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robertogreco : retrofuture   16

Kirai – Un geek en Japón by Héctor García — Torre parecida a Tokio Sky Tree en un grabado de siglo XIX
"En este grabado ukiyo-e de Kuniyoshi Utagawa se puede ver una misteriosa estructura en el horizonte cuya silueta se asemeja misteriosamente a la de la actual Tokyo Sky Tree.

[Image] Grabado de 1831 creado por Kuniyoshi Utagawa.

[Image] Aspecto de Tokyo Sky Tree cuando se termine su construcción a finales de este año. Medirá 634 metros siendo la segunda estructura más alta del mundo.

Varios historiadores creen que la torre del grabado de Kuniyoshi Utagawa no existió en la realidad, fue un añadido creativo producto de la imaginación del artista. Resulta que en aquella época estaba prohibido construir nada que fuera más alto que el castillo de Edo, además, este grabado es la única prueba de la “existencia” de tal torre.

¿Predijo Kuniyoshi Utagawa la construcción de Tokyo Sky Tree hace casi 200 años?"
towers  tokyo  history  designfutures  designfiction  retrofuture  1821  2011  japan  tokyoskytree  kuniyoshiutagawa  wattstowers 
april 2011 by robertogreco
This Ain’t Your Parent’s Future Johnny Holland – It's all about interaction
"Historically, we have attempted to wrap up the future in tight, neatly explained packages. I propose we let go of those controlling urges. Drop the hubris act. Forget about having any authority over the future. If we are able to embrace the ambiguity of the future, break through current structures, think beyond contemporary logic, and work outside of predictable contexts, the future has a real chance – not just of providing us with faster, smaller, sexier gizmos, but of actually being a better place than today."
future  futurism  designfiction  authority  hubris  control  ambiguity  technology  predictions  context  retrofuture  risk  funding  communication  practicality  arthurcclarke  scifi  sciencefiction  transportation  sethsnyder 
april 2011 by robertogreco
Schienenzeppelin - Wikipedia
"The Schienenzeppelin or rail zeppelin was an experimental railcar which resembles a zeppelin airship in appearance. It was designed and developed by the German aircraft engineer Franz Kruckenberg in 1929. Propulsion was by means of a propeller located at the rear, it accelerated the railcar to 230.2 km/h (143.0 mph) setting the land speed record for a petrol powered rail vehicle. Only a single example was ever built, which due to safety concerns remained out of service and was finally dismantled in 1939."
trains  germany  history  streamlining  streamlined  schienenzeppelin  zeppelins  transportation  retrofuture  rail  railways  propellers  airships  railcars  design 
march 2011 by robertogreco
SHORT FILM: I'm Here  | The Spectator
"I’m Here is the underrated short film by director Spike Jonze. As with all his previous projects, Jonze plays with camera tricks, miniatures, molds and models rather than special effects and it is more than evident here that he’s one of the most gifted and unusual directors out there. He’s a director who prefers exploring unmarked territory. He goes where no one has dared before and his latest short is so original that midway through you’ll wonder why this has never been done before.

The plot revolves around a humanoid robot who works at a library in an alternative world where machines and humans co-exist. Nope, this isn’t another robots taking over the world kind of movie: it’s a bittersweet love story with an all-robot cast. Even though the world displayed onscreen most probably takes place in the future, the robots here look retro, which provides a nostalgic touch to this subtle and emotional short…"
spikejonze  film  imhere  robots  retrofuture  future  shorts  loneliness  love  emotions  storytelling  classideas 
november 2010 by robertogreco
The Do Lectures | Matt Webb
"Matt Webb is MD of the design studio BERG, which invents products and designs new media. Projects include Popular Science+ for the Apple iPad, solid metal phone prototypes for Nokia, a bendy map of Manhattan called Here & There, and an electronic puppet that brings you closer to your friends.

Matt speaks on design and technology, is co-author of Mind Hacks - cognitive psychology for a general audience - and if you were to sum up his design interests in one word, it would be “politeness.” He lives in London in a flat with a wonky floor."
mattwebb  design  designfiction  computing  ai  scifi  sciencefiction  berg  berglondon  future  futurism  retrofuture  space  speculativedesign  2010  dolectures  books  film  thinkingnebula  nebulas  history  automation  toys  productdesign  iphone  schooloscope  redlaser  mechanicalturk  magic  virtualpets  commoditization  robotics  anyshouse  twitter  internetofthings  ubicomp  anybots  faces  pareidolia  fractionalai  fractionalhorsepower  andyshouse  weliveinamazingtimes  spacetravel  spaceexploration  spimes  iot 
october 2010 by robertogreco
Near Future Laboratory » Design Fiction: A Short Essay on Design, Science, Fact and Fiction
"When you trace the knots that link science, fact and fiction you see the fascinating crosstalk between and amongst ideas and their materialization. In the tracing you see the simultaneous knowledge-making activities, speculating and pondering and realizing that things are made only by force of the imagination. In the midst of the tangle, one begins to see that fact and fiction are productively indistinguishable.

