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The Internet of ghosts « Snarkmarket
""Surfing Napster was a completely unfamiliar feeling, like walking into a giant library filled with the bookcases of strangers. It created a social space that felt (and still feels) unique to the Internet, a space where you’re interacting not with people themselves, or even with avatars of people, but with traces of them. This sensation suffuses the entire Web, but I’ve never seen it remarked on, and I’m curious if you all have."

"I call this the Internet of ghosts. So often online, we interact in ways that are intimate enough to feel significant, but so disconnected they’re essentially mysterious. Sometimes on Napster, you’d begin downloading a file only to see its owner sever the connection. For rarer files, I remember this being every bit as devastating as it must have been for Sam Anderson, watching these shades flit onto his screen and then, without a word, click away."
via:tealtan  socialsoftware  pseudonyms  anonymity  social  discovery  sharing  internet  web  online  del.icio.us  napster  mattthompson  2010 
november 2012 by robertogreco
History, our future - Preoccupations [Thoughtful, link-and-quote-rich post by David Smith on cloud computing and digital archiving]
"I’m no programmer, though decades ago I learned to use Fortran, writing my own program for an A level Biology project, and played with BASIC. Now, I’m playing with a Mac Mini server and a Pegasus R6. I want to know that we can hand on certain things … music, audio, photos, text and, increasingly important, video. History for the future.<br />
<br />
Last Christmas, I was hoping we’d see some development in 2011 around the Mac Mini, though I suspected the game plan was more likely to be centred on the ecosystem that individuals, families and groups weave around multiple Apple devices. There’s room for both and it seems that Apple thinks so, too. I use cloud services a great deal, and this won’t stop as I play with creating our own, centralised repository of music, audio, photos, text and videos. I want our own backup and personally maintained server and store, but I know the cloud offers us so much, too."
cloud  cloudcomputing  icloud  future  history  archives  archiving  computers  digital  2011  davidsmith  memory  persistence  privacy  socialsoftware  mobility  digitallife 
august 2011 by robertogreco
The Never-Ending Story | design mind
Harris: "I think that’s something stories can do—prepare their way of finding meaning in this madness and bringing some order to the chaos.

…creating a space that’s more about slowing down and contemplating and being introspective is a prerequisite for getting people to tell stories that have impact.

…Cow Bird is basically a storytelling platform that people can use to tell stories online using photos, sound maps, timelines, videos, and casts of characters. It’s geared towards long-form narrative…when many different people tell stories, the system automatically finds connections between them and weaves them together into a kind of meta-story…The platform automatically analyzes all the text in your memory, figures out your cast of characters, and connects it to previous stories.

…one of the pieces of this system I’ve been building is that to tell the story you have to dedicate it to somebody, which creates a gift economy of stories."

[via http://twitter.com/frogdesign/status/105785778331852800 via @bobulate]
design  art  writing  storytelling  jonathanharris  cowbird  slow  slowness  multimedia  thisishuge  gamechanging  2011  interviews  classideas  curating  curation  twitter  facebook  longform  meaning  meaningmaking  meaningfulness  self-expression  internet  web  stories  social  socialsoftware  metastory  relationships  connectivism  narrative  memory  memories  soundscapes  soundmaps  timelines  video  gifteconomy 
august 2011 by robertogreco
This Life - A Plugged-in Summer - NYTimes.com
"I concocted a scheme. During weekends this summer, I would pursue the opposite of an unplugged vacation: I would check screens whenever I could. Not in the service of work, but in the service of play. I would crowd-source new ideas for car games and YouTube my picnic recipes. I would test the prevailing wisdom that the Internet spoils all the fun. With back-to-school fast approaching, here’s my report.

For starters, the Web supplied an endless font of trivia and historical tidbits to enliven our days. I learned that a great debate still rages over who was the “Benedict” in eggs Benedict; that ancient mythologists believed fish were so afraid of the ospreys that they turned up their bellies in surrender; and that care packages like the one we sent my nephew at camp had their origins feeding starving Europeans in World War II and initially contained liver loaf and steak and kidneys…"
technology  vacation  brucefeiler  connectivity  twitter  socialsoftware  socialnetworking  handhelds  iphone  ipad  instantgratification  search  crowdsourcing  learning  2011 
august 2011 by robertogreco
Jyri Engeström - Google+ ["As my first post on Google+, I thought I'd posit a stance on anonymity."]
"The reason online social services are winning the day is because they have served the side of freedom in this ongoing struggle. It's this more than anything that makes them so valuable to the human population as a whole. Now that they're growing global in influence and reach, their own mechanisms of self-government must evolve to reflect this. Otherwise they themselves will become the new oppressive regimes.

