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hthief : gamedev   2

lettier/3d-game-shaders-for-beginners: 🎮 A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
🎮 A step-by-step guide on how to implement SSAO, depth of field, lighting, normal mapping, and more for your 3D game. - lettier/3d-game-shaders-for-beginners
gamedev  graphics  programming 
9 weeks ago by hthief
A first-person engine in 265 lines
a js implementation of a raycasting fps engine in 265 lines
development  javascript  raycasting  gamedev  games 
march 2019 by hthief

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