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ianweatherhogg : gl   227

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Rust and OpenGL from scratch - OpenGL Context
The irony is that it is not really ironic.
rust  sdl  open  gl  5* 
april 2018 by ianweatherhogg
The whole web at maximum FPS: How WebRender gets rid of jank – Mozilla Hacks – the Web developer blog
The Firefox Quantum release is getting close. It brings many performance improvements, including the super fast CSS engine that we brought over from Servo. But there’s another big piece of ...
mozilla  graphics  gpu  web  gl  frame  buffer  5* 
february 2018 by ianweatherhogg
OpenGL - Introduction
An extensive, yet beginner friendly guide to using modern OpenGL for game development on all major platforms.
open  gl  book  free 
february 2018 by ianweatherhogg
How to draw oscilloscope lines with math and WebGL – m1el – Byte Juggling
When I saw oscilloscope music demos, they amazed and inspired me.

Observing a clever use of interaction between sound and an electron beam is a unique experience.

Some awesome oscilloscope music videos:
Oscillofun and

However, I could not find any beautiful oscilloscope emulators.
Lines produced by most emulators barely look like real oscilloscope lines at all.

Because of that I made a cool WebGL demo — woscope,
which is a XY mode oscilloscope emulator.

In th...
web  gl  electronics 
december 2017 by ianweatherhogg
rts-blog : A blog about creating an RTS in WebGL
clojure  script  web  gl  game  closure  strategy  5* 
april 2017 by ianweatherhogg
OpenGL on froid – Michael Chavinda – I was a lot more interesting before I started programming.
The design and implementation of froid continues. I am currently finishing up Criminal Intent from the BigNerd Ranch Android programming book. After work on Criminal Intent is done I will push the changes along with the application to a repository and that will mark version 0.0.2 of froid.

open  gl  frege  android  java 
january 2017 by ianweatherhogg
ssloy (Dmitry V. Sokolov)
ssloy has 14 repositories written in Shell, JavaScript, and Ruby. Follow their code on GitHub.
github  cpp  open  gl 
june 2016 by ianweatherhogg
Introduction | gl-react
WebGL bindings for react to implement complex effects over images and content, in the descriptive VDOM paradigm.
web  gl  documentation  rx 
june 2016 by ianweatherhogg
Unsure what library to use for OpenGL : haskell
So I need fast graphics for a project. 2D graphics, but nicely anti-aliassed and with sub-pixel positioning. As I need multitouch I prefer to go...
reddit  haskell  open  gl  graphics  sdl 
january 2016 by ianweatherhogg
Particle Emitter with C++, SDL2, and OpenGL
Zachary Young is a musician, a graphic designer, and programming hobbyist. He creates music that truly enthralls the listener in a studio or live setting. He specializes in guitar/vocal arrangements of your favorites as well as jazz chord solo classics.
cpp  open  gl  sdl  shader  vector  math  physics 
september 2015 by ianweatherhogg
Learn OpenGL, extensive tutorial resource for learning Modern OpenGL
Learn OpenGL . com provides good and clear modern 3.3+ OpenGL tutorials with clear examples. A great resource to learn modern OpenGL aimed at beginners.
learn  open  gl  book  free 
september 2015 by ianweatherhogg
Render 3D Models with OpenGL: Introduction & Tutorial | Toptal
Games and 3D applications rely on DirectX and OpenGL to provide APIs that allow them to interact with the amazing graphics processors available at our disposal. Over the years, these APIs have matured, becoming much more accessible and easier to get started with.

In this article, Toptal engineer Timofey Lonchakov demonstrates how to build a simple desktop application to generate and render 3D models using OpenGL.
open  gl  helloworld 
september 2015 by ianweatherhogg
OpenGL Tutorial - Building a Mandelbrot Set Fractal Generator on Android | Toptal
OpenGL, a cross-platform API for rendering 2D and 3D graphics, is extremely powerful and yet surprisingly easy to get started with. Although one may find the most common applications of OpenGL and rendered graphics in video games only, in reality there are far more uses. In this OpenGL tutorial, Toptal engineer Asa Kaplan walks us through a step-by-step tutorial for building a Mandelbrot set generator on Android using OpenGL ES.
android  open  gl  helloworld  linear  algebra  shader 
september 2015 by ianweatherhogg
raymarchcl - Experimental OpenCL voxel rendering/raymarching via Clojure REPL (from 2013)
github  open  gl  clojure 
june 2015 by ianweatherhogg
Playing with Go and OpenGL - Seven Story Rabbit Hole
Get this spinning gopher working with Go and OpenGL on OSX Mavericks via gogl Steps 1
$ brew install glfw2
$ go get -u -v …
go  open  gl 
june 2015 by ianweatherhogg
johnnylee (J. David Lee) · GitHub
johnnylee has 22 repositories written in Go, Python, and C. Follow their code on GitHub.
github  go  gtk  open  gl  jack  audio  client 
march 2015 by ianweatherhogg
Code And Graphics
Technical blog from Bartlomiej Filipek. About C++, OpenGL, graphics, programming, teaching.
blogs  cpp  open  gl 
december 2014 by ianweatherhogg
Code And Graphics: Flexible particle system - OpenGL Renderer
Description of the OpenGL renderer used in my particle system.
cpp  open  gl  shader  helloworld  gpu 
december 2014 by ianweatherhogg
Things you can do with Python and POV-Ray - __del__( self )
This post presents Vapory, a library I wrote to bring POV-Ray’s 3D rendering capabilities to Python. POV-ray is a popular 3D rendering software which …
python  pov  blender  open  gl  physics  simulation  library  ray  trace 
november 2014 by ianweatherhogg
MaxOw/Idris-WebGL · GitHub
Idris-WebGL - WebGL bindings for Idris.
idris  bind  web  gl  github 
august 2014 by ianweatherhogg
wavewave/haskell-opengl-examples · GitHub
haskell-opengl-examples - Haskell OpenGL examples as OpenGL guide
github  open  gl  haskell  example 
june 2014 by ianweatherhogg
Haskell OpenGL animation done right: using closures and channels instead of IORef’s | dmytrish
There is a lot of Haskell OpenGL tutorials on the web introducing to basic OpenGL drawing in Haskell. I've read about a dozen of them, but none are highlighting an important issue right: how to react to user's input? The tutorials either omit this topic, or fall back to ugly and non-idiomatic IORefs to return…
haskell  game  open  gl  loop 
may 2014 by ianweatherhogg
A package for rendering simple two-dimensional shapes on an OpenGL ES 2 context
github  go  open  gl 
january 2014 by ianweatherhogg
- Gist is a simple way to share snippets of text and code with others.
gist  haskell  open  gl  physics  math 
january 2014 by ianweatherhogg
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