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robertogreco : gamebasedlearning   3

New geographies of learning
"Let me recap on my story so far. In part one, I argued that delivering content down a pipe is not teaching. New models of learning are needed that connect people to people – not people to machines. In part two, I showed you examples of ‘net effects’ that involve sharing, live contact, opinion giving and rating, and play. I suggested that this kind of application – and many more on the way – should be plumbed into the learning process. Now, whether we want to change or not, technology will come. Entrepreneurs will continue to innovate. Student values will carry on evolving, and their media behaviours will continue to perplex us. But we have choice: to be be passengers, as they drive a transformation of the ways we teach and the ways we learn. Or we can join them in the drivers seat – and wrest the wheel from interlopers who don’t know how to drive."
interactions  orooro  online  internet  web  howwelearn  epinions  ratings  gamebasedlearning  games  play  filesharing  sharing  conversation  small  teaching  learning  edutech  onlineeducation  education  2000  johnthackara 
november 2012 by robertogreco
AIGA | Video: Katie Salen
"Designers of all kinds are key players in the game of change that so typifies the opening decades of the 21st century. Called on to imagine, build, guide, demystify, explain, provoke, enable and inspire, we deal daily in the currency of transformation—of places, practices and perspectives. For this designer, play has become a key strategy in developing a design practice that is agile enough to entertain a constant need for transformative thinking but substantive enough to throw its strategic weight around when needed. This talk will delve into the power of game design and play to challenge expectations, retool one’s practice, and amplify design’s potential as drivers of innovation and change in some rather unusual places."
katiesalen  towatch  2011  aiga  aigapivot  design  instituteofplay  q2l  quest2learn  teaching  education  gaming  play  gamebasedlearning  learning  schools  lcproject  designthinking 
december 2011 by robertogreco

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