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robertogreco : robertfabricant   3

Connecting
"The 18 minute "Connecting" documentary is an exploration of the future of Interaction Design and User Experience from some of the industry's thought leaders. As the role of software is catapulting forward, Interaction Design is seen to be not only increasing in importance dramatically, but also expected to play a leading role in shaping the coming "Internet of things." Ultimately, when the digital and physical worlds become one, humans along with technology are potentially on the path to becoming a "super organism" capable of influencing and enabling a broad spectrum of new behaviors in the world."
costumerexperience  via:tealtan  video  massimobanzi  blaiseagüerayarcas  youngheejung  helenwalters  lizdanzico  raphaelgrignani  robertfabricant  ericrodenbeck  jonaslöwgren  robertmurdock  andreiherasimchuk  jenniferbove  interactiondesign  design  microsoft  interaction  ui  ux 
december 2012 by robertogreco
Humanitarian Design vs. Design Imperialism: Debate Summary: Change Observer: Design Observer
"Bruce Nussbaum started a firestorm with the question "Is humanitarian design the new imperialism?" — and the conversation has spread through the blogosphere. Here, a digest of essays and related posts on this subject."
brucenussbaum  cameronsinclair  emilypilloton  susanszenasy  jonkolko  avinashrajagopal  robertfabricant  alexsteffen  patrickjames  nitibhan  infini  mariapopova  johnthackara  valeriecasey  davidstairs  timothyogden  shahanasiddiqui  humanitariandesign  design  imperialism  designimperialism  projecth  projecthdesign 
august 2010 by robertogreco
Tools of Engagement: The New Practice of User-Centered Design, by Robert Fabricant - Core77
"We have been operating under the assumption that the primary challenge is to convince businesses to focus on fulfilling user needs with higher quality products, with more meaningful experiences? But what if the 'users' themselves are the problem? ... Our design decisions are just one influence among many, not categorically different, and often not the most effective in motivating the user to achieve their desired aims. ... If we want to impact these ecosystems on a large scale we must increasingly design for social systems, not individual needs. ... Designers can exert tremendous influence by what we choose to (and choose not to) make tangible. ... John Thackara explains, we are "moving away from the idea that we have to make all of these decisions in advance, as designers or engineers. We need to enroll the creativity of our fellow citizens who used to be call consumers.""
robertfabricant  design  culture  behavior  experience  designthinking  usability  ethics  userexperience  ux  frogdesign  engagement  research  user-centered  innovation  diy  johnthackara  community  core77 
july 2009 by robertogreco

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