Social liberty for Mill meant putting limits on the ruler’s power so that he would not be able to use his power on his own wishes and make decisions which could harm society (the platform) itself. In other words, people should have a say in the government’s decisions. What does this mean in the case of online social networks? For starters, listen to your users, explain yourself, and base your decisions on the harm principle, even if it means going against shouts coming from the majority – or your boss."
jyriengestrom  google+  privacy  anonymity  socialsoftware  socialnetworking  socialnetworks 
july 2011 by robertogreco
This is just the beginning – Are you thinking inside out?
"Google+ is both trying to replicate offline social network structures (w/ circles) & build social network structures that are unique to online world (w/ following, & w/ fact that anyone can add anyone to a circle, independent of whether these people have met offline). Is this the best approach? No-one knows…<br />
<br />
…science…most of our behavior is driven by non-conscious brain, not by conscious brain…refutes much of our understanding of how the world works. When we meet people, for first time, or for ten thousandth time, there are far too many signals for the conscious brain to take in, analyze, and compute what to do. So our non-conscious brain does the analysis for us, & delivers a feeling, which determines how we react and how we behave. It’s our non-conscious brain that will be deciding which social network succeeds & which one fails. It’s going to take most, if not all, of our lifetime to figure out what is happening in the non-conscious brain. This is just the beginning."
psychology  socialnetworking  google+  facebook  relationships  pauladams  via:preoccupations  online  socialsoftware  socialnetworks  brain  science  consciousawareness  subconscious  gutfeelings  feelings  instinct  2011 
july 2011 by robertogreco
On firehoses and filters: Part 1 – confused of calcutta
"Ever since then, I’ve been spending time thinking about the hows and whys of filtering information, and have arrived “provisionally” at the following conclusions, my three laws of information filtering:

1. Where possible, avoid filtering “on the way in”; let the brain work out what is valuable and what is not.

2. Always filter “on the way out”: think hard about what you say or write for public consumption: why you share what you share.

3. If you must filter “on the way in”, then make sure the filter is at the edge, the consumer, the receiver, the subscriber, and not at the source or publisher."
jprangaswami  filtering  internet  clayshirky  georgeorwell  aldoushuxley  bravenewworld  1984  jonathanzittrain  elipariser  input  output  flow  socialsoftware  curation  curating  sharing  information  2011 
may 2011 by robertogreco
Tom Hume: Common lies of social software
"I've been mentally collecting "lies of social software"…So far I've come up with these, mainly based on my experiences w/ blogging, Flickr, Twitter & Facebook:

"Your friends are equally important". Dunbar pointed out that we have concentric circles of friends: 5 close ones, 15 acquaintances, 50 rough friends, etc. Yet in my friends lists on Twitter & Facebook, everyone's equal (& usually alphabetical). I like what Path have done around limiting size of your network, & Flickr concept of Family, Friends & Contacts - but what about software for just you & those 5 of your closest? Or for you and your other half?

"Your friends are arranged into discrete groups", w/ a corollary that these groups rarely change…

"You can manage hundreds of friends"…

"Friendship is reciprocal & equal". Some people are more important to me than I am to them, & vice versa; we might not like to face up to this in every day life but it's true nonetheless, & our digital tools don't reflect this…"
socialsoftware  via:preoccupations  dunbar  dunbarnumber  twitter  facebook  flickr  path  blogs  blogging  relationships  nuance  socialnetworking  socialmedia 
april 2011 by robertogreco
Learning Through Digital Media » Using Twitter—But Not in the Classroom: Twitter as a Tool to Expand Classroom Conversation
"What is important from a pedagogical standpoint is not to let these conversations happen only on Twitter. That is, whenever there is a particularly interesting or popular conversation on Twitter, incorporating it into the classroom discussion makes Twitter part of the extended learning process instead of a distinct sphere. When done well, with a group of students who are invested in the class material, this can create an atmosphere whereby students start to understand that the issues being discussed are not limited to the confines of the semester, but rather have importance beyond the classroom."
davidparry  microblogging  teaching  education  pedagogy  digitalmedia  conversation  socialsoftware  socialmedia  cv  learning  twitter  edtech  pln  networkedlearning  2011  davidsilver  tcsnmy 
april 2011 by robertogreco
The Ghetto Called Facebook | John C. Dvorak | PCMag.com
"Facebook is an enclosed, controlled, and manipulated environment for meek, tech losers. It's like a reality TV show—things are kind of real, but they're not."
johndvorak  facebook  aol  socialsoftware  socialnetworking  socialmedia  internet  web  online  2011  closedsystems  markzuckerberg  trainingwheels 
march 2011 by robertogreco
mlkshk
"Easily save images from everywhere on the web. The silly ones, the sweet ones, the cool ones, and the gross ones—then share them with your friends and family. Join groups of other people who like the same silly and cool stuff you do and contribute your own.

