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robertogreco : ancienchina   1

A Walk Through the Ancient World
"When the first immersive 3D games came out, I asked a programmer if he knew of anyone who had used that technology to create a Virtual Ancient Rome or Ancient Athens. I loved the idea of walking around in a place whose current face was changed out of all recognition from its golden age. He shook his head. Creating virtual worlds was way too time consuming and required too much specialist knowledge and so was too expensive. A virtual Rome wouldn't create the profit that Doom did.

Fast forward a decade and the programming necessary becomes easier to do and the number of people who know how to do it have increased substantially. The costs involved in creating a virtual world have decreased at the same time that academic and scholarly institutions have become much more willing to invest in it.

Now that it's quite a bit easier to find a virtual ancient city to stroll through, I thought I would survey a few options and provide you with a short virtual atlas of the ancient world."
ancient  ancientrome  classics  archaeology  middleages  history  ancientgreece  3d  virtual  tcsnmy  classideas  ancientcivilization  ancienthistory  ancienchina  china  rome  athens  mexico  ancientmexico 
july 2010 by robertogreco

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