussing any product, technology, or idea, it’s easy to focus only on its value, what problem it is trying to solve for the user. This is a good start, and has historically been the only consideration. Recently however, people have started to realize that it also has to be well designed; it can’t be painful to use."
userexperience  webdesign  webdevelopment  appdevelopment  mobile  app 
august 2017 by garrettc
Creation and consumption
"There's a pretty common argument in tech that though of course there are billions more smartphones than PCs, and will be many more still, smartphones are not really the next computing platform, just a computing platform, because smartphones (and the tablets that derive from them) are only used for consumption where PCs are used for creation. You might look at your smartphone a lot, but once you need to create, you'll go back to a PC.

There are two pretty basic problems with this line of thinking. First, the idea that you cannot create on a smartphone or tablet assumes both that the software on the new device doesn't change and that the nature of the work won't change. Neither are good assumptions. "
analysis  technology  creativity  mobile  ios  android 
july 2017 by garrettc
Twillio
"Cloud communications platform for building SMS, Voice & Messaging applications on an API built for global scale."
video  api  mobile  phone  sms  telephony  cloud 
january 2017 by garrettc
Nexmo
APIs for SMS, voice and phone
api  cloud  mobile  sms  text  telephony 
january 2017 by garrettc
Stealth Infrastructure
"The Critical Engineer considers any technology depended upon to be both a challenge and a threat. The greater the dependence on a technology the greater the need to study and expose its inner workings, regardless of ownership or legal provision."
mobile  infrastructure  engineering  camouflage 
november 2016 by garrettc
Parse time for javascript on mobile is non-trivial.
Parse time for javascript on mobile is non-trivial.
It has never been more important to ship less code to users.…
mobile  mobileweb  offlinefirst  javascript  webdevelopment  performance  research 
november 2016 by garrettc
Emerging Nations Embrace Internet, Mobile Technology
"In a remarkably short period of time, internet and mobile technology have become a part of everyday life for some in the emerging and developing world. Cell phones, in particular, are almost omnipresent in many nations. The internet has also made tremendous inroads, although most people in the 24 nations surveyed are still offline."
internet  mobile  connectivity  research  society  equality 
october 2016 by garrettc
The Building Blocks Of Progressive Web Apps
What are the do’s and dont’s on how to make a progressive web apps? Ada Rose Edwards explains how and why not enough people are familiar with progressive web apps... it's time to change that.
mobile  webdevelopment  progressivewebapps  pwa 
september 2016 by garrettc
3G and 4G LTE Cell Coverage Map
Cell phone signal coverage maps based on data submitted by users
mobile  map  phone  coverage  data 
may 2016 by garrettc
Manifest Generator
Extend your site by incorporating native app experience.
android  browser  webdevelopment  manifest  mobile  mobileweb  icon  favicon 
may 2016 by garrettc
More Chinese Mobile UI Trends
Another look through mobile UI design patterns in the Middle Kingdom.
china  mobile  mobileweb  app  userinterface  search 
april 2016 by garrettc
LukeW | Mobile Web vs. Native Apps or Why You Want Both
LukeW Ideation + Design provides resources for mobile and Web product design and strategy including presentations, workshops, articles, books and more on usability, interaction design and visual design.
webdevelopment  mobile  native  statistics  apps  ios  analytics  android 
january 2016 by garrettc
Accelerated Mobile Pages Project
The Accelerated Mobile Pages (AMP) Project is an open source initiative that makes it easy for publishers to create mobile-friendly content once and have it load instantly everywhere. –
css  html  mobile  performance  webdevelopment 
october 2015 by garrettc
Vox Declaring performance bankruptcy
"Look, we know our sites aren’t as performant as they could be… I mean, let’s cut to the chase here... our sites are friggin’ slow, okay! Performance metric tools often use our render time to show off the upper limits of their graphs!"
performance  devops  mobile  webdevelopment 
may 2015 by garrettc
Are Social Sharing Buttons on Mobile Sites a Waste of Space?
Social media usage on mobile's huge. But how often are users tapping buttons to like, pin or tweet? Are social sharing buttons on mobile a waste of space?
data  mobile  social  socialnetworking  userexperience 
may 2015 by garrettc
The Performance team wall monitor, helping us *feel* the difference on mobile connections
The Performance team wall monitor, helping us *feel* the difference on mobile connections
mobileweb  mobile  network  performance  userexperience 
march 2015 by garrettc
What Does My Site Cost?
