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robertogreco : futurology   21

Education Futures
"Founded on November 20, 2004, Education Futures explores a New Paradigm in human capital development, fueled by globalization, the rise of innovative knowledge societies, and driven by exponential, accelerating change."
education  educationfutures  mayafrost  johnmoravec  academics  blogging  blogs  elearning  future  futures  classroom  curriculum  futurism  futurology  games  technology  teaching  singularity  learning  knowledge  innovation  globalization  edublogs  gaming  e-learning  edtech  web2.0  tcsnmy  unschooling  deschooling  lcproject  classrooms 
june 2010 by robertogreco
The WELL: Bruce Sterling: State of the World 2010
"you've treated your future as an "unpredictable lurching thing" & now you're all morose about that...your generation CREATED that situation! Ever heard of "disruptive innovation," "disintermediation," "offshoring," "small pieces loosely joined," "de-monetization," "plug & play," "the network as a platform"?...Guys w/ stacks of gold bars & working oil wells don't have stability! Much less guys like you...want some security? Demand government housing subsidies & guaranteed minimum income! They bailed out every broke mogul...might as well bail out civil population...You're Canadian always in Cali married to Briton always in Japan...you're not gonna "end up" anywhere. Forget about that...you have made your mobile bed...lie in it."..."coherent picture of your future."...imagine you're 3yo. You want to give your Dad, back in 1974, a coherent picture of 2010...something very actionable, lucid & practical...tell me what you oughta tell him about 2010, back in 1974. Use words of 1 syllable"
brucesterling  corydoctorow  2010  futurology  futurism  future  politics  business  media  environment  predictions  china  brasil  nomads  neo-nomads  technology  society  culture  commentary  google  world  life  intelligence  fear  pessimism  optimism  jonlebkowsky  jamaiscascio  brazil 
january 2010 by robertogreco
Bruce Sterling: The Hypersurface of this Decade | ICON MAGAZINE ONLINE
"Henceforth I shall dwell in the densest cluster of interaction-design talent in Europe. My new abode is rugged, bracing, confrontational: the seductiveness of masculine red brick walls, the bull’s-blood hue of rivet-stained Edwardian girders! I take courage in the brisk removal of my building’s entire second floor. Even the structure’s splinters and splashes of Blitz shrapnel have a surprising delicacy and charm.
... As yet, I possess no stove, no toilet, no bathtub and and no bed. In fact, there are no physical objects in my flat whatsoever, except for my two roll-aboard suitcases, this Taiwanese netbook, and one metric tonne of natural ABS plastic on a giant wooden cable reel. The cable reel doubles as the coffee table on which I write this informative blogpost.

But consider this: a searing, transformative Hertzian wave of broadband permeates everything around me!"
brucesterling  futurism  fiction  scifi  location  futurology  fabbing  history  future  culture  design  technology  2010  urban 
january 2010 by robertogreco
Near Future Laboratory » Design Fiction: A Short Essay on Design, Science, Fact and Fiction
"When you trace the knots that link science, fact and fiction you see the fascinating crosstalk between and amongst ideas and their materialization. In the tracing you see the simultaneous knowledge-making activities, speculating and pondering and realizing that things are made only by force of the imagination. In the midst of the tangle, one begins to see that fact and fiction are productively indistinguishable.

Design is about the future in a way similar to science fiction. It probes imaginatively and materializes ideas, the way science fiction materializes ideas, oftentimes through stories. What are the ways that all of these things — these canonical ways of making and remaking and imagining the world — can come together in a productive way, without hiding the details and without worrying about the nonsense of strict disciplinary boundaries?"