We're slowly adding people daily, so please put your name on the list and we'll let you know when we have an open spot."
images  sharing  photography  socialsoftware  socialnetworking  mlkshk  services  onlinetoolkit 
february 2011 by robertogreco
Bagcheck | What are you using for your favorite activities?
"Whether it's cooking, photography, parenting, or sports —we all have a set of favorite items for doing what we love. Bagcheck is a fun and easy way to share lists of these items with people you know or share interests with."
social  sharing  collections  packaging  notsurewhatthisisgoodfor  socialsoftware  socialnetworking 
february 2011 by robertogreco
The Inside Story of How Facebook Responded to Tunisian Hacks - Alexis Madrigal - Technology - The Atlantic
"Does Facebook have to go the extra mile to support activists? …preliminary work has been done to create a special complaint reporting process for NGOs & other activists…

…certainly don't seem to be under any obligations to provide special treatment. But if Facebook really is becoming the public sphere—& wants to remain central to people's real sociopolitically embedded lives—maybe they're going to have to think beyond the situational technical fix. Facebook needs to own its position as a part of The Way the World Works & provide protections for political speech & actors.

…protests & overthrow of Ben Ali were just beginning of story. Hopes are high, but…so many times in global south, exit of one corrupt dictator usually means entrance of another. To avoid that fate, politically active Tunisians will be using all of tools at disposal, including & maybe especially, Facebook. In fact, Rim said, it's already being used to debate how to create a new government & a better Tunisia."
facebook  security  privacy  tunisia  2011  alexismadrigal  internet  politics  socialsoftware  socialnetworking  activism 
january 2011 by robertogreco
Urbanscale | Design for networked cities and citizens
"This is the challenge we've taken up. Urbanscale is a practice committed to applying the toolkit and mindset of interaction design to the specific problems of cities. Through the design of products, services, interfaces and spatial interventions, our work aims to make cities easier to understand, more pleasant to use and more responsive to the desires of their inhabitants and other users. We hope you join us in the coming weeks and years, as we explore the abundant possibilities presented by a world of networked cities and citizens."
design  urban  socialsoftware  opencities  startup  adamgreenfield  urbancomputing  urbanism  networkedurbanism  ubicomp  networkedcities  cities 
december 2010 by robertogreco
Unlink Your Feeds - There’s a better way.
"I have a vision of a new social networking paradigm. Handcrafted social networks.

I imagine a world where people take each network for what it is and participate (or not) on those terms. Instead of a firehose slurry of everything buckets, I imagine separate streams of purified whatever-it-is-each-service-does. I envision users that post when they’re inspired & don’t mind skipping a few days if nothing particularly interesting comes up…

I imagine people taking the extra 10 seconds to reformat a post for each service if the message is so relevant and important that it needs to show up more than once. I imagine being able to choose who I follow and what subset of their postings I get with a high degree of granularity.

There may come a day when this vision gets implemented on the server side. When all the social networks give me fine grain control for hiding subsets of the updates sent out by my contacts. But until that day comes, it’s gotta be solved on the client side."
lifestream  cv  distributed  socialnetworking  socialmedia  socialnetworks  socialsoftware  timmaly  formatting  context  del.icio.us  twitter  tumblr  vimeo  flickr  etiquette  howto  internet  web  online  tutorials  utopia 
december 2010 by robertogreco
Marginal Revolution - hacking education
"I see the wheel being reinvented by each new player in the space…education is yet to be disrupted or revolutionized by any of them. The "coming revolution" in education seems, so far, to be marginal at best.<br />
<br />
Why?<br />
<br />
In my opinion, it is this. The only sustainable marketplace for educational entrepreneurs to sell their wares is within the established (& largely broken) education system. They are dependent & subservient to the system they seek to revolutionize. No one can take a big bite out of the problem, because if they agitate the system too much they will get turned down & turned off by the edu powers that be. So, they nibble at the problem, bringing small & marginal improvements to lay at the feet of their master.<br />
<br />
Until there is a new system (maybe charters, maybe online schools, maybe something else) that will embrace & help to sustain fast & large innovation I anticipate that we will see more & more…of the same innovations inch the current education system forward."
change  education  systems  reform  socialsoftware  technology  stasis  markets  edupowers  edupreneurs 
november 2010 by robertogreco
Future Perfect » Impartial Encounters
"Summary: the tools to help us negotiate today’s (heavily loaded notion of) impartiality is going to be further eroded by our, our participants and other peoples ability to pull an additional layer of information into social situations – before you or they initiate an interaction. For some it will be about pulling up a Facebook profile, other’s will prefer looking up sexual preferences or tax brackets, and for the researcher out in the field – what you’ve published and where, professionally or otherwise.

