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robertogreco : ramps   4

New Work: Park McArthur · SFMOMA
"Park McArthur works with and through the social conditions of dependency, often in relation to care and access. This exhibition, the artist’s first solo museum presentation, examines the materials and processes frequently associated with monuments, memorials, and museums, and explores ongoing relationships with a building or place of congregation. New Work: Park McArthur features new and existing work that draws from the granite and wood of SFMOMA’s building, and includes photographs of informal gathering sites such as picnic tables in a public park. The marks and signs used at these sites question the connections—casual, recreational, ceremonial—that bind stone and wood to site, and people and locations to time."



[video]

"Artist Park McArthur discusses her exhibition at SFMOMA, New Work: Park McArthur, which examines how forms of commemoration and sites of congregation, including museums, create meaning and influence memory. She considers hidden histories and issues of access through explorations of materials, markers, and social spaces."

[via: https://twitter.com/e_mln_e/status/1019327517834899456 ]
parkmcarthur  sfmoma  art  architecture  design  materials  renovation  sanfrancisco  access  accessibility  congregation  commemoration  ramps  museums  memory  influence  meaningmaking  meaning 
july 2018 by robertogreco
The Hidden Burden of Exoskeletons for the Disabled - The Atlantic
"“We’re at a cultural moment where young people who are going into technology are looking around for research where they can feel purpose,” says Sara Hendren, an artist, designer, and researcher based in Cambridge, Massachusetts, who specializes in assistive-design projects. When they encounter assistive technologies like prosthetics and exoskeletons, she explains, they think they’ve found something that seems like pure good.

“But the problem is that patients are so marginalized from defining their own wishes, that you risk replicating that same top-down assumptions about what people want.” Hendren uses cochlear implants as an example: Inventors assume that a person must want to hear, because they can’t imagine another possibility—but in reality, the Deaf community is quite vibrant, and not everyone feels the need for an implant.

Hendren points out that that putting too much focus on these kinds of devices can also create the idea that there is a “successful” disabled person: that someone who can use an exoskeleton to walk, or a prosthetic limb to run, has succeeded more than someone who cannot. “I worry that an excessive focus on this technology risks romanticizing bootstrapping and overcomer stories,” she says. “I don’t want to diminish what they do, but I don’t want to live in a world where there’s a continued repulsion around dependence. I want to live in a world where it’s okay to ask for help.”

Exoskeletons aren’t the only project that illustrates this issue. Hendren remembers a person who suggested that those in wheelchairs could perhaps carry their own ramps around in case they want to go somewhere that isn’t wheelchair-accessible. Aside from the fact that different settings require different ramps, these sorts of solutions put the onus on the individual to make something usable, rather than on the community. Why should each wheelchair have to come with a toolbox in order to be able to get anywhere?"
sarahendren  disability  2015  design  accessibility  prosthetics  exoskeletons  deaf  deafness  difference  wheelchairs  ramps  technology  bootstrapping  overcomers  dependence  assistance  assistivetechnology  disabilities 
august 2015 by robertogreco
Pretty Ramp Machine — Weird Future — Medium
"Unlike its siblings, which must rotate or be used as an active tool to perform work, the plane lies still. It barely seems like a machine at all. “I’ve been calling it a ‘sleeping machine’ for that reason,” says Hendren, who focuses her work on disability studies. It’s “a static object, deceptive in its simple geometry.”

Hendren calls herself a public amateur. Her research and practice, documented on her website, is a riot of associations that cross the lines between high-end design, architecture, medical theory, prosthetics, and cybernetics. Spend some time with Hendren and you’ll find yourself in a conversation that veers wildly between fashionable hearing aids, Braille tattoos, the design of space suits, the relation of curb cuts to gentrification, and the origins of the smooth curves of the Eames Chair in the lacquered wooden leg splint that Charles and Ray designed for the US Navy.

Her own projects tend toward the informal and the temporary. She seeks out what she calls the margins of design: work that’s happening away from the spotlight of the mainstream tech and design press, “either because they’re made of low-cost materials, or in informally organized settings, or because they happen in the context of, say, special education.” Her low-tech approach allows her to intervene and launch discussions in graphic design, architecture, and prosthetics.

“All of these fields are professionalized for good reasons — standardization of practice and form,” she says. “But you can easily get some calcification around the ‘proper channels’ for the way things are done.”

