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robertogreco : lost   26

Animales/Animals : Dolores Dorantes And Jen Hofer : Harriet the Blog : The Poetry Foundation
"Animales
El Paso, Texas. Enero 9, 2014.1

No entiendo mi vida. No sé quién soy. Se, más o menos quién no quise ser. Como estudiante no quise alimentar el sometimiento de la academia en México. Como escritora no quise contribuir al sistema cultural machista y corrupto que predomina en mi país. Como periodista decidí hablarle a un presente. Y aquí estoy. Perdida. Esa es una buena señal, supongo. Estar perdida y hablar sola.2 Aunque en este país creo que no es bien visto. En California tampoco es mal visto. En Texas es el infierno: eso de estar perdida y hablar sola. Es increíble cómo es que han cambiado los tabúes en nuestros tiempos ¿no te parece? No es que no existan los tabúes, sólo cambian de forma. Por ejemplo, cruzar el semáforo del peatón cuando está en rojo, aquí, ya es un tabú. Me encuentro a las personas paraditas en la esquina esperando a que el semáforo cambie, con la calle desierta. Es increíble cómo lo urbano cambia nuestro transcurso ¿verdad? Pareciera que las señales son los ojos del amo. El amo. El maestro.3 ¿Quién es? ¿Dónde está? Creo que el amo está donde está la víctima. El amo reina dentro del dolor. Se ha infiltrado hasta las estructuras que quisieran cambiar el mundo uniéndose a las luchas. El amo está en la producción. Esa palabra: producir un proyecto, producir una idea, producir sociedades libres, producir comunidades que luchan por su identidad.

El amo depende de nuestra identidad. No puede hacer nada ante un mismo y repetido rostro. Por eso yo soy de color y tú eres judía, y otros más son indígenas.4 Yo no voy a dar eso. Estoy perdida. El amo depende de nuestra identidad. No puede hacer nada ante un mismo y repetido rostro. Por eso yo soy de color y tú eres judía, y otros más son indígenas. Yo no voy a dar eso. Estoy perdida. Sin dirección, no voy a ninguna parte. No quiero tener un rostro. Ya no tengo país. Pero sí, me identifico como un animal, sí. Como una mujer animal. Porque ¿acaso no soy también una contradicción? Amo, maestro, lo que no se nos dice es también una contradicción. ¿Acaso tengo que ser una sola, de color determinado, de escolaridad definida porque si no estoy muerta? Somos muchas y no, no estamos muertas. Avanzamos, sin identidad, hacia ninguna parte.

* * *

Animals
El Paso, Texas. January 9, 2014.5

I don’t understand my life. I don’t know who I am. I know, more or less, who I didn’t want to be. As a student I didn’t want to feed into the subjugation of the academy in Mexico. As a writer I didn’t want to contribute to the corrupt machista cultural system so predominant in my country. As a journalist I decided to speak directly toward a present. And here I am. Lost. That’s a good sign, I guess. To be lost and talk to myself.6 Though in this country I don’t think that goes over so well. Yet in California it’s not especially looked down on. In Texas it’s hell: to be lost and talk to oneself. It’s incredible how the taboos in our times have changed, don’t you think? It’s not that taboos don’t exist, it’s just that they’ve changed form. For example, crossing the street against the light is now taboo here. I come upon people stopped at the corner waiting for the light to change, with the street totally deserted. It’s incredible how urban space shifts our trajectory, right? It would seem as if the streetlights were the eyes of our owner. Our owner. Our master.7 Who is the master? Where is the master?8 I think the owner is where the victim is. The owner rules within pain, has infiltrated even the structures that would seek to change the world by uniting together in struggle. The owner is in production. That word: to produce a project, to produce an idea, to produce free societies, to produce communities that struggle for their identity.

The owner depends on our identity. The owner can’t do anything in the face of a face that’s always the same and repeating. That’s why I’m a person of color and you’re Jewish, and others are indigenous.9 I’m not going to to give that. I’m lost. Without direction, I go nowhere. I don’t want to have a face. I no longer have a country. But yes, I do identify as an animal, yes. As an animal woman. Because aren’t I also a contradiction? Owner, master, what is said to us is also a contradiction. Do I really have to be one single entity, of a particular color and a specific level of education because if not I’m dead? We are many and no, we’re not dead. We’re moving forward, without identity, toward nowhere."