Sure all of this information can be pulled up one way or another today. And sure if you’ve been researching the digital realm the link-back to your online you(s) is something that you’ve been dealing with for a while. The significant shift comes from those out in the field – whether journalists, researchers or spooks, and the most significant impact will be in environments where there the consequences lie at the extremes."
impartiality  bias  journalism  background  facebook  socialsoftware  research  information  online  web  impartialencounters  perspective  thereisnoblankslate  thereisnofreshstart 
october 2010 by robertogreco
Urgent Evoke » What Went Right, What Went Wrong: Lessons from Season 1 of EVOKE.
"2. We focused on real, intrinsic motivation & real activity. We didn’t adopt a “sugar with the medicine” approach. The rewards weren’t artificial; the rewards were to learn world-changing ideas and to be creative and to master social innovation skills. & we didn’t do simulation or virtual worlds. We linked real-world stories & efforts with online interaction & feedback.
janemcgonigal  evoke  design  socialgaming  social  socialmedia  socialsoftware  gamedesign  gaming  strategy  intrinsicmotivation  facebook  reflection  games  feedback 
july 2010 by robertogreco
From the Desk of David Pogue - Q and A - Rumors, Cyberbullying and Anonymity - NYTimes.com
"I think almost no emphasis is being put on giving kids the skills that they need to sort credible from non-credible information. Schools have to wake up and have to give those skills to our kids. It's the critical thinking skill of the 21st century that they're going to need, sorting credible from not credible information. And I think we're asleep at the switch."
criticalthinking  teaching  schools  tcsnmy  reliability  crapdetection  cyberbullying  socialmedia  socialsoftware  rumors  twitter  facebook  craigslist  johnpalfrey  technology  online  web  internet  anonymity  privacy  davidpogue 
july 2010 by robertogreco
CureTogether
"CureTogether helps people anonymously track and compare health data, to better understand their bodies, make more informed treatment decisions and contribute data to research."
activism  crowdsourcing  healthcare  medicine  opensource  education  health  curetogether  diagnosis  ehealth  aggregator  collaboration  community  socialsoftware  statistics  visualization  socialnetworking  tracking  research  patients  data 
july 2010 by robertogreco
Facebook and the Enterprise: Part 5: Knowledge Management – confused of calcutta
"Knowledge management is not really about content, it is about creating an environment where learning takes place. Maybe we spend too much time trying to create an environment where teaching takes place, rather than focus on learning."

[This + part 6 + http://bit.ly/b04OaH have me thinking about Tumblr and other online tools at TCSNMY, and how we use it to learn, model, and observe.]
knowledgemanagement  2007  jprangaswami  collaboration  learning  lifelonglearning  socialnetworking  facebook  knowledge  social  sharing  bookmarking  socialsoftware  tcsnmy  progressive  mentoring  time-shifted  place-shifted  searchability  archivability  retrievability  retrieval  search  transparency  mentorships  mentors  teaching  unschooling  deschooling  learningbydoing  letmeshowyou  modeling  lcproject  online  internet  web  hierarchy  experience  enterprise  business  organizations  leadership  management  administration  toshare  topost  mentorship 
july 2010 by robertogreco
Noticed - College Applicants Hide Behind Facebook Aliases - NYTimes.com
"For high school students concerned with college acceptance, Facebook presents a challenge. It encourages making public every thought and every photo, an opportunity for posturing and bravado nearly irresistible to teenagers. But this impulse for display clashes with the need to appear circumspect and presentable to college admissions agents, who some high school guidance counselors have warned are likely vetting applicants by trolling the Web...

Occasionally, he said, clients report that in their encounters with college admissions agents, “things are known about them that could only be found on their Facebook page.”

