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robertogreco : drupal   4

DrupalCon Portland 2013: DESIGN OPS: A UX WORKFLOW FOR 2013 - YouTube
"Hey, the dev team gets all these cool visual analytics, code metrics, version control, revision tagging, configuration management, continuous integration ... and the UX design team just passes around Photoshop files?

Taking clues from DevOps and Lean UX, "DesignOps" advocates more detailed and durable terminology about the cycle of user research, design and production. DesignOps seeks to first reduce the number of design artifacts, to eliminate the pain of prolonged design decisions. DesignOps assumes that the remaining design artifacts aren't actionable until they are reasonably archived and linked in a coherent way that serves the entire development team.

This talk will introduce the idea of DesignOps with the assumption that the audience has experience with a basic user research cycle — iterative development with any kind of user feedback.

DesignOps is a general approach, intended to help with a broad array of questions from usability testing issues, documentation archiving, production-time stress, and general confusion on your team:

What are the general strategies for managing the UX design process?
How do you incorporate feedback without huge cost?
What happened to that usability test result from last year?
How much space goes between form elements?
Why does the design cycle make me want to drink bleach?
WTF why does our website look like THIS?
* Features turnkey full-stack (Vagrant ) installation of ubuntu with drupal 7 install profile utilizing both php and ruby development tools, with all examples configured for live css compilation"
chrisblow  contradictions  just  simply  must  2013  drupal  drupalcon  designops  fear  ux  terminology  design  audience  experience  shame  usability  usabilitytesting  work  stress  archiving  confusion  relationships  cv  canon  collaboration  howwework  workflow  versioncontrol  versioning  failure  iteration  flickr  tracker  creativecommons  googledrive  tags  tagging  labels  labeling  navigation  urls  spreadsheets  links  permissions  googledocs  timelines  basecamp  cameras  sketching  universal  universality  teamwork  principles  bullshitdetection  users  clients  onlinetoolkit  offtheshelf  tools  readymadetools  readymade  crapdetection  maps  mapping  userexperience  research  designresearch  ethnography  meetup  consulting  consultants  templates  stencils  bootstrap  patterns  patternlibraries  buzzwords  css  sass  databases  compass  webdev  documentation  sharing  backups  maintenance  immediacy  process  decisionmaking  basics  words  filingsystems  systems  writing  facilitation  expression  operations  exoskeletons  clarification  creativity  bots  shellscripts  notes  notetaking  notebo 
may 2013 by robertogreco
Stop! You are doing mobile wrong! | Metal Toad Media
"For as long as mobile sites have been around the conventional wisdom has been: build your website first and then create a mobile site as an add-on; creating a distilled, streamlined version of the desktop site. This makes sense, no? A few weeks ago I discovered that we've been doing it wrong*. Here's why:

Mobile devices will outpace traditional computers.
Devices with fewer capabilities need to be the default.
There is no mobile…"

[See also http://www.slideshare.net/bryanrieger/rethinking-the-mobile-web-by-yiibu AND http://yiibu.com/about/site/ AND http://www.lukew.com/ff/entry.asp?933 ]
iphone  mobile  drupal  ipad  tutorials  development  web  glvo  webdev  mobilefirst  via:preoccupations  mobileweb  design  webdesign  usability  ux  mediaqueries  progressiveenhancement 
october 2010 by robertogreco
Social Media Classroom
"Welcome to the Social Media Classroom and Collaboratory. It’s all free, as in both “freedom of speech” and “almost totally free beer.” We invite you to build on what we’ve started to create more free value. The Social Media Classroom (we’ll call it SMC) includes a free and open-source (Drupal-based) web service that provides teachers and learners with an integrated set of social media that each course can use for its own purposes—integrated forum, blog, comment, wiki, chat, social bookmarking, RSS, microblogging, widgets , and video commenting are the first set of tools. The Classroom also includes curricular material: syllabi, lesson plans, resource repositories, screencasts and videos. The Collaboratory (or Colab), is what we call just the web service part of it. Educators are encouraged to use the Colab and SMB materials freely, and we host your Colab communities if you don’t want to install your own. (See this for an explanation of who “we” are)."
education  learning  technology  internet  teaching  opensource  socialnetworking  socialsoftware  socialmedia  socialmediaclassroom  drupal  schools  classroom  free  media  elearning  e-learning  web2.0  collaboration  tools  blogging  community  classrooms 
december 2009 by robertogreco
Macworld | iPhone Central | iBlogger brings multi-platform blog posting to iPhone
"Bloggers looking to post from their iPhone have a new option in illumineX, inc.’s new iBlogger 1.0.5 application, released today in the App Store. It costs $9.99. Based on illumineX’s Mac blogging application ecto, iBlogger is compatible with many of the most common blogging systems, such as MovableType, TypePad, WordPress, Drupal and others. It also works with popular blog hosting services like Xanga and Blogger and supports both the MetaWeblog and MovableType publishing standards that many other blog engines use."
iphone  applications  bloggin  wordpress  drupal  xanga  blogger  typepad  moveabletype  ios 
september 2008 by robertogreco

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