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Click Here to Save Education: Evgeny Morozov and Ed-Tech Solutionism
"This flight from thinking and the urge to replace human judgments with timeless truths produced by algorithms is the underlying driving force of solutionism. Bruno Latour distinguishes between “matters of facts,” the old unrealistic way of presenting all knowledge claims as stable, natural, and apolitical, and “matters of concern,” a more realistic mode that recognizes that knowledge claims are usually partial and reflect a particular set of problems, interests, and agendas. For Latour, one way to reform our political system is to acknowledge that knowledge is made of matters of concern and to identify all those affected by such matters; the proliferation of self-tracking—and the displacement of thinking by numbers—risks forever grounding us in the matters-of-fact paradigm. Once we abandon thinking for optimizing, it becomes much more difficult not only to enact but to actually imagine possible reforms of the system being “measured” and “tracked.”"

“Technostructuralists,” he argues, “view information technologies ‘neither as technologies of freedom nor of tyranny but primarily as technologies of power that lock into existing or emerging technostructures of power.’ Thus, any given technology is allowed to centralize and decentralize, homogenize and pluralize, empower and disempower simultaneously.”

"I’ve been told quite often that I’m too negative. Too critical. Too unsupportive of education technology entrepreneurship. Too loud. Too mean. And lately, I’ve wanted to retort, "Maybe. But I’m no Evgeny Morozov” — even though, truth be told, I think ed-tech desperately needs one. Ed-tech, once so deeply grounded in progressive educational theory and practice, has been largely emptied of both."
audreywatters  2013  evgenymorozov  technology  solutionism  technosolutionism  education  mattersoffacts  mattersofconcern  criticalthinking  quantifiedself  knowledge  brunolatour  optimization  efficience  scale  questions  questioning  edtech  technostructuralism  kevinkelly  janmcgonigal  jeffjarvis  clayshirky  timoreilly  timwu  books  problemsolving  problemdefining 
march 2013 by robertogreco
Urgent Evoke - A crash course in changing the world.
"EVOKE is an online game designed to teach collaboration, creativity, knowledge networking, entrepreneurship, courage, resourcefulness, sustainability, and vision."
games  gaming  arg  janmcgonigal  collaboration  creativity  knowledge  networking  entrepreneurship  courage  resourcefulness  sustainability  vision  africa  janemcgonigal  argentina 
february 2010 by robertogreco
Avant Game: Chaotic Fiction, meet Chaotic Community
"Collaborating within an increasingly chaotic community is a vital part of the next-generation fun of MMOs in general, and ARGs in particular...essential to any online platforms for extreme-scale collaboration & collective intelligence, even the non-game
janmcgonigal  arg  games  gamedesign  collaboration  international  global 
june 2008 by robertogreco
Confessions of an Aca/Fan: From Serious Games to Serious Gaming
"Learning as a Process, Not a Product...spaces for exploration, experimentation, & problem solving...Games as Interdisciplinary Spaces...Serious Games and Participatory Culture...Reality -- Augmented, Alternate, & Otherwise"
henryjenkins  willwright  seriousgames  interdisciplinary  gaming  games  gamedesign  learning  education  schools  schooling  unschooling  play  problemsolving  multidisciplinary  deschooling  janmcgonigal  arg  participatory  contentcreation  literacy  media  pervasive  cocreation  collaboration  modding  machinama  mobile  multimedia  phones  online  internet  web  computers  technology  puzzles 
june 2008 by robertogreco
Seeing Beyond Sight: "This experience isn’t about blindness – it is about seeing, noticing and paying attention with more than your eyes. We dare you to take on the challenge of photographing blind. "
"# Blindfold yourself. # Go out in public and make your way in the world. # Photograph things you notice. And, just notice. # Embrace the whole experience as much as the picture taking. # Challenge some friends to do it."
photography  process  perception  senses  arg  janmcgonigal  play 
june 2008 by robertogreco

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