Charlotte Kaye, who went to the Brearley School in Manhattan, did not take any chances. To avoid detection, Ms. Kaye, now a freshman at Colorado College in Colorado Springs, said she and others began changing their names on Facebook beginning in their junior year of high school."
facebook  identity  admissions  socialnetworking  names  online  privacy  education  internet  socialsoftware  colleges  universities  naming 
april 2010 by robertogreco
russell davies: not playful
"don't like...these new social, interacting-w/-real-people games...[they're not] bad, just not for me. & I'm not that special, so I bet they don't appeal to some other people...might be worth thinking about. Because...seems to be some consensus that more social = better & I'm not sure that's true...I don't like meeting people I don't [know]. That's why web has been such joy, I've been able to 'meet' people & get to know something of them before I really meet them...Which means I find many of efforts of social & pervasive gamers scary. Werewolf seems to be codification & enforcement of all horrible about dinner party...lots of my favorite games are only slightly social...why I'm drawn towards idea of 'pretending apps' - not about imposing rules, [but] suggesting context...you can play them in your own head...[they're] Social Toys...toys because they're for playing w/, not in...social because they're connected & you can play in a shared context. But it's your play, in your head."
russelldavies  play  pretending  immersion  gamedesign  cv  shyness  web  online  social  socialsoftware  games  toys  2010  allsorts  playful  gaming  interactive  contemplative  imagination  creativity 
april 2010 by robertogreco
My back pages: Whatever happened to serendipity? « Adam Greenfield’s Speedbird
"That is, the records weren’t RFID-tagged, GPS-traced, search-engine-indexed, metadata-enhanced & rated by 100s of prior users. You couldn’t simply be struck by a taste for thrash as you were walking down the street, key in a request and have the answer served to you in milliseconds, complete with map. These tenuous trails to knowledge were something one acquired by happenstance, nurtured through their contingency, cursed in their failure & cherished when they finally came good.
2003  blogging  cities  communications  everyware  serendipity  moblogging  culture  design  future  place  meaning  adamgreenfield  technology  tagging  interaction  information  mobile  ubicomp  socialsoftware 
april 2010 by robertogreco
Ushahidi :: Crowdsourcing Crisis Information (FOSS)
"Our goal is to create a platform that any person or organization can use to set up their own way to collect and visualize information. The core platform will allow for plug-in and extensions so that it can be customized for different locales and needs. The beta version platform is now available as an open source application that others can download for free, implement and use to bring awareness to crisis situations or other events in their own locales, it is also continually being improved tested with various partners primarily in Kenya. Organizations can also use the tool for internal monitoring or visualization purposes.
activism  humanrights  visualization  opensource  violence  socialsoftware  maps  mapping  googlemaps  disaster  crowdsourcing  kenya  crisis  ushahidi  sms  foss  via:preoccupations 
april 2010 by robertogreco
"Making Sense of Privacy and Publicity"
"Fundamentally, privacy is about having control over how information flows. It's about being able to understand the social setting in order to behave appropriately. To do so, people must trust their interpretation of the context, including the people in the room and the architecture that defines the setting. When they feel as though control has been taken away from them or when they lack the control they need to do the right thing, they scream privacy foul."
danahboyd  facebook  google  identity  googlebuzz  privacy  security  socialmedia  socialsoftware 
march 2010 by robertogreco
apophenia » ChatRoulette, from my perspective [See also: http://www.zephoria.org/thoughts/archives/2010/02/21/chatroulette-by-sarita-yardi.html]
"So I’m still not sure what to say except that I feel this weighted sense of Le Sigh. The same mix of depression and exhaustion I felt this morning when I was playing peek-a-boo with a smily child in an airport and her parents whisked her away, glaring at me as though I was the devil incarnate. I realize that many parents think that they’re doing good by their kids when they choose to limit their exposure to the randomness of the world, but it just makes me deeply deeply sad. And so I simultaneously am amused by ChatRoulette and depressed because I realize that so many folks would prefer to keep themselves and their teens/college-aged-kids sheltered rather than giving them a way of thinking about systems like this and teaching them to walk away when things get weird. And this deserves a Le Sigh Royale." [See also this comment: http://www.zephoria.org/thoughts/archives/2010/02/21/chatroulette-from-my-perspective.html#comment-21950]
chatroulette  technology  danahboyd  socialsoftware  2010  socialnetworking  yeoldeinternet  interaction  youth  privacy  communication  web  safety  overprotectiveparenting  parenting  culture  internet  teens  socialmedia 
february 2010 by robertogreco
How to say stupid things about social media | Cory Doctorow | Technology | guardian.co.uk
"Here are some suggested things to say if you want to sound like an idiot when you talk about social media: [1] It's inconsequential – most of the verbiage on Twitter, Facebook & the like is banal blather...Criticizing the "banality" of Facebook conversation is as trite and ignorant as criticising people who talk about the weather. ... [2] It is ugly – MySpace is a graphic designer's worst nightmare. The word you're looking for isn't "ugly", it's "vernacular"...[3] It is ephemeral – Facebook will blow over in a year & something else will be along. Totally correct, but this is a feature, not a bug...There are plenty of things to worry about when it comes to social media. They are Skinner boxes designed to condition us to undervalue our privacy and to disclose personal information. They have opaque governance structures. They are walled gardens that violate the innovative spirit of the internet. But to deride them for being social, experimental & personal is to sound like a total fool."
corydoctorow  facebook  twitter  behavior  socialnetworking  myspace  criticism  design  culture  newmedia  internet  socialmedia  social  media  socialsoftware  critique  trends  web2.0  phatic  communication 
january 2010 by robertogreco
Social Media Classroom
"Welcome to the Social Media Classroom and Collaboratory. It’s all free, as in both “freedom of speech” and “almost totally free beer.” We invite you to build on what we’ve started to create more free value. The Social Media Classroom (we’ll call it SMC) includes a free and open-source (Drupal-based) web service that provides teachers and learners with an integrated set of social media that each course can use for its own purposes—integrated forum, blog, comment, wiki, chat, social bookmarking, RSS, microblogging, widgets , and video commenting are the first set of tools. The Classroom also includes curricular material: syllabi, lesson plans, resource repositories, screencasts and videos. The Collaboratory (or Colab), is what we call just the web service part of it. Educators are encouraged to use the Colab and SMB materials freely, and we host your Colab communities if you don’t want to install your own. (See this for an explanation of who “we” are)."
education  learning  technology  internet  teaching  opensource  socialnetworking  socialsoftware  socialmedia  socialmediaclassroom  drupal  schools  classroom  free  media  elearning  e-learning  web2.0  collaboration  tools  blogging  community  classrooms 
december 2009 by robertogreco
BBC News - Children who use technology are 'better writers'
"Children who blog, text or use social networking websites are more confident about their writing skills, according to the National Literacy Trust."

