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The Device is the Message
["THE-DEVICE-IS-THE-MESSAGE_PART_I"
http://blog.newhive.com/the-device-is-the-message_part_i/v

"The Device is the Message by Liliana Farber

Storage Un.it is a small project space located in a storage unit @ arebyte Gallery in London. The space features a series of projects, which take place online and investigate the relationship between the URL & IRL. The space was initiated in Nov 2015 as part of ‘The Wrong’ online Biennale.

The second residency in storage-un.it is artist Liliana Farber and her work titled the-device-is-the-message_Part_I.

The work focuses on the idea of the smartphone as an active agent in the way we interact with the real world, the art world and the online world, but also with each other. Confrontations become digitized and repercussions between the machine and its user are staged virtually.

In relation to the way in which the smartphone has become integral to the modern world, Farber will interrogate how this reliance affects real interactions — but also how the specific language of the virtual is shaping our perceptions of time, space and place in the real. The symbiotic relationship between the user, the machine and the notion of privacy is of interest for the artist and will be explored further via recordings and research with relation to her personal data usage.

A precise intimacy is at play between the user and the screen; private experiences are created but can also become part of the public domain. This idea of the boundaries between public and private can be seen by the way in which Farber is conducting her research and documenting the project’s progress. All aspects are continually updated via NewHive, and viewers can watch the project update in real time through September 10th, 2016.

Once the online residency is completed, the research undertaken will be presented in an exhibition displayed through the smartphone screen – both reflecting on the temporal nature of imagery and our constant exposure to content, a comment on the sub-sequential reliance on the screen to divulge information."]
thedeviceisthemessage  lilianafarber  newhive  smartphones  mobile  art  2016  privacy  online  internet  phones  time  space  place  public  private  imagery  netart 
july 2016 by robertogreco
The Untapped Creativity of the Chinese Internet | VICE | United States
"[image]

Somewhere in mainland China, a kid in the grips of puppy love posts one of those raw, unmediated posts so saccharine it's both unbearably endearing and ridiculously funny. It's so completely melodramatic that other users stumble across the post and begin adding their own feelings and thoughts, remixing it to be even funnier. The words are skewed, images and music added, and finally uploaded to Bilibili.com, where users overlay their own comments onto the video in real-time.

The resulting GIFs, poems, videos, and comments spread through the Chinese internet on Sina Weibo and WeChat in a flurry of color and flashing animations. This is So in love, w​ill never feel tired again, an online exhibition of work by Chinese new media and net artist Yin​​g Miao, and it serves as a counterpoint to the West's view of the Chinese internet as bland and heavily censored. Despite all that I've been told in the West, the internet here looks incredibly fun and vibrant to me.

[image]

"The Chinese internet is really raw," Miao tells me. "It's so unlimited but also limited. It's really rich material." We are sitting in a café with our laptops open in downtown Beijing, a brief bike ride from Tiananmen Square. Miao is walking me through her artwork in preparation for the launch of the online exhibition series Ne​tizenet. Miao impresses upon me the depth of creativity on the Chinese internet, showing how memes emerge and morph across platforms and ideologies and around censorship.

While I'm becoming accustomed to relying on my VPN or Tor to use boringly functional sites like Gmail, Miao is taking me on an unblocked tour of her inspirations, the wildest and weirdest of the Chinese internet from behind the so-called Great Firewall. Here, everything can be remixed and .GIFs are always welcomed. Conversations on WeChat (the most popular messaging platform here) are an endless stream of reaction .GIFs that put Tumblr to shame.

[image]

In the series, LAN Love Poem, Miao explores her complicated feelings around the Chinese web. LAN stands for local area network and is suggestive of the localized nature of the internet, in both law and culture, that we in the West are rarely confronted with. Miao uses type inspired by Taobao.com (a site akin to eBay) and intentionally poor English translations of odes to her censored net.

The extreme creativity and vibrancy on the Chinese internet is hard to grasp as a Westerner who is a devout defender of free speech. My ignorance of Miao's raw material, and the many other aspects of Chinese net culture that are difficult to grasp is what Netizienet (or 网友网 in Mandarin and Wǎngyǒuwǎng in Pinyin) is all about.

[image]

Using NewHive, a multimedia publishing platform, Netizenet will examine the internet as a medium from within China, an internet very different from what I grew up with in the States. Through an ongoing series of online exhibitions by Chinese and international artists--of which Miao is the first--Netizenet asks important questions about creativity, differing online aesthetics, and location-based web access. Is the Chinese internet uniquely different from the rest of the world's, or does every country's web have its own unique aesthetics and traits?

The curator behind Netizenet is Michelle Proksell, an independent curator, researcher, and artist currently based in Beijing. Proksell was born in Saudi Arabia to expatriate American parents, and moved to the United States when the Gulf War was starting. Proksell loved traveling through Asia as a kid and this is why she eventually returned and has lived in China for over two years.

