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robertogreco : driftdeck   7

Directions From our Dreams: Imagining a More Amazing iOS 6 Maps App | Wired Design | Wired.com
"Buried in Baio’s post was this intriguing tidbit: “Developers can specify a category (Car, Bus, Train, Subway, Streetcar, Plane, Bike, Ferry, Taxi, Pedestrian, Other).”

“Other”? What kind of thing can you do with “other”? Media inventor Robin Sloan saw it first.

"So Apple’s iOS 6 Maps delegates public transit to third-party apps. That, my friends, is a storytelling opportunity. Two words: Catbus app."

Yes! Why limit ourselves to mundane, workaday transit (especially given how hellish this is for developers) when now we can map anything.

With that in mind, we humbly present this list of suggestions:

* An app that routes your trip via LA’s lost streetcars.
* A psychogeography directions app, perhaps a port of Near Future Laboratory’s Drift deck, which directs aimless wandering around a city.
* An app to help The Warriors get home.
* An app to celebrate Bloomsday by following James Joyce’s Leopold Bloom through Dublin.
* An app for Batman that routes by rooftop."
publictransit  api  mapping  wandering  batman  jamesjoyce  bloomsday  driftdeck  psychogeography  catbus  apple  ios6  ios  mapsoftheimagination  maps  robinsloan  timmaly  2012  andybaio 
june 2012 by robertogreco
Drift Deck
"Welcome to Drift Deck, a different sort of city guide. Think of it as a set of playing cards that help you playfully find your own, untouristy way through city streets. It's a set of simple cues, clues, actions, and provocations to see your way about the city, looking at it from a different angle. It will make you an active part of your own romp around.

Drift Deck will help you capture and share your discoveries. You'll be able to share your journey through the maps you make and the photos you take. Share your Drifts with others around the world! Be active, not passive. Enjoy."
situationist  driftdeck  exploration  derive  dérive  julianbleecker  dawnlozzi  jonbell  davidspencer  brucesterling  bencerveny  kevinslavin  katiesalen  janemcgonigal  ianbogost  janepinckard  urban  urbanism  ios  iphone  applications  cities  perspective  noticing  engagement  observation  interaction  serendipity  maps  mapping  photography  psychogeography  context  context-awareness  undesign  design  arttechnology  landscape  landscapeasinterface  play  games 
april 2011 by robertogreco
Serendipitor for iPhone, iPod touch, and iPad on the iTunes App Store
"Serendipitor is an alternative navigation app that helps you find something by looking for something else. Enter an origin and a destination, and the app maps a route between the two. You can increase or decrease the complexity of this route, depending how much time you have to play with. As you navigate your route, suggestions for possible actions to take at a given location appear within step-by-step directions designed to increase the likelihood that, in the end, you will have encounters you could never have pre-planned. You can take photos along the way and, upon reaching your destination, send an email sharing with friends your route and the steps you took."

[via: http://twitter.com/agpublic/status/21619402371 ]
serendipity  serendipitor  applications  iphone  maps  mapping  location  driftdeck  flaneur  wayfinding  navigation  gps  urban  urbanism  urbancomputing  urbanexploration  ios 
august 2010 by robertogreco
Near Future Laboratory » The Week Ending 04092010
"I came across this lecture that Bruno Latour gave at a conference a fistful of miles from the Laboratory which bummed me out that I didn’t find out about in time enough to attend because, what? I don’t have the right *subscription or *search parameters or *colleagues to notify me that one of my favorite idea people was in town talking about stuff. Or maybe it was just a closed thing, who knows?"
julianbleecker  missedconnections  brunolatour  driftdeck  iphone  cv 
april 2010 by robertogreco
Interview with Ulla Taipale from Capsula - we make money not art
"Last Summer, curatorial research group Capsula embarked on the first of its Curated Expeditions, demonstrating in the process that you don't need an intergalactic spaceship to uncover new territories and make meaningful discoveries. This series of Curated Expeditions are research trips that engage with earthly phenomena through artistic investigation." ... "The object is to make a series of expeditions dealing with earthly phenomena in remote and nearby destinations . The aim is to stimulate production and exhibition of multidisciplinary artistic creation related with nature's spectacles. I have many ideas for new expeditions and for the targets of the artistic survey, but these plans are in an early stage and not ready to be published yet." ""
wmmna  russia  finland  landscape  travel  art  science  curation  glvo  bioart  nature  slow  driftdeck  tcsnmy  performance  journey  capsula  place  location  ullataipale  nomads  neo-nomads  movement  observation  projectideas 
january 2009 by robertogreco
Bionic Noticing on Irving Street « Magical Nihilism
"There’s been a flurry of writing on the skill, innate or learned of noticing. I like to think I have a little bit of the innate, but I’ve been *ahem* noticing that my increasingly mobile personal-informatics tool-cloud seems to be training me to notice more."
noticing  observation  culture  architecture  mapping  geotagging  mattjones  meaning  location  arg  ubicomp  flickr  cities  maps  urban  mobile  games  future  adamgreenfield  longnow  bighere  bignow  longhere  computers  place  janejacobs  interested  driftdeck  interestedness 
november 2008 by robertogreco
Near Future Laboratory » Drift Deck (Analog Edition)
"The Drift Deck (Analog Edition) is an algorithmic puzzle game used to navigate city streets. A deck of cards is used as instructions that guide you as you drift about the city. Each card contains an object or situation, followed by a simple action. For example, a situation might be — you see a fire hydrant, or you come across a pigeon lady. The action is meant to be performed when the object is seen, or when you come across the described situation. For example — take a photograph, or make the next right turn. The cards also contain writerly extras, quotes and inspired words meant to supplement your wandering about the city."
psychogeography  situationist  urbanism  travel  urban  arg  architecture  art  design  dérive  games  gaming  tcsnmy  classideas  julianbleecker  brucesterling  ianbogost  janemcgonigal  dawnlozzi  bencerveny  katiesalen  robbellm  driftdeck  derive 
november 2008 by robertogreco

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