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mcherm : gamasutra   4

Game Programming Patterns / Optimizing Patterns / Spatial Partition
Some data structures for storing objects in games that help track their physical location.
gameprogramming  gamasutra  datastructures  programming 
july 2013 by mcherm
Gamasutra: Ramin Shokrizade's Blog - The Top F2P Monetization Tricks
How to design a computer game to be addictive and to persuade people to spend money.
gamedesign  evil  via:HackerNews  gamasutra  psychology  brain 
july 2013 by mcherm
Turning down Zynga: Why I opted out of the $210M Omgpop buy
He gave up his job when he feared it might require him to lose control of the small iPhone app he had built.
ethics  hiring  opensource  zynga  evil  via:HackerNews  gamasutra 
march 2012 by mcherm
Gamasutra - Features - Rethinking the Trinity of MMO Design
MMRPGs have "tank", "dps", and "healer". But you *could* use a different approach.
via:slashdot  gamasutra  gamedesign  personal_net 
december 2009 by mcherm

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