[Report here: http://www.literacytrust.org.uk/research/writing_survey_2009.html ]
education  learning  technology  socialsoftware  children  socialnetworking  culture  writing  language  languagearts  edtech  socialmedia  blogging  english  curriculum  research  blogs  twitter  literacy  internet  tcsnmy 
december 2009 by robertogreco
"Do you See What I See?: Visibility of Practices through Social Media"
"Just because we have the ability to see does not mean that we're actually looking. And often, as in this case, we aren't looking when people need us the most...When should we be looking? Not looking to judge or manipulate, but looking to learn, support, or evolve? Shouldn't we be looking for the at-risk kids who are in trouble? Shouldn't we be willing to see their stories, their pain, their hurt? So that we can help them? Shouldn't we be looking to see the world more broadly? Shouldn't we be willing to see in order to learn and transform the society we live in? This is the essence of what Jane Jacobs called "eyes on the street"...One of the reasons why people fear the technologies we make are because they make thing visible that we don't like...bullying and harassment that happens everyday... So they blame the technology for making what has always been there more visible...we should be informed so that we can make change that we want to see in this world."
danahboyd  socialnetworking  socialsoftware  socialnetworks  privacy  facebook  visibility  participation  socialmedia  socialjustice  society  internet  public  2009  seeing  tcsnmy  technology  parenting  schools  engagement  citizenship 
december 2009 by robertogreco
Relevant History: On "Growing Up on Facebook"
"This also connects with an excellent William Deresiewicz essay about social media's erosion of solitude-- which in our pop psychology moments we tend to equate with loneliness and want to banish, but which serves a tremendous psychic need. Humans are social creatures who seem to grow in equal parts through being with others and learning to be on their own-- my children are currently both going through a phase in which they spend a non-trivial amount of time in their rooms-- and Deresciewicz argues that solitude offers a chance (as Orenstein puts it) "to establish distance from their former selves, to clear space for introspection and transformation.""
loneliness  children  society  facebook  online  socialsoftware  solitude 
november 2009 by robertogreco
The Inbox, Part Two: Facebook Has An Ambient Awareness Problem - John Battelle's Searchblog
"In short, Facebook is not a network driven by ambient awareness, it's more batch mode driven. And I have come to this startingly obvious conclusion: Social networks driven by ambient awareness will win. And, by the way, so will search solutions that can deal with ambient awareness - AdSense ain't there (yet - more on that in later posts, but that is a big big deal)."
facebook  socialmedia  ambientawareness  future  twitter  socialnetworking  email  socialsoftware 
november 2009 by robertogreco
Games have rules (Phil Gyford’s website)
"So, while I initially thought the points were a good incentive, maybe they’re not helping. Or maybe I’m just odd and don’t like competition being introduced into something that should be friendly and social. It doesn’t feel polite. Or maybe I’d be happier if there were more standard rules and some way — peer pressure alone? — to enforce them."
gamedesign  foursquare  games  play  competition  fun  socialsoftware  maps  rules  motivation 
october 2009 by robertogreco
Urban Architects
"Services like Twitter, Foursquare, and Outside.in are changing the way I use the city and I am certain they are changing the way many of us use the cities we live in. And we are just at the very beginning. Think about what happens when we get true augmented reality services on our phones. Think about what happens when we get real social networking services on our phones. Think about what happens when we get new interfaces on our phones that don't require us to be looking down and typing when we we are out and about.