“Defining what counts as health, as normative experience, as quality of life — these are easily as much cultural questions as they are about statistics and data,” she says. “I want the latitude, as an amateur, to also ask those questions in public, to engage with specialties as much as possible as an outsider.”



"She explains that in disability studies, there is a growing distinction between the medical model of disability and the social model. In the medical model, people with atypical bodies are seen as being impaired. In the social model, the problem isn’t with the bodies, but with the environment that was built around them.

After all, the environment we live in didn’t just leap out of the ground from whole cloth. Cities were designed and then built a certain way; they could have been built differently. In the social model, “people are disabled, but by the built environment, schools, transportation, economic structures having evolved to offer only the rather narrow goods that a late capitalist culture presumes,” says Hendren. “So we nurture some bodies, and we tolerate others.” If stairs were 5' tall, just about everyone on earth would be disabled."



"In the social model, disability is a matter of circumstances rather than a fundamental diagnosis about any particular body. It’s a state that we pass into and out of depending on what’s going on with us and the environment we’re in. If you are in possession of a relatively typical body and have found yourself blocked by a door because your arms were full, you’ll have a sense of what it means to be temporarily disabled.

If, laden by packages, you’ve ever hip-checked one of those buttons adorned by a wheelchair logo, you’ll have a sense of the degree to which the environment plays a role in enabling or disabling you. The automatic door is not an accommodation for special cases but a useful feature for everyone."



“What I want is much more energy and imagination given to questions of access and use — not tiresome and medicalized ‘accommodations,’ but edited cities where alternate bodies are assumed to be part of the landscape, and where the use of structures and tools might be less scripted,” she says.

Hendren reads a passage from Susan Wendell’s The Rejected Body.
Not only do physically disabled people have experiences which are not available to the able-bodied, they are in a better position to transcend cultural mythologies about the body, because they cannot do things the able-bodied feel they must do in order to be happy, “normal,” and sane…
If disabled people were truly heard, an explosion of knowledge of the human body and psyche would take place.

“I would take out ‘physically’ from the first sentence and add cognition/development to this idea as well,” Hendren says.

In the medical model of disability, this attitude is almost impossible to understand and feels pretty patronizing. After all, aren’t people with disabilities missing out? In the medical model, resistance in the deaf community to cochlear implants seems incomprehensible.

The point, says Hendren, is that we all get the same number of hours per day. “It’s as simple as: some experiences you’re having, and some you’re not,” she says. “You are not having rather more or rather less, unless you arrange your metrics in a lazy way.”

Hendren thinks designers and architects can do better. “It’s possible to have a very ‘correct’ idea about accommodations, provisions for schooling and such, and still presume a medical model,” says Hendren. “You can carry around the notion that a democratic society is one in which everyone thrives — regardless of productivity, regardless of capacity — and want to provide for those ‘needs.’”

“But it’s a much more radical notion to start to think about the ways structures have been un-imagined or preemptively imagined without much variation in body or mind. What would it mean to really profoundly undo our sense of which bodies count?”
sarahendren  timmaly  disability  disabilities  design  amateurs  amateurism  professionals  professionalization  imagination  access  cities  health  society  education  art  democracy  architecture  ada  capacity  productivity  davidedgerton  chrisdowney  bodies  diversity  assistivetechnology  susanwendell  galileo  ramps  inclinedplanes  standardization  brianglenny  blind  blindness  urban  urbandesign  urbanism  body 
december 2013 by robertogreco
slope: intercept // A Search for Ramps and Elevations Everywhere
"It might seem counterintuitive—it doesn’t even move, after all—but its very structure affords an operative effect of force, allowing you to elevate and transfer an object you can’t lift with brute strength. It’s an elegance of physics.

In mechanical engineering, a ramp is an inclined plane, a flat surface that sits at an angle for raising and lowering a load. The inclined plane joins the pulley, the wheel-and-axle, the lever, the wedge, and the screw to create the historical pantheon of simple machines; they’re the core structures that give mechanical advantage. They transform energy, which is why they’re the building blocks of compound machines, of all sophisticated engineering."
sarahendren  ramps  machines  physics  art  engineering  2013  elevations  architecture  access  accessibility  mobility  visibility  matthewbattles  inclinedplanes  accelerations  diminutives  transversals  vantages 
may 2013 by robertogreco

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