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robertogreco : punchdrunk   4

Burn the Seats: Audience Immersion in Interactive Theater on Vimeo
"“It’s about a heightened state of awareness,” says Felix Barrett about groundbreaking productions like Sleep No More and The Drowned Man. Punchdrunk productions transform existing architectural spaces into interactive theater pieces in order to disrupt the traditional, formulaic, and passive theater model. They demand the attention of all five senses."
theater  storytelling  2013  sleepnomore  felixbarrett  thedrownedman  architecture  immersive  senses  punchdrunk  interactive 
september 2014 by robertogreco
On Sleep No More, magic and immersive storytelling | Fresh & New(er)
"Towards the close of their talk Pete Higgin had a nice line – “explanation is the killer of wonderment”.

It reminded me of a recent article from Salon on the effect of YouTube on the traditions & social practices of magicians.

“The biggest problem with DVD and YouTube exposure is that it has damaged the skill of learning through asking…

What if we designed exhibitions to have the same ‘dense, cinematic detail’ that Punch Drunk’s productions have? (And trusted visitors to respect and engage with them appropriately through scaffolding the entry experience?)

What if we designed our exhibitions to hold things back from some visitors? And to purposefully make some elements of an exhibition ‘in-accessible’ to all? (The Studio Ghibli Museum in Tokyo is wonderfully designed with some spaces and passages that are only accessible by small children that lead to experiences that only children can have separate from their parents.)

What if we made ‘wonderment’ our Key Performance Indicator?"
theatricality  magic  explanation  parallelism  mitmedialab  colinnightingale  petehiggin  transmedia  storytelling  punchdrunk  via:tealtan  storycode  immersive  exploration  museums  themeparks  theater  exhibitions  inaccessibility  accessibility  nyc  lcproject  experiencedesign  experience  studioghiblimuseum  studioghibli  details  wonder  wonderment  sebchan  2012  sleepnomore  design  medialab 
july 2012 by robertogreco
Sci-Fi Hi-Fi • Hecate had just sat down and was about to start...
"…experienced “Sleep No More,” a sprawling interactive theatrical production…in a renovated former warehouse…it was one of the most amazing “designed” experiences I’ve ever had. The entire place is essentially a giant interactive set featuring a cabaret, hotel lobby, a graveyard, a mental hospital, a hedge maze, a detective agency, and numerous other locations you’re allowed to move around freely—following the action (loosely based on “Macbeth”) if you like, or simply exploring. There are secret passages, doors that are locked & unlocked throughout the performance, & dark areas that take a fair amount of courage to explore at first. I found I was exercising parts of my brain I hadn’t used since building a mental map of “Legend of Zelda” dungeons. As the story illustrates, there’s always a possibility you, as an observer, will be pulled into the play’s action, which keeps you constantly a bit on edge. It’s very hard not to get swept up by it all…the immersion is near total"
buzzandersen  sleepnomore  performance  experience  experiencedesign  immersive  theater  nyc  classideas  zelda  legendofzelda  space  place  2011  emursive  punchdrunk 
july 2011 by robertogreco
Sleep No More
"Completed in 1939, the McKittrick Hotel was intended to be New York City's finest and most decadent luxury hotel of its time. Six weeks before opening, and two days after the outbreak of World War II, the legendary hotel was condemned and left locked, permanently sealed from the public. Until now... Seventy-two years later, EMURSIVE has brought the Grande Dame back to life. Collaborating with London's award-winning PUNCHDRUNK, the legendary space is reinvented with SLEEP NO MORE, presenting Shakespeare’s classic Scottish tragedy through the lens of suspenseful film noir. Audiences move freely through a transporting world at their own pace, choosing their own path through the story, immersed in the most unique theatrical experience in the history of New York."

[via: http://log.scifihifi.com/post/7773478290/hecate-had-just-sat-down-and-was-about-to-start ]
experience  nyc  design  art  performance  experiencedesign  theater  classideas  immersive  emursive  sleepnomore  punchdrunk 
july 2011 by robertogreco

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