"Find out how much it costs for someone to use your site on mobile networks around the world."
mobile  performance  bandwidth  society 
march 2015 by garrettc
Cards Against Originality
A Cards Against Humanity app for iOS, Android and computers. It has all the cards you know and hate, plus all 5 expansions. You still need to be in the same room to play.
ios  game  mobile  cards  funny 
march 2015 by garrettc
Home
Kiwi.js is a mobile first HTML5 and Javascript game engine supporting both Canvas and WebGL rendering.
javascript  framework  game  html5  ios  android  mobile 
february 2015 by garrettc
Chinese Mobile App UI Trends
A summary of common idioms and visual language found in Chinese smartphone apps.
china  design  mobile  app  userinterface  society  culture 
december 2014 by garrettc
Installable web apps - QuirksBlog
"The mobile browser “bookmark” function should become “install” and place an icon on the home screen. This icon starts up the web page or web app; likely from local memory." - Interesting point of view from PPK.
webapp  webdevelopment  application  mobile  mobileweb  userexperience 
february 2014 by garrettc
Shocking difference between technology in 2005 and 2013
Two photographs comparing the announcement of Pope Benedict in 2005 and Pope Francis in 2013, and the proliferation of mobile devices.
photography  history  mobile  mobileweb  technology  society 
december 2013 by garrettc
iOS 7: The Pixel Envy Review
Incredibly in-depth review of iOS7 from a user perspective.
design  mobile  ios  operatingsystem  ios7  apple  iphone  ipad 
september 2013 by garrettc
A Simple Device Diagram for Responsive Design Planning
Although at it's heart responsive design is device independent, this is still a useful diagram of common device breakpoints.
webdesign  webdevelopment  mobile  responsivedesign 
november 2012 by garrettc
Two Months of Device Diversity
"From the start of September to the end of October, technology companies have been busy releasing new connected devices of varying shape, size, and OS. When you look over this list, consider this covers only two months of announcements."
mobile  mobileweb  web  webdesign  webdevelopment  responsivedesign  data  research  wdcs  wdcsintranet 
october 2012 by garrettc
72% of Consumers Expect Brands to Have Mobile-Friendly Sites
"Fifty-five percent of respondents said a frustrating mobile experience hurts their opinion of a brand […] If the site isn’t mobile-friendly, 61 percent said they’ll take their attentions elsewhere […] if a site is mobile-friendly, 67 percent of consumers said they’re more likely to make a purchase."
mobile  mobileweb  research  google  wdcsintranet 
october 2012 by garrettc
72% of Consumers Want Mobile-Friendly Sites
"Websites that aren’t mobile-friendly annoy users and that’s bad business. Consumers are doing more on mobile devices, including shopping and product research; when they do, users look for content to meet their on-the-go needs."
mobileweb  mobile  responsivedesign  research  statistics  wdcs  wdcsintranet  multiscreen 
october 2012 by garrettc
Give mobile users what they want: clearer, simpler, faster sites
The Google Mobile Ads Blog on the obvious: Give mobile users what they want: clearer, simpler, faster sites"
mobile  mobileweb  performance  responsivedesign  bestpractice  research  statistics  multiscreen 
september 2012 by garrettc
The New Multi-screen World
Understanding cross-platform consumer behaviour in a multi-screen world.
userexperience  behaviour  research  data  google  mobile  responsivedesign  wdcs  wdcsintranet  mobileweb  multiscreen 
september 2012 by garrettc
Navigating the new multi-screen world: Insights show how consumers use different devices together
Brand spanking new Google research on the multi-device user. Huge implications for user engagement.
mobile  mobileweb  webdevelopment  research  statistics  multiscreen 
august 2012 by garrettc
The Mobile Moment is Only Months Away
"The ultimate number in technology is upon us. Within months, literally, only months now, we will reach the point in time that there are more active mobile phone connections on the planet than human beings alive." - August 2012
wdcsintranet  mobile  webdevelopment  responsivedesign  mobileweb  multiscreen 
august 2012 by garrettc
Obama Administration Launches Sweeping Shift to Mobile
"As part of the President's commitment to delivering a 21st century government, he is issuing a directive today requiring that each major Federal agency make two key government services the American people depend on available on mobile phones within the next 12 months." - May 2012
government  society  responsivedesign  webdevelopment  mobile  wdcsintranet  mobileweb  multiscreen 
august 2012 by garrettc
17% of cell phone owners do most of their online browsing on their phone, rather than a computer or other device
"Some 88% of U.S. adults own a cell phone of some kind as of April 2012, and more than half of these cell owners (55%) use their phone to go online. "
mobile  responsivedesign  wdcsintranet  webdevelopment  business  ecommerce 
august 2012 by garrettc
Stop Random Acts of Mobility
'In the rush to “go mobile,” many companies haven’t stopped to answer some of the most basic questions. “What business problem do I want mobile technology to solve?'
