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ianweatherhogg : state   286

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Stateful WebSockets with Elixir’s GenStage – Mint Digital – Medium
A colleague recently asked me how I might go about implementing incremental search against a third party API. While this is a well documented problem, there are a variety of ways to handle it, and I…
elixir  state  web  socket 
february 2019 by ianweatherhogg
Finite Automata
A web log. Mostly about computer science-y stuff.
rust  automata  finite  state  machine  4* 
may 2018 by ianweatherhogg
Pretty State Machine Patterns in Rust
A collection of articles related to life and adventures in the open source community.
rust  finite  state  machine 
april 2018 by ianweatherhogg
Rust and the most elegant FSM
Finite state machines should be a foundation upon which Software Engineers build complex systems. In this post I want to show how Rust’s enum type supports b...
rust  finite  state  machine 
april 2018 by ianweatherhogg
Akka Finite State Machine (FSM) and At Most Once Semantics – Mark Galea – (cloudmark)
The original definition of Actors by Hewitt, Bishop and Steiger stated that i) everything is an actor ii) actors have their own memory and iii) actors communicate by sending and receiving messages asynchronously. When responding to messages an actor can i) send a finite number of messages ii) create a finite number of actors, and iii) designate new behaviour. Designating behaviour in Akka is done through the become and unbecome primitives. Although these primitives are adequate f...
akka  finite  state  machine 
june 2017 by ianweatherhogg
Rust and the most elegant FSM
Finite state machines should be a foundation upon which Software Engineers build complex systems. In this post I want to show how Rust’s enum type supports b...
rust  finite  state  machine 
august 2016 by ianweatherhogg
State Machines Are Awesome - Sebastian's Blog
Being mostly a self taught developer, nobody ever taught me what a state machine was. When I finally stumbled upon them I realised I have been …
state  machine 
june 2016 by ianweatherhogg
Rerun.me
revisiting those dogeared pages
blogs  scala  future  compose  async  finite  state  machine 
june 2016 by ianweatherhogg
Machina.js - Finite State Machines in JavaScript
machina.js is a framework for creating flexible finite state machines in JavaScript
javascript  finite  state  machine  erlang 
january 2016 by ianweatherhogg
FSM Actors in Akka - Chariot Solutions
This post takes a look at the basic features of the FSM trait in Akka and implements a simple Tic Tac Toe game actor along with tests.
akka  finite  state  machine  game  helloworld  partial  function  5* 
october 2015 by ianweatherhogg
Understanding the State monad : haskell
I am just trying to get to understand haskell and I am stuck at State monad. First of all I am confused where it is defined (all the other monads...
reddit  haskell  state  monad 
august 2015 by ianweatherhogg
scala and state monad: no free lunch part 2.md
- Gist is a simple way to share snippets of text and code with others.
scala  scalaz  state  monad 
june 2015 by ianweatherhogg
Reader and State Mond and a bit of Spring.md
- Gist is a simple way to share snippets of text and code with others.
scala  reader  state  monad 
june 2015 by ianweatherhogg
Inside NGINX: Designed for Performance & Scalability
Take a deep dive inside NGINX and learn why NGINX is perfectly suited for applications and servers that require high performance and scalability
nginx  state  machine  4*  architecture 
june 2015 by ianweatherhogg
Implementation of a Simple State Machine in Scala/Akka
Implementation of a Simple State Machine in Scala/Akka - Gist is a simple way to share snippets of text and code with others.
gist  akka  state  machine 
may 2015 by ianweatherhogg
How do you define your own state monad using scalaz? : scala
So I'm trying to define my own state monad by extending the Monad trait in scalaz. I know I'm reinventing the wheel, but I'm trying to learn more...
reddit  scalaz  state  monad 
march 2015 by ianweatherhogg
Functional Programming
This is the first in a series of articles I will be writing about game development in elm. It is a language that currently compiles into html and javascript ...
elm  state  game 
february 2015 by ianweatherhogg
Programming Akka’s Finite State Machines in Scala | Adventures in HttpContext
Over the past few months my team has been building a new suite of services using Scala and Akka. An interesting aspect of Akka we leverage is its Finite State
akka  finite  state  machine  time  scala 
february 2015 by ianweatherhogg
mattbierner's Gists
Compile Time Brainfuck C++ Metaprogramming Evaluator - Gist is a simple way to share snippets of text and code with others.
gist  cpp  template  javascript  functional  programming  state  transformer  monad  continuation  5* 
december 2014 by ianweatherhogg
What you should know about JavaScript regular expressions
Regular expressions in JavaScript may not always be intuitive. I aim to provide some clarity by providing examples about things I have found myself getting stuck on. This post covers a few topics including state in regular expressions, regular... | Bjorn Tipling | Software Engineer at @floobits
javascript  regexp  state  test  performance  5* 
december 2014 by ianweatherhogg
Monads in Haskell – Part II | NP-Incompleteness
In this second post about Monads in Haskell, we'll talk about the three new types of Monads introduced in the chapter For a Few Monads More, from the Learn You A Haskell for Good: the Writer, the Reader and the State Monads. Writer Monad The writer monad is useful when we want to attach some…
haskell  writer  monad  monoid  state  reader  helloworld 
november 2014 by ianweatherhogg
Monad Transformers | NP-Incompleteness
In this post we'll talk briefly about Monad Transformers. Chapter 18 from the Real World Haskell inspired this, but as usual, it was a bit hard for me to digest. The best source so far for this subject was the Haskell wiki [1]. In a high-level, monad transformers are monads generated by combining monads into…
haskell  monad  transformer  maybe  list  state 
november 2014 by ianweatherhogg
A Simple Haskell Game Server | Mark Mc's Dev Blog
Introduction Play Haskell 2048 here. This post documents my first attempt at coding in Haskell. It has been a real learning process. Having always enjoyed the theoretical side of computer science, and having never really learned to write programs in a functional style in university, I had been keen to get into it for quite a while. I had also…
haskell  game  helloworld  yesod  scotty  state  mvar 
november 2014 by ianweatherhogg
Multitasking Management in the Operating System Kernel / Open Source / Kukuruku / Technology Hub
As tasks share time on one processor kernel, I had to deal with multitasking management. Or rather pseudo-multitasking as tasks
linux  kernel  c  scheduler  multi  task  thread  state  machine  5* 
august 2014 by ianweatherhogg
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