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robertogreco : postarchitectural   3

cityofsound: For the life between buildings - some notes on the iPad
"If it’s technically possible to develop a Processing environment, a sawn-off Photoshop or Illustrator, Sketchup, Omnigraffle for iPad, then I see no reason why Apple wouldn’t move those apps to the front of the shop, & thus the iPad becomes productive...in a traditional sense.
design  technology  urban  urbanism  apple  cityofsound  interface  ipad  computing  danhill  interaction  architecture  cities  environment  interactiondesign  postarchitectural  digitalmedia  trends  culture  context  ui  ux 
february 2010 by robertogreco
The City Is A Battlesuit For Surviving The Future - Future metro - io9
"If you'll excuse the spoiler, the zenith of Hawksmoor's adventures with cities come when he finds the purpose behind the modifications - he was not altered by aliens but by future humans in order to defend the early 21st century against a time-travelling 73rd century Cleveland gone berserk. Hawksmoor defeats the giant, monstrous sentient city by wrapping himself in Tokyo to form a massive concrete battlesuit.

Cities are the best battlesuits we have.

It seem to me that as we better learn how to design, use and live in cities - we all have a future."
design  mattjones  technology  urbanplanning  architecture  urbanism  scifi  postarchitectural  psychology  cities  archigram  comics  urban  future  danhill  adamgreenfield  janejacobs  warrenellis  christopherwren  psychogeography  kevinslavin  detroit  nyc  dubai  mumbai  masdrcity  fiction  film  spacesuits  battlesuits 
september 2009 by robertogreco
cityofsound: Benjamin H. Bratton (Postopolis! LA)
"now we have...no choice but to focus attention on the conception of the Pre-. We are now...Pre-other things & some of the things we do now will scale into epochal institutions... Stamen will make maps for Olympic committees but their real interest is in how informationally-enabled modes of a cognitive urbanism can make space more permanently adventurous not just more transparent. They are card carrying Situationists...Their project is a new city. Their mandate is of the Pre, not so much the Post...Because design was a symbol of the bubble it is also a symbol of the bubble’s collapse. ... many ways of doing things, of designing things, of consuming things, of consuming design are ... zombie ideas. ... the opportunity is potentially at hand to redesign many of the fundamental social, cultural, economic institutions that govern our lives, and not just design the content that would fill these forms ... design model to which we should pay more attention is not productive, but subtractive."
benjaminbratton  danhill  cityofsound  sustainability  postopolis  cities  urban  politics  architecture  design  urbanism  stamendesign  situationist  postarchitectural  crisis  2009  theory  oma  remkoolhaas  collapse  economics  gamechanging  ucsd  losangeles 
april 2009 by robertogreco

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