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On Bullsh*t Jobs | David Graeber | RSA Replay - YouTube
"In 2013 David Graeber, professor of anthropology at LSE, wrote an excoriating essay on modern work for Strike! magazine. “On the Phenomenon of Bullshit Jobs” was read over a million times and the essay translated in seventeen different languages within weeks. Graeber visits the RSA to expand on this phenomenon, and will explore how the proliferation of meaningless jobs - more associated with the 20th-century Soviet Union than latter-day capitalism - has impacted modern society. In doing so, he looks at how we value work, and how, rather than being productive, work has become an end in itself; the way such work maintains the current broken system of finance capital; and, finally, how we can get out of it."
davidgraeber  bullshitjobs  employment  jobs  work  2018  economics  neoliberalism  capitalism  latecapitalism  sovietunion  bureaucracy  productivity  finance  policy  politics  unschooling  deschooling  labor  society  purpose  schooliness  debt  poverty  inequality  rules  anticapitalism  morality  wealth  power  control  technology  progress  consumerism  suffering  morals  psychology  specialization  complexity  systemsthinking  digitization  automation  middlemanagement  academia  highered  highereducation  management  administration  adminstrativebloat  minutia  universalbasicincome  ubi  supplysideeconomics  creativity  elitism  thecultofwork  anarchism  anarchy  zero-basedaccounting  leisure  taylorism  ethics  happiness  production  care  maintenance  marxism  caregiving  serviceindustry  gender  value  values  gdp  socialvalue  education  teaching  freedom  play  feminism  mentalhealth  measurement  fulfillment  supervision  autonomy  humans  humnnature  misery  canon  agency  identity  self-image  self-worth  depression  stress  anxiety  solidarity  camaraderie  respect  community 
january 2019 by robertogreco
Big Spaceship: Our Manual [.pdf]
"Big Spaceship is different. The weirdness makes it special, but it can be a bit jarring if you’re used to another way of working. We wrote this manual to give you everything you need to survive and thrive here, whether on day one or day one thousand.

This book won’t provide details about your 401(k), show you how to access the internal server, or help you set up your email account. It will help you begin to understand our values and the way we make decisions as a team and as a company.

Our manual belongs to you. Read it.

Share it. Change it. Keep it close when you swim into the deep water."



"WE ARE HUMANS

We act like humans, we talk like humans, and we think like humans. And we call out anyone who does the opposite."



"YOU ARE NOT HERE BY ACCIDENT

We hired you for a reason. There’s no need to prove yourself or worry about “fitting in.” You’re here. You made it. You get it. Let your work do the convincing.

WE HIRE DIFFERENTLY

Most companies operate under the premise that employees should be replaceable like parts of an assembly line. We choose our people more carefully. We bring them in if we think they’re a good fit, regardless of whether we have work for them right away.

What that means: You are more than your title. Bring yourself (rough edges and all) to
work each day, not your “producer" or “designer” costume."

GET AUTONOMOUS

You’re given an incredible amount of freedom and autonomy at Big Spaceship. That goes for everyone – from interns on up. It’s up to you to figure out how to approach a problem. No one is going to make you do it their way. We know that sounds awesome, but here’s the rub: With freedom comes a ton of ownership and responsibility.

Life is easy when someone is telling you what to do. It’s also boring, and it prevents you
from being invested in what you’re doing. Since you control your own destiny here, you’ll likely
be more emotional about your work. We believe that’s better than the alternative. Can you imagine
coming to work each day and not caring? We can’t.

WORK TOGETHER

Our flat structure calls for it by necessity. Being a leader may feel unnatural at first, but we expect everyone to step up and own part of the project. It’s kind of like playing basketball: When someone passes you the ball, you’re in charge of what to do with it next."



"YOU’RE MORE THAN YOUR TITLE

Most workplaces (intentionally or not) train people out of normal human behaviors. They want you to be predictable. They want you to be replaceable. They don’t want you to challenge the status quo.

But humans don’t work that way. Humans are unpredictable. You can’t replace one person with another the same way you swap tires on a car. Workplaces that try to control human nature become miserable fast.