Design is about the future in a way similar to science fiction. It probes imaginatively and materializes ideas, the way science fiction materializes ideas, oftentimes through stories. What are the ways that all of these things — these canonical ways of making and remaking and imagining the world — can come together in a productive way, without hiding the details and without worrying about the nonsense of strict disciplinary boundaries?"

[.pdf here: http://drbfw5wfjlxon.cloudfront.net/writing/DesignFiction_WebEdition.pdf ]
julianbleecker  design  futurology  future  science  teaching  retrofuture  research  ubicomp  fiction  interdisciplinary  multidisciplinary  designfiction  imagination  narrative 
march 2009 by robertogreco
Welcome to the Imaginary Gadgets Project | Beyond the Beyond from Wired.com
"You are likely getting useful, provocative insights from people who were never your colleagues in the past. These are people with thought-processes somewhat orthogonal to your own, who nevertheless show up repeatedly on your search engines as you perform your own work. ... I think this situation is a fact-on-the-ground for a densely-networked, digitized society. I also think the pace of this phenomenon is accelerating. I don't believe we will get a choice about it. If it's inevitable, then we should exploit the inevitability. Now, my larger suspicion here -- let's call it a hypothesis -- is that there is some grand unified theory for speculative cultural activity. In other worlds, "speculative culture" is not a crazy-quilt, it is a nexus. Every creative discipline has methods to shake up its preconceptions and think inventively. I want to catalog, compare and contrast those methods. I surmise that they have some inner unity, a consilience."
via:preoccupations  interdisciplinary  multidisciplinary  crossdisciplinary  crosspollination  technology  culture  future  creativity  consilience  networks  writing  imagination  speculative  futurism  retrofuture  inventions  scifi  sciencefiction  design  brucesterling 
march 2009 by robertogreco
Disrupting Class: Student-Centric Education Is the Future | Edutopia
"This vision for the classroom of the future is not new. It's one that people have talked and dreamed about for years in a variety of forms: Students partake in interactive learning with computers and other technology devices; teachers roam around as mentors and individual learning coaches; learning is tailored to each student's differences; students are engaged and motivated."
education  technology  edutopia  ict  individual  differentiatedinstruction  reform  change  unschooling  retrofuture  future  learning  lcproject  schools  tcsnmy 
september 2008 by robertogreco
Paleo-Future: Auto-Tutor (1964)
"AUTOMATED SCHOOLMARM The Autotutor, a U.S. Industries teaching machine, is tried out by visitors to the Hall of Education. It can even teach workers to use other automated machines."
education  schools  learning  teaching  homework  future  retrofuture  humor  technology  children  history  via:migurski 
april 2008 by robertogreco
Paleo-Future: Closer Than We Think! (1958-1963)
"Push-Button Education - May 25, 1958 "Teaching would be by means of sound movies and mechanical tabulating machines.""
teaching  schools  education  future  retrofuture  humor  technology  children  learning  history 
april 2008 by robertogreco
Paleo-Future: Connections: AT&T's Vision of the Future (Part 7, 1993)
"Part 7 of the 1993 video Connections: AT&T's Vision of the Future gives us a glimpse of a computer-centered classroom where kids can learn at their own pace, thanks to digital teachers."
education  future  retrofuture  humor  technology  schools  children  learning  history  teaching 
april 2008 by robertogreco
Paleo-Future: The Road Ahead: Future Classroom (1995)
"paleo-future of 1995 is filled with ethnically diverse students academically engaged by high-tech presentations of fellow classmates...teacher brings class to attention by telling them to "get off the net." Every child has diverse array of technology at
future  retrofuture  humor  technology  schools  children  learning  history  teaching  classroom  education  classrooms 
april 2008 by robertogreco
Paleo-Future: Learning in 1999 A.D. (1967)
"Today, we have more from the 1967 film 1999 A.D. This clip shows the way children of the future will learn. The personal computer, audio lectures and computerized testing are demonstrated."
homework  future  retrofuture  humor  technology  schools  children  learning  education  history  teaching 
april 2008 by robertogreco
Paleo-Future: The Answer Machine (1964)
"The paleo-future view of education was exceptionally accurate compared to a lot of other predictions. The homework machine envisioned in 1981 was big, but not altogether wrong."
homework  future  retrofuture  humor  technology  schools  children  learning  teaching  internet  web  online  history  education 
april 2008 by robertogreco
Paleo-Future: Homework in the Future (1981)
"Forget jetpacks, Martian colonies and floating cities. We may have found the most astonishing claim made by anyone of the paleo-future. According to the 1981 book School, Work and Play (World of Tomorrow), in the future, homework will be fun!"
homework  future  retrofuture  humor  technology  schools  children  learning  history  education  teaching 
april 2008 by robertogreco

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