Proksell sees a ton of potential in Beijing and Shanghai for the arts, especially net art, and wants to help cultivate the scene. She was fascinated by how the Chinese internet influenced Miao's "artistic aesthetic, process and production," writing that Miao "has a bit of a love affair with the kitschy, low-tech aesthetic, and unreliable nature of this part of the [world wide web.]" ​

[image]

Miao is one of the few net artists in mainland China. She and Proksell have adopted the monumental task of helping to encourage a net art discourse in a country of over 620 million internet users as well as introducing that culture to the West. Proksell tells me, "I really wanted to set a tone for the project by working with an artist who had been intimate with this side of the web early in her art practice."

Miao has certainly been exploring the aesthetics and issues of access in the internet in her work for some time. In 2007, for her undergrad thesis exhibition at the China Academy of Fine Arts near Shanghai, Miao made The Blind Spot, which meticulously documented every word blocked from Google.cn. The piece took Miao three months to make and is a brilliant DIY version of Jason Q. Ng's work documenting blocked words on the popular Chinese social network Sina Weibo. But Miao has no interest in only focusing on the limitations of the Chinese internet, believing there are much more fascinating things underway.

For instance, iPhone Garbage is an incredible convergence of Chinese manufacturing, social media, and ​Shanzhai (slang for pirated and fake goods) culture. A heavily remixed video shows a young entrepreneur aggressively promoting his custom smartphone while continually calling the iPhone "garbage." In Miao's work we see a pushback on Western aesthetics and corporations in favor of a more local flavor.

[image]

Miao suggests that the emerging narrative of Shanzhai might be replicated in net art in China. At first Shanzhai referred only to cheap knockoffs that rarely worked and were an annoying thorn in "legitimate" companies' sides. Now, as Joi Ito has found, Shanzhai merchants are beginning to build entirely unique hardware, offering entirely different capabilities than their Western smartphone counterparts. Miao believes too that Chinese net culture should embrace their differences and push them as far as possible.

In an int​erv​iew between Miao and Proksell, Miao said, "I think there is a bright future for Chinese internet art." Proksell and Miao have an uphill battle proving that to the West, but just as I had never seen many of Miao's influences, this culture is emerging with or without the West's acknowledgement or support. Whether that appreciation comes or not, Netizenet is off to an amazing start and I for one will definitely keep my eyes open for the next show and on Miao."
via:unthinkingly  aesthetic  newaesthetic  internet  web  china  online  accretion  beijing  netart  netizenet  byob  michelleproksell  lanlovepoem  yingmao  newmedia  benvalentine  tumblr  newvibe  gifs  memes  poetry  poems  sinaweibo  weibo  wechat  animation  screenshots  low-techaesthetic  changzhai  socialmedia  joiito  2014  webrococo  newhive 
december 2015 by robertogreco
Evan Roth: Intellectual Property Donor : Digicult | Digital Art, Design and Culture
"Evan Roth//Intellectual Property Donor, the first major U.S. one-person presentation of the artist’s pioneering, multi-faceted and interactive installations, custom software, prints, sculptures and websites, organized by guest curators Ginger Gregg Duggan and Judith Hoos Fox of c2 curatorsquared, will be on view in Wesleyan University’s Ezra and Cecile Zilkha Gallery from Wednesday, February 5 through Sunday, March 2. The reception will be preceded by an artist talk by Evan Roth at 4:30pm in CFA Hall, located at 287 Washington Terrace on the Wesleyan campus in Middletown.

Evan Roth’s work occupies the irregular zone at the intersection of free culture with popular culture, where viral media meets art, and graffiti connects with technology. The powerful and surprising images, objects, and experiences in the exhibition Intellectual Property Donor suggest a new way to exist within the current environment shaped by our participation in an increasingly cyber and global world, yet grounded in our need for materiality and personal connections.

Roth consistently intervenes into existing systems to subvert or transform them from the private realm to the public. His interest in graffiti and open source programming fall under the rubric of hacking. He often mentions a “handshake” moment between graffiti writers and hackers, noting the inherent potential to reach wider audiences and spread his way of thinking into general popular culture by referencing the same systems and open source methodologies. Roth inventively takes his artist’s brain and reaches into the disparate worlds of computer programming and street culture, forging a new way to approach each realm.



– Intellectual Property Donor, a sticker available for each gallery visitor to adhere to their drivers license, in order to make a donation of their intellectual property to the public domain in the event of their death, to promote the progress of science and useful arts."
ip  creativecommons  death  publicdomain  art  evanroth  netart  2014 
march 2014 by robertogreco
The ARPANET Dialogues
"an archive of rare conversations within the contemporary social, political and cultural milieu"

Vol. I
Published on 9 October 2010
ARPANET Test 1975 with Marcel Broodthaers, Jane Fonda, Ronald Reagan & Edward Said…

Vol. II
Published on 14 March 2011
ARPANET Test June 1976 with Samir Amin, Steve Biko, Francis Fukuyama & Minoru Yamasaki…