[See also the footnotes. For example:]

"2. La escritura, me parece, es el hablar sola y el hablar en/hacia una colectividad. O varias colectividades. Es hablar al yo fuera del yo que somos (que también es el yo que somos) y es participar en una conversación a través del tiempo, la geografía, la corporalidad, extendernos hacia más allá de lo que podemos saber o entender. Creo que el estar perdida es el estar abierta. ¿Encontrarte es una manera de cerrarte? Definición."

"6. Writing, it seems to me, is talking to ourselves and talking in/toward a collectivity. Or various collectivities. It’s talking to the I outside the I we are (which is also the I we are) and it’s participating in a conversation across time, geography, corporeality, extending ourselves beyond what we can know or understand. I think that being lost is being open. To find yourself is a way of closing yourself? Definition."

[via: https://twitter.com/felipsiswoof/status/571340666707378177 ]
via:felipemartinez  2014  poetry  doloresdorantes  jenhofer  identity  animals  taboos  ownership  california  texas  culture  patriarchy  journalism  subjugation  lost  self-knowledge  collectivism  openness 
february 2015 by robertogreco
Bird's-Eye View - Radiolab
"Tim Howard heads to Fort Monmouth, New Jersey for the story of a WWII hero whose feats of navigation saved hundreds of lives. The hero? A pigeon named G.I. Joe. Museum Curator Mindy Rosewitz fills in the details. Professor Charles Walcott  helps Tim delve into the mysteries of how pigeons pull off these seemingly impossible journeys--flying home across hundreds of miles of unfamiliar terrain. Then, Dr. Lera Boroditsky tells us about a language in Australia in which a pigeon-like ability to orient yourself is so crucial...you can't even say hello without knowing exactly which direction you're facing. And finally, Jad and Robert talk to Karen Jacobsen, aka "the GPS girl," about her own navigational abilities."

[The rest of the episode ("Lost & Found"): http://www.radiolab.org/2011/jan/25/ ]

[Related: http://en.wikipedia.org/wiki/Lera_Boroditsky
http://www-psych.stanford.edu/~lera/
http://falmouthinstitute.com/language/2010/07/the-relationship-between-language-and-culture/
http://tylertretsven.wordpress.com/2012/03/05/time-and-space-in-pormpuraaw/
http://fora.tv/2010/10/26/Lera_Boroditsky_How_Language_Shapes_Thought
http://www.psychologytoday.com/blog/culture-conscious/201110/is-the-left-after ]
leraboroditsky  language  pigeons  gps  directions  place  orientation  2011  radiolab  emiliegossiaux  giuseppeiaria  karenjacobsen  alanlundgard  lost  languages  pormpuraaw  thought  thinking  maps  mapping  navigation  geospatial  culture  australia  aborigines 
april 2013 by robertogreco
Luke Johnson: Mysteries and Curiosities Map of JPL: How can design influence an established culture?
"It was during this walk that I first realized JPL was a lot like the television show Lost."

"The map functions as a tool to orient new employees, encourage Lab explorationg for current employees, and to put a human face on JPL for the outside public."

"Armed with a GPS tracknig device, camera, and a trusty pair of shoes, I walked to every buidling on Lab in numerical order. What I thought would take a Saturday afternoon took 22 hours over the span of four days at a walking distance of 52.2 miles."

"The map itself is divided into two sections. The front is an Insider's Guide containing information I wish someone had explained to me when I began working at the Lab. The back provides several Walking Tours. A Welcome Pack and Website/Smartphone App were recently funded."

