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robertogreco : informationdesign   13

Home × Sosolimited
"The studio was founded by Justin Manor, John Rothenberg, and Eric Gunther. The three met at MIT where they collectively studied physics, computer science, architecture, arts and music. Today, we have locations in Boston and San Diego, and continue to operate at the boundary of art, design, experience and information.

Our design studio is focused on the creative applications of new technologies. We help our partners and collaborators solve difficult technical problems with aesthetic flair. These projects have been recognized with awards from The Art Directors Club, Creative Review, and Cannes Lions, to name a few.

As an art practice, Sosolimited applies the language of data visualization and information design as an artistic medium, focusing on the live transformation of broadcast media. The studio has exhibited artwork internationally at festivals and museums including Ars Electronica, Transmediale, Walker Art Center, Cooper Hewitt, Shanghai Biennial, and the ICA Boston."
justinmanor  johnrothenberg  ericgunther  sandiego  boston  technology  via:sophia  via:enzo  design  datavisualization  dataviz  data  informationdesign  information  installations  art 
may 2016 by robertogreco
The Humane Representation of Thought on Vimeo
"Closing keynote at the UIST and SPLASH conferences, October 2014.
Preface: http://worrydream.com/TheHumaneRepresentationOfThought/note.html

References to baby-steps towards some of the concepts mentioned:

Dynamic reality (physical responsiveness):
- The primary work here is Hiroshi Ishii's "Radical Atoms": http://tangible.media.mit.edu/project/inform/
- but also relevant are the "Soft Robotics" projects at Harvard: http://softroboticstoolkit.com
- and at Otherlab: http://youtube.com/watch?v=gyMowPAJwqo
- and some of the more avant-garde corners of material science and 3D printing

Dynamic conversations and presentations:
- Ken Perlin's "Chalktalk" changes daily; here's a recent demo: http://bit.ly/1x5eCOX

Context-sensitive reading material:
- http://worrydream.com/MagicInk/

"Explore-the-model" reading material:
- http://worrydream.com/ExplorableExplanations/
- http://worrydream.com/LadderOfAbstraction/
- http://ncase.me/polygons/
- http://redblobgames.com/pathfinding/a-star/introduction.html
- http://earthprimer.com/

Evidence-backed models:
- http://worrydream.com/TenBrighterIdeas/

Direct-manipulation dynamic authoring:
- http://worrydream.com/StopDrawingDeadFish/
- http://worrydream.com/DrawingDynamicVisualizationsTalk/
- http://tobyschachman.com/Shadershop/

Modes of understanding:
- Jerome Bruner: http://amazon.com/dp/0674897013
- Howard Gardner: http://amazon.com/dp/0465024335
- Kieran Egan: http://amazon.com/dp/0226190390

Embodied thinking:
- Edwin Hutchins: http://amazon.com/dp/0262581469
- Andy Clark: http://amazon.com/dp/0262531569
- George Lakoff: http://amazon.com/dp/0465037712
- JJ Gibson: http://amazon.com/dp/0898599598
- among others: http://en.wikipedia.org/wiki/Embodied_cognition

I don't know what this is all about:
- http://worrydream.com/ABriefRantOnTheFutureOfInteractionDesign/
- http://worrydream.com/ABriefRantOnTheFutureOfInteractionDesign/responses.html

---

Abstract:

New representations of thought — written language, mathematical notation, information graphics, etc — have been responsible for some of the most significant leaps in the progress of civilization, by expanding humanity’s collectively-thinkable territory.

But at debilitating cost. These representations, having been invented for static media such as paper, tap into a small subset of human capabilities and neglect the rest. Knowledge work means sitting at a desk, interpreting and manipulating symbols. The human body is reduced to an eye staring at tiny rectangles and fingers on a pen or keyboard.

Like any severely unbalanced way of living, this is crippling to mind and body. But it is also enormously wasteful of the vast human potential. Human beings naturally have many powerful modes of thinking and understanding.

Most are incompatible with static media. In a culture that has contorted itself around the limitations of marks on paper, these modes are undeveloped, unrecognized, or scorned.

We are now seeing the start of a dynamic medium. To a large extent, people today are using this medium merely to emulate and extend static representations from the era of paper, and to further constrain the ways in which the human body can interact with external representations of thought.

But the dynamic medium offers the opportunity to deliberately invent a humane and empowering form of knowledge work. We can design dynamic representations which draw on the entire range of human capabilities — all senses, all forms of movement, all forms of understanding — instead of straining a few and atrophying the rest.

This talk suggests how each of the human activities in which thought is externalized (conversing, presenting, reading, writing, etc) can be redesigned around such representations.