[.pdf here: http://drbfw5wfjlxon.cloudfront.net/writing/DesignFiction_WebEdition.pdf ]
julianbleecker  design  futurology  future  science  teaching  retrofuture  research  ubicomp  fiction  interdisciplinary  multidisciplinary  designfiction  imagination  narrative 
march 2009 by robertogreco
Open the Future: The End of Long-Term Thinking
"My intent, from this point forward, is to stop talking about the "long-term." No more long-term problems, long-term solutions, long-term changes. No more long-term perspectives. In its place, I'm going to start talking about "multigenerational" issues. Multigenerational problems, solutions, changes. Multigenerational perspectives."
jamaiscascio  via:blackbeltjones  future  futurology  generations  longterm  language  terminology 
march 2009 by robertogreco
Avant Game: Whoah -- I just got rabbit holed to my own game - UPDATED
"As you know, Superstruct hasn't launched yet. (Stay tuned -- the story starts September 22, the game starts October 6.) But people are already playing Superstruct. I mean REALLY playing. I'm working from home today. Just got this email from a colleague at the Institute for the Future:"
superstruct  tcsnmy  janemcgonigal  iftf  collectiveintelligence  seriousgames  activism  arg  futurology  forecasting 
october 2008 by robertogreco
theweatherproject 2019
"he weatherproject collects people who collect the weather: volunteers collect a standardised sample of weather at a significant time and place of their choosing. the result perhaps tells us as much about contemporary culture as it does about the weather..."
superstruct  tcsnmy  janemcgonigal  iftf  collectiveintelligence  seriousgames  activism  arg  futurology  forecasting 
october 2008 by robertogreco
Bruce Sterling, "Computer Entertainment," Flurb #6
"And that’s why they ambush you and they beat on you. They’re not exactly your enemies, but they’re deeply alien to your chosen paradigm. So they have a kind of control over your destiny that you do not allow yourselves to have." ... and ... "Someday the computer entertainment industry would be big. Big enough, and stodgy enough, that it actually WOULD employ towel designers. There would be oceans of money and huge budgets on an industrial scale. There would be room for armies of creative guys who actually did create towels."
brucesterling  videogames  futurism  futurology  augmentedreality  sciencefiction  technology  design  future  games  gamedesign  gaming  entertainment  mmorpg  scifi  ubicomp  ar 
september 2008 by robertogreco
The Superstruct Game [almost here]
"This fall, the Institute for the Future invites you to play Superstruct, the world’s first massively multiplayer forecasting game. It’s not just about envisioning the future—it’s about inventing the future. Everyone is welcome to join the game. Watch for the opening volley of threats and survival stories, September 2008."
forecasting  superstruct  futurology  iftf  futurism  crowdsourcing  games  gaming  mmog  environment  arg  classideas  janemcgonigal  seriousgames  multiplayer  play  future 
september 2008 by robertogreco
Superstruct! Play the game, invent the future. | The Institute For The Future [FAQ: http://www.iftf.org/node/2096 Also: http://www.openthefuture.com/2008/07/superstruct_play_the_game_inve.html]
"This fall, IftF invites you to play Superstruct, world’s 1st massively multiplayer forecasting game...not just about envisioning future...about inventing it. Everyone is welcome...Watch for opening volley of threats & survival stories, September 2008."
janemcgonigal  mmog  arg  future  predictions  play  games  gaming  iftf  classideas  2008  simulations  futurology  superstruct  multiplayer 
july 2008 by robertogreco
AvantGame
"about Jane McGonigal's game design, game studies, game research, alternate reality gaming, future forecasts, the science of happiness, engagement, quality of life, immersive experience, collaborative learning, collective intelligence, computer games, pat
games  research  art  play  gamedesign  arg  janemcgonigal  gamedev  future  futurology  pervasive  performance  adventure  gaming 
june 2008 by robertogreco
a (very long) conversation with dopplr’s matt jones « Second Verse
"whatever you think of Ideo, ‘Build to think’ is a pretty fantastic way of incapsulating that thought...cheaper than thinking now [nose wink] With mobile it’s essential, yet hard to do. I’m still a big fan of Bruce Mao’s manifesto...“Joy is th
mattjones  dopplr  design  futurism  futurology  ubicomp  travel  mobile  phones  interface  manifestos  interviews  applications  social  socialsoftware  behavior  brucemau  software  creativity  ux  socialobjects 
march 2008 by robertogreco
Tag Cloud (Ftrain.com): 2080 State of the Union Address: Key Terms and Phrases Faitfully Prepared for the Review of the Benefactors
"algae die-off, Asteroid mitigation, Freedom management module, Global endocrine bloom, Iraq 2.0 , Lunar earmarking, Rejuvenation centers, Space elevator reconstruction, SuperULTRA-MEGAFreedom, Suboptimal colonial integration, Snacks relief..."
humor  politics  tagging  words  paulford  future  futurology 
january 2008 by robertogreco
The World In 2008 | The future of futurology
"1 think small 2 think short-term 3 say you don’t know. Uncertainty looks smarter than ever before 4 get embedded in particular industry, preferably something with computing, national security, global warming 5 talk less, listen more"
future  futurism  futurology  predictions  trends  howto  uncertainty  nearfuture  forecasting  listening 
november 2007 by robertogreco
shrinkingcities : Welcome
"Shrinking cities is a project (2002-2005) of the Federal Cultural Foundation, under the direction of Philipp Oswalt (Berlin) in co-operation with the Leipzig Gallery of Contemporary Art, the Bauhaus Dessau Foundation and the magazine archplus."
cities  urbanism  urban  design  future  place  population  architecture  art  society  projects  anthropology  futurology  germany  tokyo  sociology  research  postmodernism  europe  visualization  planning 
february 2007 by robertogreco
Jan Chipchase - Future Perfect: I Know What You're (Collectively) Thinking
"the best way to predict the future may be to invent it, but the easiest way to predict the future is, simply to predict it. Or keep tabs on those who are inventing it."
future  search  patterns  trails  business  research  laboratories  markets  janchipchase  attention  mobile  memory  networking  connectivity  futurists  predictions  futurology  profiling  identity  innovation 
january 2007 by robertogreco

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