Vol. III
Published on 1 November 2011
ARPANET Test March 1976 with Joseph Beuys, Juan Downey, Rosalind Krauss & Henry Moore…

Vol. IV
Published on 4 March 2012
ARPANET Test April 1976 with Jim Henson, Ayn Rand, Sidney Nolan & Yoko Ono…"

[See also: http://meaning.boxwith.com/projects/the-arpanet-dialogues and http://www.newscientist.com/blogs/culturelab/2011/04/so-reagan-signs-into-this-chatroom.html ]
satire  humor  internet  darpa  donaldlupton  artdubai2011  manifesta8  1975  1976  yokoono  sidneynolan  aynrand  jimhenson  henrymoore  rosalindkrauss  juandowney  josephbeuys  minoruyamasaki  francisfukuyama  stevebiko  samiramin  edwardsaid  ronaldreagan  janefonda  marcelbroodthaers  conversations  culture  philosophy  politics  netart  history  arpanet 
december 2012 by robertogreco
Molleindustria
"Molleindustria aims to reappropriate video games as a popular form of mass communication. Our objective is to investigate the persuasive potentials of the medium by subverting mainstream video gaming clichè (and possibly have fun in the process)."
activism  mcdonalds  videogames  seriousgames  satire  comics  design  culture  politics  religion  gaming  media  netart 
march 2010 by robertogreco
Destinations - Time Spent Alone
"“Where do you want to go?” and “Why do you want to go there?” are the basic questions behind Destinations. Continuously changing, the main page shows people’s responses to those questions. It is an introspective exercise and a forum for the exploration of shared aspirations.

You are invited to share your responses to the above questions. If we like what you’ve shared, we’ll include it in the main page rotation.

When sharing, you might want to create a username and login. That way, you can keep track of all your contributions and update them later if you want to tweak your wording or position the map just so.
Now more social.

We started a twitter account for the whole timespentalone series, but Destinations is the main attraction. Now, whenever you submit a destination, we'll twitter it and post a link to your submitted page. Follow us over at twitter.com/timespentalone.'"
googleearth  geotagging  googlemaps  maps  mapping  interactive  twitter  gis  writing  netart  via:foe 
may 2009 by robertogreco
Add-Art
"Add-Art is a free FireFox add-on which replaces advertising on websites with curated art images. The art shows are updated every two weeks and feature contemporary artists and curators."
firefox  extensions  advertising  art  netart  activism  browser  addons  browsers 
february 2009 by robertogreco
tom moody » New Media vs Artists with Computers
"New media suggests a respect for hardware & software and belief in their newness, something artists with computers don't care about. New media involves a finicky devotion to programming and process, whereas artists with computers are bulls in the Apple Shop. New media artists tend to germinate in design or media arts programs whereas artists with computers incline to studio arts backgrounds or autodidacticism. Rhizome.org has traditionally been a bastion of new media whereas Paddy Johnson's blog (particularly last summer's IMG MGMT series) has provided a platform for artists with computers. (She may not appreciate being lumped into this diatribe.) Lastly, new media artists define themselves in relation to Lev Manovich's principles ("new media objects exist as data," etc.) and artists with computers find those confining, impractical, and overly utopian."
newmedia  computers  art  rhizome  criticism  netart  history  theory 
december 2008 by robertogreco
Long Views » Blog Archive » Tagging the world
"The age of Spimes is already here, it’s just not evenly distributed yet: consider the maps of tracked objects, people, and vehicles — which are curiously individualised and schematic at the same time — for example here and here (”Flight Patterns
barcodes  netart  spimes  art 
april 2008 by robertogreco
NOT BORED!
"NOT BORED! is an autonomous, situationist-inspired, low-budget, irregularly published, photocopied journal. No copyrights, rights reserved, advertising or subscriptions."
anarchism  anarchy  surveillance  situationist  culture  magazines  netart  literature  labor  collective  control  space  social  politics  place  psychogeography 
november 2007 by robertogreco
Faking it: Craigslist becomes a workshop for aspiring writers - International Herald Tribune
"Throughout the United States, aspiring writers are using Craigslist not just as a place to offload their futons, but as a pixeled writing workshop where they test their stabs at social satire on some of the more than 30 million visitors that the site dra
craigslist  marketing  netart  writing  literature  online  internet  exposure  web 
november 2007 by robertogreco
Crossing the Deadline - MISSION ETERNITY
"MISSION ETERNITY is an information technology-driven cult of the dead"
etoy  death  future  internet  presentations  storage  data  newmedia  netart  afterlife  art  archive  design 
september 2007 by robertogreco
Backseat Playground: If All The World Were A Game...
"So you're sitting in the back seat of a car staring out of the window - imagine that the world moving past you is a vast game engine - the objects, places and people around you are all part of an intertwining series of episodes that make up an ongoing ga
arg  learning  geography  annotation  transportation  games  videogames  society  education  children  space  technology  cars  travel  gps  location  locative  mobile  play  narrative  location-based  psychogeography  gaming  kids  research  netart  transport 
november 2005 by robertogreco

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