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ianweatherhogg : physics   188

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Job Talle | 2D Platformer physics
In this tutorial I walk through the process of writing a simple grid based platformer in javascript. The result is a universal platform physics engine you can use as a template for any platformer.
javascript  game  math  physics 
december 2017 by ianweatherhogg
Putting the Physics Into Measurements and Units – Ole Begemann
A generic, declarative solution for expressing dependencies between physical quantities in Swift.
physics  cocoa 
march 2017 by ianweatherhogg
Cannon.js is a physics engine written in JavaScript.
javascript  physics  engine  library 
february 2017 by ianweatherhogg
Make a HTML5 Canvas Game with Physics by David Lettier
Using FuntionalJS, PhysicsJS, PubSubJS, and EaselJS, we develop a HTML5 canvas game called Dubul Rubul.
javascript  game  loop  html  five  canvas  physics  4* 
december 2016 by ianweatherhogg
Unity - Manual: Unity Manual
Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.
game  engine  documentation  physics  graphics  animation 
december 2015 by ianweatherhogg
Particle Emitter with C++, SDL2, and OpenGL
Zachary Young is a musician, a graphic designer, and programming hobbyist. He creates music that truly enthralls the listener in a studio or live setting. He specializes in guitar/vocal arrangements of your favorites as well as jazz chord solo classics.
cpp  open  gl  sdl  shader  vector  math  physics 
september 2015 by ianweatherhogg
Video Game Physics Tutorial Part II: Collision Detection | Toptal
What happens when two rigid bodies intersect in your video game simulation? Nothing! Unless you have a working collision detection system.

Toptal is pleased to have our very own Nilson Souto present this second installment of our three-part series on video game physics. Read on to learn about the algorithms underlying all of your favorite games.
video  game  physics  c  cpp  collision  math  4* 
september 2015 by ianweatherhogg
Video Game Physics Tutorial - Part I: Rigid Body Dynamics | Toptal
Today's video games offer an incredibly realistic, immersive experience, due in large part to their true-to-life simulations of physical phenomena. By far the most commonly simulated effects are those of Rigid Body Dynamics.

Toptal is pleased to have our very own Nilson Souto present this first installment of our three-part series on video game physics. Read on to learn about the algorithms underlying all of your favorite games.
physics  game  cpp  c  math  vector 
september 2015 by ianweatherhogg
Things you can do with Python and POV-Ray - __del__( self )
This post presents Vapory, a library I wrote to bring POV-Ray’s 3D rendering capabilities to Python. POV-ray is a popular 3D rendering software which …
python  pov  blender  open  gl  physics  simulation  library  ray  trace 
november 2014 by ianweatherhogg
UNSWelearning - YouTube
UNSWelearning is the place to find You Tube stars such as Andrea Morello, Richard Buckland, Norman Wildberger and Chris Tisdell. Maths, Physics, Quantum Mech...
youtube  education  math  physics 
september 2014 by ianweatherhogg
google/liquidfun · GitHub
liquidfun - 2D physics engine for games
google  cpp  physics  engine  github 
august 2014 by ianweatherhogg
How to Create a Custom 2D Physics Engine: Oriented Rigid Bodies - Tuts+ Game Development Tutorial
So far, we've covered impulse resolution, the core architecture, and friction. In this, the final tutorial in this series, we'll go over a very interesting topic: orientation. | Difficulty: Intermediate; Length: Long; Tags: Implementation, Platform Agnostic, Cpp
game  math  physics 
june 2014 by ianweatherhogg
Physics for the lazy
Adventures in the land of JavaScript
javascript  physics  math 
may 2014 by ianweatherhogg
Blog Archive - __del__( self )
Blog Archive 2014 Viennese Mazes: what they are, and how to make one
Apr 27 2014 posted in Mathematics, Mazes, Puzzle, Python, Viennese Transcribing …
blogs  python  math  ffmpeg  video  music  calculus  5*  physics  simulation  pov  ray  trace 
may 2014 by ianweatherhogg
Blog Archive
Blog Archive 2014 What Is a Bitcoin, Really?
Jan 27 2014 2013 Bitcoin Address Generator in Obfuscated Python
Dec 19 2013 Acquire and Release Fences …
blogs  cpp  python  concurrency  lock  free  linux  5*  c  profiling  math  physics  benchmark  bitcoin 
february 2014 by ianweatherhogg
Interception of a linear trajectory with constant speed - __del__( self )
In this post I show how helpful trigonometry can be when it comes to catching rabbits. Problem Alice just spotted a white rabbit urging to its rabbit …
math  physics  python  jax  4* 
january 2014 by ianweatherhogg
- Gist is a simple way to share snippets of text and code with others.
gist  haskell  open  gl  physics  math 
january 2014 by ianweatherhogg
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