People who talk about themselves in terms of their title freak us out: “I’m a producer, so I do things like this.” No. You’re a person first and a producer second. Show your true colors.

EVERYONE IS CREATIVE

But nobody is a creative. Creativity is a quality, not a title. So don’t ever say, “I’m not creative.” We will find the creativity inside you and drag it out, kicking and screaming.

We don’t put our energy into questions like, “Whose name goes on the award entry?” Instead, we ask questions like, “Is this project right for us?” and “How can we do something unique and innovative that works for the business1?”

NOBODY’S GONNA HOLD YOUR HAND

This is a busy place, and you’ll often be on your own to figure things out. Don’t be afraid to ask for help, but don’t rely on others to hold your hand.

You might be tempted to say something such as, “It would be nice if someone would organize the [server, kitchen, furniture].” At Big Spaceship, you are that someone. If you want to update, change, or fix something, go for it. Seriously. Every awesome thing you see is like that because someone like you decided to do it.

HUMAN TRUTHS

truth #1: Humans are not perfect.
Don’t be afraid to fail. And when you do, you might as well fail spectacularly. This is how we grow and learn.

truth #2: Humans have voices.
Yours is as valuable as anyone else’s. Use it. Singing out loud is encouraged and it happens often.

truth #3: Humans are unique.
Do you love Norwegian death metal? Do you prefer your desk covered with sunflowers? There’s no need to hide it. Be yourself. That’s how you’ll fit in here.



HUMANS ARE NOT “RESOURCES”

Human resources. What an awful phrase. We don’t have an HR department. New hires are
interviewed by the people who will actually be working with them. This ensures that we’re
hiring for the right team and the right reasons.

So get ready to care a lot about the people you work with."

WE WORK TOGETHER

We insist on working collaboratively. No rockstars. No departments. The whole team owns the whole
project, together.

WE AREN’T BIG ON HIERARCHY

We don’t have an internal “org chart.” The reason is that a traditional hierarchy forms a bottleneck: One person has to ask someone else’s permission to do something, and then that person has to ask someone else’s permission, and so on. The whole process is just a waste of time and it prevents people from building things quickly.

You have mentors and collaborators, not commanders. In other words, you may have a boss, but you’ll never get bossed around.

And we all make things here. If you’ve come to climb a ladder, you’re in the wrong place. Those who show up and tell other people what to do don’t last long.

PLAY IS IMPORTANT

When you walk through our doors, you enter an environment where work and play often intertwine. But there’s a difference between being childish and child-like. We are adults. But that doesn’t mean we can’t have fun.

There’s no reason to pretend you’re busy. You don’t need to hide the video you’re watching if someone walks by your desk. No one is monitoring the websites you look at. We aren’t going to report you for taking a long lunch. Just do great work.

WE DESIGN FOR PEOPLE, NOT AT THEM

We make things for people. Not for consumers. We always ask ourselves (and our clients), “Would I want to use this?”

SHOW DON’T TELL

This is something we tell our clients all the time, and it’s important that we live by these words as well. A better way to put it might be: Don’t talk about it, do it.

TAKE CARE OF YOUR CREW

Much of the work we do is technical. But there’s another skill we all need to have: the interpersonal kind. It isn’t optional. Some people like to pretend that the technical work is all that matters. They’re wrong. This isn’t Rambo2; there are no teams of one here.

We know that sometimes it can be difficult to work with others. Our solution is simple: Get to know everyone. No one is just a designer or a strategist. They are people with many dimensions. Understand who they are and it’ll be much easier. You are part of a team, and the health and harmony of your team is part of your job.

WE ARE SMALL BY DESIGN

Every decision about how to structure a company has some upsides and some downsides. When you encounter something that’s a little frustrating about how we work, remember that it’s likely the result of something else about this place that you love.

We’ve kept our company small for more than 13 years, which allows us all to sit in the same room and know each other intimately. It also means we’ve had to sacrifice the economies of scale that come with hundreds or thousands of employees. Sometimes things break or get dirty. We don’t have a maintenance department, so it’s up to you.

