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robertogreco : perplexcity   7

The Escapist : Breaking the Fourth Wall
"Perplex City is an ARG from Mind Candy Design, but it is also a world unto itself, a full-fledged city with a newspaper, design agency, publisher, subway system, bank, rail system, record label and even a high-class ice cream shop."
arg  perplexcity  games  gamedesign  gaming  pervasive  transmedia  puzzles 
june 2008 by robertogreco
Nascent: Mind Candy visit Nature
"On the backs of the Perplex City puzzle cards are fragments of a map. Some players have recreated this online as a 'mashable' map and annotated it. This is all completely user-generated. One puzzle card contains a code that would take one PC about 10,000
games  perplexcity  arg  gaming  math  mindcandy  puzzles  science  collaboration  maps  mapping  collecting 
june 2008 by robertogreco
cloudmakers.org
"On April 11, 2001, Cloudmakers was founded as a discussion group for the interative web game centered around the film A.I. We officially solved the game on July 24, 2001. Though the original game, The Beast, has ended, Cloudmakers now serves as a clearin
arg  games  gaming  play  gamedesign  2001  ai  community  entertainment  microsoft  participation  hivemind  perplexcity  pervasive  marketing  interactive 
june 2008 by robertogreco
Tutorial for playing Alternate Reality Games
"To help make the Alternate Reality Game experience easier and more rewarding, the Collective Tutor has written a series of articles explaining some of the basic tools and skills players have found useful."
arg  gaming  tutorial  games  perplexcity  unfiction  storytelling 
june 2008 by robertogreco
unfiction.com
"comprehensive resource for those interested in Alternate Reality Gaming, both from the players' perspective and from that of the puppetmasters. It is also intended as a gateway to be used in introducing neophytes to this unique genre of gaming."
arg  blogs  gaming  games  pervasive  forums  play  storytelling  perplexcity  ilovebees 
june 2008 by robertogreco
Six to Start
"We create Alternate Reality Games (ARGs). ARGs use multiple media — the web, email, IM, mobile phones, radio, newspapers, TV and live events — to tell a story to hundreds of thousands of people, who can follow and influence the game in real time."
arg  games  play  mobile  phones  advertising  tv  television  im  messaging  radio  newspapers  agency  interactive  perplexcity  storytelling  mindcandy  mixedreality  gamedesign  gaming  stories  studio  newmedia  narrative  crossmedia  media  branding  fiction 
november 2007 by robertogreco
Welcome to Perplex City
"Mind Candy has been appointed agents on Earth to the Perplex City Academy, and are handling all the logistics, marketing and customer support related to the Cube Retrieval project. The Perplex City puzzle cards are a key element in raising awareness of t
games  interactive  play  online  fun  fiction  culture  urban  web  internet  perplexcity  arg  puzzles  reality  MMO  media  marketing  cardgames  multiplayer 
february 2006 by robertogreco

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