"The creation of a new design practice requires a certain entrepreneurial spirit and chutzpah"

[via: https://twitter.com/Bopuc/status/267163844512714752 ]
wayfinding  nasa  california  exploration  cartography  mapping  maps  buildings  numbering  numbers  lost  alexandersmith  davidmikula  juliatsao  christianeholzheid  erinellis  pasadena  jpl  lukejohnson 
november 2012 by robertogreco
Lost and Heroes: In Defense of Arrogance - Tuned In - TIME.com
"its original sin was in trying to objection-proof itself, & thereby setting a ceiling on how great it could ever be. Heroes was its own thing, but by starting from position of satisfying fans better & quicker than its serial competition, it started from a position of timidity.
storytelling  risk  possibility  tcsnmy  tv  heroes  lost  quality  timidity  risktaking  success  failure  television 
may 2010 by robertogreco
Gaiman, Morrison, and the strange substratum « Snarkmarket
"But this is the impor­tant part: I think if you look on any writer’s shelf in TV or Hol­ly­wood, you’ll find Mor­ri­son. That’s def­i­nitely true of writ­ers of shows like Bat­tlestar Galac­tica and LOST. Yes—in fact, LOST is basi­cally a TV series writ­ten by Grant Mor­ri­son. It’s his techno-occultism, his rain­bow sophis­ti­ca­tion. Comic-book adven­ture meets quan­tum foam meets Rider-Waite. I really believe the writ­ing staff at LOST would cop to it."
snarkmarket  robinsloan  grantmorrison  neilgaiman  lost  writing  comics  toread  battlestargalactica  adventure 
february 2010 by robertogreco
Subtraction.com: Pulling Over and Asking for Directions
"“Lost” brings to mind at least a few television series that also followed ambitious narrative arcs, like “The X-Files,” “Heroes,” “Battlestar Galactica” and even “The Sopranos.” One thing I learned from these kinds of shows, to my disappointment, is that they never really deliver on what they repeatedly promise."
tv  television  lost  2010  khoivinh  criticism 
february 2010 by robertogreco
Vintage DHARMA ads. - a set on Flickr
"Retro DHARMA ads found in various old mags from the 70s and 80s."
lost  flickr  dharma  humor  advertising  television 
april 2009 by robertogreco
Handheld Learning 2008 - Steven Johnson, Author
Steven Johnson talks about Everything Bad Is Good for You adding references to technologies, games, and media that have appeared since publication of the book.
via:preoccupations  videogames  stevenjohnson  gaming  learning  culture  society  tv  television  systems  patterns  simulations  simcity  games  2008  lost  thewire  entertainment  tcsnmy  spore  attention  patience  schools  schooling  brianeno 
january 2009 by robertogreco
Megamovies, TV shows as days-long movies
"Megamovies take television seriously as a medium...have dramatic arcs that last longer than single episodes or seasons...often explore themes & ideas relevant to contemporary society - there's more going on than just the plot - w/out resorting to very special episodes. Repeat viewing & close scrutiny is rewarded with deeper understanding of material & its themes...shot cinematically & utilize good actors. Plot details sprawl out over multiple episodes, with viewers sometimes having to wait weeks to fit what might have seemed a throwaway line into larger narrative puzzle. Episodes of these megamovies...are best watched in bunches, so that the parts more easily make the whole in the viewer's mind. For many, bingeing on entire seasons on DVD or downloaded via iTunes has become the preferred way to watch these shows. If stamina and non-televisual responsibilities weren't an issue, it would be preferable to watch these shows in one sitting, as one does with a movie."
tv  television  film  kottke  megamovies  thewire  lost  thesopranos  sixfeetunder  madmen  deadwood  thewestwing  writing 
october 2008 by robertogreco
Marginal Revolution: The secrets of *Lost*, revealed
"The Buddhist interpretation isn't new, but no one quite seems to have said "This is it." Toss in time travel, and a bunch of women who look like underwear models, and you can explain most of the apparent anomalies in the plot."
lost  tv  tylercowen  buddhism  television 
july 2008 by robertogreco
Rebel Alliance: How a small band of sci-fi geeks is leading Hollywood into a new era. [Fast Company]
"Why them? Because their inherently dweeby shows are the most extensible brands in the industry, playing out seamlessly across platforms from TV to video games, Web sites to comics."
marketing  multimedia  heroes  tv  television  scifi  sciencefiction  media  change  lost  comics  videogames  gaming  games  play  gamechanging  transmedia  crossmedia  storytelling  brands 
