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robertogreco : risd   6

STEAMstudio | Projects
"STEAMstudio is an experimental, project-based course designed and taught collaboratively by students and faculty at Brown University and the Rhode Island School of Design. This course explores strategies for creating blended learning communities where residential students and online students learn and collaborate together."


"This past summer, high school student from across the world, and undergraduate students from Brown and RISD, embarked on an experiment in blended + flipped online/residential learning through the Summer@Brown program. The result is STEAMstudio, a course that introduces students to design principles, presented in the context of STEAM (Science, Technology, Engineering, Art, and Math).

Our "Fictional Tech" project not only provided a foundation in digital fabrication techniques and iterative prototyping, incorporating skill sets such as 3D printing, CAD, Illustrator, Photoshop, sketching, and "looks like" sketch models, it also gave us the opportunity to imagine the contexts for which we were designing. Students were asked to iteratively develop a prototype for a device that did not exist... but could. They were asked to document their process and product (using the STEAMstudio site, Facebook, and Tumblr, integrating native social media into the blended + flipped classroom). Their project deliverables were a final "looks like" prototype and a means of "telling the story", which took a variety of forms ranging from advertisements, to videos, to performances." ]
risd  brownuniversity  steam  stem  projectbasedlearning  highschool  blendedlearning  design  prototyping  designthinking  lcproject  openstudioproject 
may 2015 by robertogreco
"In this climate of economic uncertainty, America is once again turning to innovation as the way to ensure a prosperous future.

Yet innovation remains tightly coupled with Science, Technology, Engineering and Math – the STEM subjects. Art + Design are poised to transform our economy in the 21st century just as science and technology did in the last century.

We need to add Art + Design to the equation — to transform STEM into STEAM.


STEAM is a movement championed by Rhode Island School of Design (RISD) and widely adopted by institutions, corporations and individuals.

The objectives of the STEAM movement are to:

• transform research policy to place Art + Design at the center of STEM
• encourage integration of Art + Design in K–20 education
• influence employers to hire artists and designers to drive innovation"
stem  steam  risd  johnmaeda  art  education  science 
july 2013 by robertogreco
John Maeda Mulls RISD's Backlash Against His Cyber-Style Leadership | Co.Design
"Maeda acknowledges that he now understands social media can only take you so far in redesigning leadership. All those great hopes for leading by blogging, tweeting, & emailing proved inadequate to gritty business of persuading an actual living, breathing constituency to follow his direction…

Maeda has scaled back his blogging. He accepts that big Samsung screens he installed as a way to bring students together digitally, by allowing them to post new work, notices of events, & messages, never caught on. "Technologists believe that if they impose a solution, people will adopt it," he says. "But buy-in can't be bought."

Instead, he says, he's going about leading in old-fashioned way: building relationships one at a time, having coffee w/ faculty, jogging w/ students late at night, offering free pizza as an inducement to get them to show up & talk. These interactions are time-consuming, high-bandwidth, interactive, fiscally expensive for a busy president, & unscalable."
johnmaeda  risd  backlash  2011  learning  leadership  relationships  administration  management  duh  scalability  time  socialmedia  twitter  blogging  meaning  education  highered  highereducation  scale 
may 2011 by robertogreco
electronic computation is invisible: maeda at RISD (tecznotes) {best to read the whole thing, and also the Natalia Ilyin post]
"…post about Maeda’s difficulties at RISD is interesting, but I was particularly struck by broader resonance of this:

"The Medialab is much more random than that. This may help to illuminate why John’s approach is so alien to traditional art students. Paul Rand seems to think it’s John’s engineering background which interferes with his leadership ability at RISD, but I think it’s actually scarier. John’s approach is hands off & experimental. Anything goes. Confusing & startling people is valorized…

…NONE of these artists have managed to broach the basic limitation that electronic computation is invisible. All techno artwork thus far relies on impenetrable microchips which require observer/participants to form abstractions in order to appreciate them. Look how hard it is to teach art students to program…

…once you go back in time & look at a Maeda or PLW project & realize you can’t run their code anymore, the collapsing of reality can be devastating."
johnmaeda  michalmigurski  risd  2011  handsoff  leadership  management  disconnect  medialab  mit  engineering  confusion  experimentation  paulrand  computers  computation  art  electroniccomputation  invisibility  reality  collapsingofreality  administration  learning  change  abstraction  inpenetrability  technology  mitmedialab 
april 2011 by robertogreco
John Maeda at odds with RISD Faculty - natalia ilyin
"Maeda's made so many enemies and done so many wrong-headed things in such a short amount of time that I am reminded once again that IQ and intelligence are not the same thing. He's made many sweeping administrative errors, but it is this that bothers me: he thinks himself more intelligent than those who surround him and those who have gone before him. And since he believes himself more intelligent and advanced than the people that went before him, he assumes that what they believed is not true anymore, is outdated. This is a false syllogism.

John Maeda may think that because he has a smartphone and can process the video he is taking of you (while you are trying to converse with him) through html 5 and make it interact with objects in a cornfield in real time or some such thing, that somehow his vision of what art education is and should be is "more advanced" than that of the rest of the faculty at RISD, but in this thinking he is also mistaken. This logic is roughly equivalent to your saying that you can bake a better cupcake than I can because you use a silicone pan. The recipe and quality of ingredients, the baking time or general talent of the baker seem to have nothing to do with it.

We believed that Maeda could do for us that which we were too lazy to do for ourselves. We wanted him to somehow make what we teach seem new and shiny in the current era, without our really having to do anything about it. But we expected way too much from one man, and we did not understand that his great talent seems to be that of the person who first sees a shiny object in the marketplace and runs to get it. He is the earliest of adopters, the bell-weather of early adopters."
risd  designeducation  design  education  leadership  management  hierarchy  intelligence  interpersonal  johnmaeda  2011  noconfidence  faculty  administration  human  technology  change  highereducation  highered  arts  art 
april 2011 by robertogreco

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