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robertogreco : leonwiedeltier   1

Robin Rendle · Call Me Interactivity
"We are all tempted by inter­ac­tiv­ity; video & audio snip­pets, data charts that can be flicked and pushed, let­ters that can be popped & pinched. But how many of these fea­tures enhance the rela­tion­ship between reader and writer? Due to the con­straints I men­tioned pre­vi­ously, we most likely won’t recog­nise the dig­i­tal book in a decade. This is because they won’t be built in the same way, they won’t be writ­ten in the same way & they won’t be funded & pub­lished in the same way either. These prob­lems, some eco­nomic, some tech­ni­cal, will force us to con­sider alter­na­tive meth­ods of think­ing about con­tent, space, sto­ry­telling & time.

The line that bor­ders pixel & paper has been crossed, bound­aries have been bro­ken, but the hori­zon swells with oppor­tu­nity. And so these uncharted, dig­i­tal spaces demand not only new types of think­ing, pub­lish­ing and design, but also a new form of sto­ry­telling, new kinds of heroes and mon­sters, new worlds to explore…"
technology  mobydick  leonwiedeltier  oliverreichenstein  craigmod  content  flexibility  control  mandybrown  design  ebooks  digitalpublishing  publishing  interactivity  interactive  2012  future  books  robinrendle  epub3  html  html5  moby-dick 
august 2012 by robertogreco

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