---

Art by David Hellman.
Bret Victor -- http://worrydream.com "

[Some notes from Boris Anthony:

"Those of you who know my "book hack", Bret talks about exactly what motivates my explorations starting at 20:45 in https://vimeo.com/115154289 "
https://twitter.com/Bopuc/status/574339495274876928

"From a different angle, btwn 20:00-29:00 Bret explains how "IoT" is totally changing everything
https://vimeo.com/115154289
@timoreilly @moia"
https://twitter.com/Bopuc/status/574341875836043265 ]
bretvictor  towatch  interactiondesign  davidhellman  hiroshiishii  softrobotics  robots  robotics  kenperlin  jeromebruner  howardgardner  kieranegan  edwinhutchins  andyclark  jjgibson  embodiedcognition  cognition  writing  math  mathematics  infographic  visualization  communication  graphics  graphicdesign  design  representation  humans  understanding  howwelearn  howwethink  media  digital  dynamism  movement  conversation  presentation  reading  howweread  howwewrite  chalktalk  otherlab  3dprinting  3d  materials  physical  tangibility  depth  learning  canon  ui  informationdesign  infographics  maps  mapping  data  thinking  thoughts  numbers  algebra  arithmetic  notation  williamplayfair  cartography  gestures  placevalue  periodictable  michaelfaraday  jamesclerkmaxell  ideas  print  printing  leibniz  humanism  humanerepresentation  icons  visual  aural  kinesthetic  spatial  tactile  symbols  iot  internetofthings  programming  computers  screens  computation  computing  coding  modeling  exploration  via:robertogreco  reasoning  rhetoric  gerrysussman  environments  scale  virtualization 
march 2015 by robertogreco
The best American wall map: David Imus’ “The Essential Geography of the United States of America” - Slate Magazine
"These days, almost all the data cartographers use is provided by the government and is freely available in the public domain. Anybody can download databases of highways, airports, and cities, and then slap a crude map together with the aid of a plotter. What separates a great map from a terrible one is choosing which data to use and how best to present it.

How will you signify elevation and forestation? How will you imply the hierarchy of city sizes? How big must a town (or an airport, or a body of water) be to warrant inclusion? And how will you convey all of this with a visual scheme that’s clean and attractive?"
informationdesign  sweatingthedetails  mapmaking  via:javierarbona  davidimus  us  gifts  cartography  mapping  maps  nationalgeographic 
january 2012 by robertogreco
Paper-Based Visualization Competition: The Winner and More - information aesthetics
"The "jury", who were Nicholas O'Leary and infosthetics, have chosen the winner of the paper-based visualization competition. First of all, a great thank you for all those who have submitted their entries! It is amazing to see the amount of creativity, time and effort has been put into each single submission.

Petals [charlenelam.com] by Charlene Lam merged the qualities of beauty, originality, and usability the best. As an independent object, it looks clean and sophisticated. The curves give it a real organic feel whilst the relation between daylight hours is clear. It is also definitely something that can be picked up and examined for a closer look. The price, the book Tactile: High Touch Visuals will be on its way soon.

Check out all the other entries below. Let us know what you think about the entries, and having competitions on infosthetics in general."
paper  papercraft  infodesign  infographics  informationdesign  inspiration  visualization  craft  data  design  mapping  maps  2009  informationaesthetics  papernet 
may 2010 by robertogreco
designing universal knowledge
"the interactive world history time line 'designing universal knowledge' is now online. the time line shows the development of information design and data visualization through history, from the big bang to the present day 2010. the blue data maps within the time line are the most important designers and databases where one can click to retrieve further info."
timelines  design  history  datavisualization  informationdesign  visualizations 
february 2010 by robertogreco
Requested Reading Recommendations — School of Visual Arts — MFA in Interaction Design
"Upon the request of readers, we asked faculty to recommend books for an interaction design reading list. These could be landmark texts, underdogs, or critical reads, or stepping stones to other fields. The following is what resulted from our request, comprising in part: a sneak preview of what will be assigned in courses; what some consider to be cornerstone interaction design texts; and what some consider important connections to other fields."
via:kottke  books  reading  design  interactiondesign  usability  ux  webdesign  ui  mfa  interaction  interface  interactive  learning  education  culture  art  web  microcontrollers  electronics  arduino  information  informationdesign  visualization  webdev 
february 2009 by robertogreco
felix sockwell
"GUI is an ugly process, but an interesting one. Pixel reduction is a nice diversion from drawing my linear crap. I mean "art". Here is a peek inside some of the process, which was considerably smooth."
icons  design  iphone  nytimes  informationdesign  iconography  illustration 
july 2008 by robertogreco
information design patterns cookbook - data visualization & visual design - information aesthetics
"a sophisticated online collection of about 48 design patterns that describe distinct methods for the display of interactive information graphics, their active behavior as well as the forms of user interaction with them."
infographics  informationdesign  patterns  research  webdesign  reference  information  infodesign  graphs  charts  webdev 
may 2008 by robertogreco
The Best Tools for Visualization - ReadWriteWeb
"Whether you want a desktop application or a web-based tool, there are many specific tools are available on the web that let you visualize all kinds of data. Here are some of the best:"
lists  visualization  information  infographics  del.icio.us  flickr  lastfm  music  internet  web  online  twitter  socialnetworking  socialsoftware  graphics  informationdesign  data  last.fm 
march 2008 by robertogreco
Design Your Life - DIY Information Design [for non-profits]
"free brochure advising non-profits on how to use information design. Design steps up as both an art of rhetoric -- how can you use design to tell a story and promote a cause? -- and a tool of analysis: how can information graphics help you analyze data,
design  information  informationdesign  infodesign  diy  howto 
february 2008 by robertogreco

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