june 2008 by robertogreco
defective yeti: The Perverse Appeal of LOST
"Like the creators of World of Warcraft, the writers of LOST have managed to throw a saddle on the addictive lure of leveling and ride it to success. And bully for them."
lost  television  gaming  culture  tv  wow  reviews 
april 2008 by robertogreco
WebUrbanist » A Visual Tour of the Dharma Initiative Stations: 7 Mysterious ‘Abandonments’ of the ‘Lost’ Island
"Dedicated followers of the series have slowly gathered and compiled data to compose a clearer picture of this fantastic island, cataloging locations in great detail."
lost  tv  television  maps  mapping 
march 2008 by robertogreco
TED | Talks | J.J. Abrams: The mystery box (video)
"traces his love of unseen mystery -- heart of Alias, Lost, and the upcoming Cloverfield -- back to its own magical beginnings, which may/not include an early obsession with magic, the love of supportive grandfather, or his own unopened Mystery Box."
jjabrams  lost  storytelling  mystery  technology  television  tv  creativity  discovery  ideas  writing  learning  crafts  craft  making  engineering  howthingswork  curiosity  stories  narrative  children  lcproject  unschooling  education  magic  glvo  democracy  consumer  consumergenerated  content  film  imagination 
january 2008 by robertogreco
219 - Found: a Map of the Island in ‘Lost’ « strange maps
"So what do you do when you are lost in Lost? You draw a map, of course. This one places several elements of the series in an arrangement that looks like it’s designed to be a memory aide for the bewildered viewer."
lost  maps  mapping  fiction  television  yv 
december 2007 by robertogreco
jill/txt » “the whole point of the genre is the long-time accrual of meanings and experiences”
"There’s something about following a blog for a long time that’s really important to one’s understanding of a particular post. Maybe I should read about soap operas to see how Robert Allen describes this for that genre."
blogs  television  storytelling  persistence  tv  narrative  research  soapoperas  via:preoccupations  lost  jillwalkerrettberg 
november 2007 by robertogreco
Wonderland: Hollywood & Games: An Interview with Jesse Alexander
"Jesse Alexander is the Exec Producer of Alias, Lost and Heroes, and had a lot to say particularly about the crossover between television and videogames, which can be summed up in his last comment here to a questioner: "I believe television and videogames
lost  heroes  tv  interviews  gamedesign  games  videogames  media  play  television  storytelling  convergence 
june 2007 by robertogreco
Weblogg-ed » The Battle is (or Will Be) Lost
"More restrictions, more blocking, more battening down the information hatches is only going to drive it all underground and make the world of our kids less safe. And...deny us a chance to help our kids develop and employ the literacies they are going to
blackberries  laptops  lost  teaching  education  learning  schools  policy  fear  privacy  safety  filters  technology  google  wikis  reform  change 
may 2007 by robertogreco
fabric of folly - a weblog by Dan Taylor
"Lost the plot: Why US dramas can't help jumping the shark"
tv  lost  writing  ratings 
march 2007 by robertogreco
cityofsound: Movements in Modern Media
"I wanted to look at a couple of ways of organising or articulating movements in media, without losing the intrinsic power of out-of-control media ... to plot a course between between the top-down, fully-articulated, designed, broadcast models and the ful
architecture  cities  design  future  lost  music  media  social  socialsoftware  sound  storytelling  theory  work 
september 2006 by robertogreco
the LOST experience | A Guide to the LOST: Alternate Reality Game
"The LOST Experience is an Alternate Reality Game that is supposed to begin sometime in May, 2006 based on the hit television show LOST, on ABC."
lost  games  play  online  web  internet  interactive  tv  media 
april 2006 by robertogreco
cityofsound: Why Lost is genuinely new media
"I've been as impressed with the way that the creators of Lost have enabled interaction around the show as with the show itself. Perhaps 'enabled' could be replaced with 'coordinated' or even 'manipulated', but strategically, the call-and-response relatio
media  tv  lost  creative  culture  future  interactive  internet  television  marketing  wikipedia  art  visualization  web  connectivity  stevenjohnson  social  interaction  newmedia  transmedia  arg  cityofsound  storytelling  gamedesign  games  immersive  danhill 
march 2006 by robertogreco

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