mobile  appstore  business  webdevelopment 
august 2012 by garrettc
Great Works of Fiction Presents: The Mobile Context
"Users are ultimately the experts in deciding what they want to do on your site. Make it possible, make it easy, then get out of the way and let them fill in the blanks. They’ll attribute the good experience to you."
userexperience  usercentereddesign  responsivedesign  mobile  usertesting  wdcsintranet 
july 2012 by garrettc
The Pastry Box Project - 4 July 2012, baked by Ethan Marcotte
"We’re rediscovering focus. How to do more with a little bit less."
quote  mobile  web  responsivedesign  designthinking 
july 2012 by garrettc
Survey: Tablet Owners Prefer Browsers to Native Apps
Among tablet owners, at least, reading on the mobile Web is preferable to using native apps, according to a recent survey from the Online Publishers Association.
survey  data  research  mobile  reading  appstore 
june 2012 by garrettc
Tesco builds virtual shops for Korean commuters
In Korea, Tesco builds virtual shops. Scan pictures of goods on wall, walk out, goods get delivered.
qrcode  shopping  technology  mobile 
june 2012 by garrettc
First, Understand Your Screen
The matter of screen size is not as simple and understood as you think.
css  javascript  mobile  webdevelopment  webdesign  responsivedesign 
may 2012 by garrettc
Data Monday: Mobile Web Shopping
"The average impact of a one-second delay means a 7% reduction in e-commerce conversions." - Another great round up of mobile stats and research from Luke W.
ecommerce  mobile  conversion  webdevelopment  performance  wdcsintranet 
may 2012 by garrettc
Application Cache is a Douchebag
Lanyrd's Jake Archibald on LocalStorage and ApplicationCache, and the perils and pitfalls that await.
html5  localstorage  webdevelopment  offline  mobile  appcache 
may 2012 by garrettc
Building with content choreography
Using flexbox to reorder content at smaller resolutions.
css  responsivedesign  mobile  webdesign  webdevelopment  flexbox 
may 2012 by garrettc
Rethinking the Mobile Web by Yiibu
"The abscence of support for @media queries is in fact the first @media query"
webdesign  webdevelopment  responsivedesign  mediaqueries  mobile  presentation  uxoxford2012  oxdug2013 
april 2012 by garrettc
Mobile Emulators and Simulators
Comprehensive resource list of hundreds of mobile emulators and simulators.
ios  android  emulator  simulator  webdevelopment  responsivedesign  mobile  uxoxford2012  oxdug2013  tools 
april 2012 by garrettc
Creating a Mobile-First Responsive Web Design
Brad Frost's brilliant and extensive tutorial on how to make a mobile-first responsive web design.
responsivedesign  mobile  bestpractice  webdesign  webdevelopment  mediaqueries  uxoxford2012  oxdug2013 
april 2012 by garrettc
Nielsen is wrong on mobile
'Stripping out content from a mobile website is like a book author stripping out chapters from a paperback just because it's smaller. We use our phones for everything now; there's no such thing as "this is mobile content, and this is not."'
mobile  responsivedesign  userexperience  webdevelopment  webdesign 
april 2012 by garrettc
The Mobile Only Internet Generation
"22-25% of US and UK mobile internet users never of infrequently use the desktop internet"- The numbers jump even higher when you look at African countries.
mobile  statistics  research  webdevelopment  society 
march 2012 by garrettc
This is the web.
Brad Frost's three original "This is the web" slides in hi-res for use with attribution.
presentation  responsivedesign  mobile  webdesign  designthinking 
march 2012 by garrettc
Dead Silos and the Content Archipelago Ascendant
"Devices aren’t replacing the Web for content consumption, as some publishers have doggedly asserted, they’re adding to it."
contentstrategy  content  mobile 
march 2012 by garrettc
A Toolset For Managing Screen Resolutions
Advice and Creative Suite resources for designing for multiple resolutions and device profiles. May be a little too fixed on actual devices, but useful nonetheless.
webdesign  mobile  responsivedesign  resource  template  webdevelopment 
march 2012 by garrettc
Shrink To Fit: Designing Scalable User Interfaces
"A user experience is not confined to a single device anymore. It can flow from one device to another or be shaped by multiple devices simultaneously. Brands and manufacturers have to consider the growing number of devices and variations as potential touchpoints that users may have with any given product, media experience or service."
responsivedesign  webdesign  webdevelopment  mobile  contentstrategy  userexperience  userinterface 
march 2012 by garrettc
Less Work, More Flow: Mobile is Just the Beginning
First in a three part series on developing platform neutral content. A must read.
contentstrategy  content  copywriting  mobile  wdcsintranet 
march 2012 by garrettc
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