DON’T MAKE A 70-PERSON COMPANY FEEL LIKE 700

We’re glad we don’t work at a place where the tech team is in another city. Try not to over-formalize communication. There’s no need to send an email to the person sitting one row away.

WE ALL SIT TOGETHER

At some companies, they make you go to a different floor (or building) to talk to someone outside of your team. That terrifies us. And it’s why we have an open floor plan.

You’re surrounded by smart people from every discipline. Talk to them. Learn from them.

ALL ARE WELCOME

We’ve designed our space for us, not to impress our guests. There’s no imported jellyfish aquarium in the lobby. We don’t have a doorman and we like it that way. Anyone is allowed anywhere, anytime. Make yourself at home.

If someone drops by, they’re going to see us working. That means it might be a bit messy. But that’s the real us.



WE ARE ALL STUDENTS; WE ARE ALL TEACHERS

This has nothing to do with seniority. We all snatch the pebble from each other’s hand. The idea of student becoming teacher and teacher becoming student is one of the greatest aspects of what we do. We share and learn from each other, daily.

And while we don’t expect you to hold anyone’s hand, we encourage you to be a mentor as much as possible. Maybe you’ll learn something too.

BE RESPECTFUL, BUT DON’T BE DELICATE

We’ve found that the best creative breakthroughs happen when people can have a good, passionate argument about an idea, not when they spend weeks tiptoeing around each other. Don’t be afraid to speak your mind. Just be honest and respectful.



WE ARE PROFESSIONALS

But we hate professionalism. Professional means handling your business with respect. Professionalism is when you’re so buttoned-up that you stop being yourself. It sands all the edges off your personality.

AVOID MEETINGS AT ALL COST

Meetings are the scourge of the modern workplace. A two-hour meeting with six people doesn’t waste two hours. It wastes twelve hours.

If all else fails and you absolutely must have a meeting, clearly state the purpose up front. If you can’t think of one, you probably don’t need to have it. And if you ever—EVER—find … [more]
bigspaceship  organizations  manifesto  2013  howwework  horizontality  culture  business  hierarchies  hierarchy  autonomy  change  adaptability  small  humans  humanism  design  language  openstudioproject  tcsnmy  sharing  teaching  learning  making  howweteach  howwelearn  lcproject  meetings  professionalism  collaboration  critique  careerism  camaraderie  agency  trust  community  manifestos 
december 2013 by robertogreco
DEAR SUGAR, The Rumpus Advice Column #97: You Have Arrived At The Fire - The Rumpus.net
"You have a right to know those people. You deserve to receive their kindness, camaraderie, and expertise. You don’t have to make the same choices your parents made for you. You get to have your real, giant, gorgeous life. As you so clearly articulated, your stutter is not what’s keeping you from that. Your ideas about what it means to have a stutter are. So you need to change them.

Nobody worth your attention gives a damn if you stutter. Write this down on pieces of paper and tape them all over your room. Put one in every pocket of all of your pants. Nobody worth my attention gives a damn if I stutter! They might blush when you stutter. They might awkwardly try to help you communicate. But not because they think you’ve got “one unforgivable thing.” They do that because they have a moment of surprise or discomfort, that in their desire to make you feel okay they don’t quite know what to do and some of them do the wrong thing."
relationships  attention  camaraderie  2012  whatmatters  friendship  kindness  acceptance  speech  identity  stuttering 
february 2012 by robertogreco
Warren Ellis: On real versus digital experiences (Wired UK)
"What we've discovered is that the physical experience still has meaning and, in fact, has become sharpened. Gigs are still attended not just because of the music, nor even for being in proximity to the human beings actually playing the music, but because they come with an atmosphere and shared sense of being there together. Even live albums or professional TV coverage won't give you that. I can't help feeling that watching a live stream of some distant gig you really want to be at would be somewhat saddening, if not deadening."
music  digital  online  warrenellis  experience  physical  physicality  live  performance  atmosphere  meaning  life  proximity  human  sharing  sharedexperience  camaraderie 
february 2011 by robertogreco

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