This is an area, the intersection between mobile, local, and urban life, that we are particularly excited about. You can see it in our portfolio and you'll be seeing more of it soon. If you are working in this area, please come talk to us."
urbanplanning  fredwilson  ubicomp  urban  socialsoftware  socialmedia  geography  geolocation  architecture  twitter  outside.in  fours  planning  mobile  cities  socialnetworking  gaming 
september 2009 by robertogreco
apophenia: Twitter is for friends; Facebook is everybody
"My guess is that if Twitter does take off among teens and Dylan's friends feel pressured to let peers and parents and everyone else follow them, the same problem will arise and Twitter will become public in the same sense as Facebook. This of course raises a critical question: will teens continue to be passionate about systems that become "public" (to all that matter) simply because there's social pressure to connect to "everyone"?"
socialsoftware  socialnetworking  twitter  youth  teens  danahboyd  facebook  socialmedia  privacy  groupsize  saturation 
june 2009 by robertogreco
Vodafone | receiver » Blog Archive » Ambient Intimacy
"So, all of this is leading us to the 'why bother?' of ambient intimacy. Why do we bother participating in this kind of communication with others and why do we bother to keep track of others in our social network, or even have a social network at all? The following is a list that I first saw in Tom Coates' excellent presentation on social software. It shows four key reasons why people participate in on-line communities. I think it's pretty self explanatory and it works really well when you think about why we've participated in methods of communicating with each other, right from back when we were picking fleas, through to now, when we check our phones for messages from Twitter:

1. anticipated reciprocity
2. reputation
3. sense of efficacy
4. identification with a group"
lisareichelt  ambientintimacy  twitter  connectivity  infooverload  online  socialsoftware  socialnetworks  technology  tomcoates  community  reputation  identity 
june 2009 by robertogreco
Kickstarter
"Kickstarter is a funding platform for artists, designers, filmmakers, musicians, journalists, inventors, bloggers, explorers..."
glvo  funding  fundraising  art  creativity  design  entrepreneurship  crowdsourcing  vc  socialsoftware  money  networking  community  music  projects  kickstarter 
june 2009 by robertogreco
"Living and Learning with Social Media"
“it's important to realize that most teens are engaging with social media without any deep understanding of the underlying dynamics or structure. Just because they understand how to use the technology doesn't mean that they understand the information ecology that surrounds it. Most teens don't have the scaffolding for thinking about their information practices. ... because young folks pick up a technology before you do doesn't inherently mean that they understand it better than you do. Or that they have a way of putting it into context. What they're doing is not inherently more sophisticated – it's simply different. They're coming of age in a culture where these structures are just a given. They take them for granted. And they repurpose them to meet their needs. But they don't necessarily think about them. Educators have a critical role when it comes to helping youth navigate social media. You can help them understand how to make sense of what they're seeing.”
danahboyd  digitalnatives  tcsnmy  socialnetworking  socialnetworks  socialsoftware  youth  teens  online  web  education  learning  teaching  socialmedia  facebook  privacy  myspace  networks  research 
may 2009 by robertogreco
Caterina.net: Hunch!
"Look. Decision-making is difficult, and decisions have to be made constantly. What should I be for Halloween? Do I need a Porsche? Does my hipster facial hair make me look stupid? Is Phoenix a good place to retire? Whom should I vote for? What toe ring should I buy?
caterinafake  hunch  decisionmaking  socialsoftware  socialnetworking  decisions  crowdsourcing 
march 2009 by robertogreco
Thanks for the Add. Now Help Me with My Homework - News Features & Releases
"If teachers are going to successfully build those connections, Greenhow suggests, they must take a page from social networking sites themselves and allow student to take an active part in the discussion. "The more we understand about what motivates and engages youth to use these technologies in their everyday lives," she says, "the more we will be able to build on what they are learning in school, so they are developing the 21st century competencies that we value, and colearning or coconstructing their own educational experience.""
teaching  schools  online  internet  socialnetworking  edtech  socialsoftware  facebook  research  literacy  networking  learning  education  socialmedia 
march 2009 by robertogreco
Weblogg-ed » The “Added Value of Networking”
"Look, I know it’s starting to sound like a broken blog-ord around here, but this really is the only way to put it: The world is changing because of social web technologies. Our kids are using them. No one is teaching them how to use them to their full learning potential, and ultimately, as teachers and learners, that’s our responsibility. To do that, we need to be able to learn in these contexts for ourselves."
willrichardson  socialnetworking  socialsoftware  facebook  teaching  writing  literacy  networks  ict  schools  curriculum  modeling 
march 2009 by robertogreco
busuu.com | the language learning community | Learn Spanish, Learn German, Learn French
"Connect with native speakers and learn directly from other members of the busuu.com community! Be completely flexible and learn only what you really need! Have fun by experiencing a new way of learning languages and forget those boring grammar books!"
languages  learning  english  spanish  french  german  socialnetworking  community  socialsoftware  education 
march 2009 by robertogreco
DIYtraffic realtime traffic alerts | DIYcity
"DIYtraffic - realtime alerts on traffic problems, easily configurable for any city or town."
traffic  twitter  ubicomp  diy  local  socialsoftware  tools  opendata  alerts 
march 2009 by robertogreco
The size of social networks | Primates on Facebook | The Economist
"average number of “friends” in a Facebook network is 120, consistent with Dr Dunbar’s hypothesis ... But the range is large, and some people have networks numbering more than 500 ... What also struck Dr Marlow, however, was that the number of people on an individual’s friend list with whom he (or she) frequently interacts is remarkably small and stable. The more “active” or intimate the interaction, the smaller and more stable the group. ... What mainly goes up ... is not the core network but the number of casual contacts that people track more passively. This corroborates Dr Marsden’s ideas about core networks, since even those Facebook users with the most friends communicate only with a relatively small number of them"
via:preoccupations  socialnetworks  dunbarnumber  psychology  socialnetworking  facebook  sociology  anthropology  analytics  dunbar  socialmedia  networking  socialsoftware  culture  internet  social  web  community  networks  people 
february 2009 by robertogreco
WikiMatrix - Compare them all
"Find the Wikis that match your personal needs: Just answer a few questions in the Wiki Choice Wizard or create a customized Search. Compare the Wikis of your choice in a comfortable side-by-side table. Just select them on the left and click the button. Use the forum to talk to other Wiki users, ask questions and discuss everything Wiki. Or find professional support in the Consultant Marketplace. Add your own Engine to the Matrix or share your knowledge about Wikis in WikiMatrix's Documentation Wiki."
wikis  comparison  socialsoftware  collaboration  onlinetoolkit  analysis  wikimatrix  reference 
february 2009 by robertogreco
The Demon-Haunted World
"I want to talk about cities, and “practical city magic” City Magic is a phrase I use a lot - I have a whole bunch of things tagged with ‘City Magic’ on delicious. Where next? It comes from a comic book I love called “The Invisibles” by Grant Morrison... Where next?"
mattjones  technology  ubicomp  everyware  psychogeography  urbancomputing  architecture  urban  cities  geography  local  location-based  location-aware  culture  infrastructure  archigram  presentation  2009  talk  webstock  gamechanging  future  pivotalmoments  mobile  phones  architects  design  history  networks  socialsoftware  situationist  botanicalls  behavior  environment  sustainability  exploration  urbanism  landscape  awareness  nuagevert  bignow  longhere 
february 2009 by robertogreco
Exporting the past into the future, or, “The Possibility Jelly lives on the hypersurface of the present” « Magical Nihilism
"I’m still convinced that hereish-and-soonish/thereish-and-thenish are the grain we need to be exploring rather than just connecting a network of the pulsing ‘blue-dot’."
location  locative  location-based  geolocation  dopplr  serendipity  spacetime  precision  gps  design  space  socialsoftware  interaction  mattjones  fireeagle  place  time  latitude  herish  nowish  future  past  present  hereandnow 
february 2009 by robertogreco
Facebook's New Terms Of Service: "We Can Do Anything We Want With Your Content. Forever."
"Facebook's terms of service (TOS) used to say that when you closed an account on their network, any rights they claimed to the original content you uploaded would expire. Not anymore.
facebook  internet  socialnetworking  socialmedia  socialsoftware  security  ethics  rights  legal  2009  consumerist  copyright  content  privacy  via:crystaltips 
february 2009 by robertogreco
WikiDashboard - Providing social transparency to Wikipedia
"The idea is that if we provide social transparency and enable attribution of work to individual workers in Wikipedia, then this will eventually result in increased credibility and trust in the page content, and therefore higher levels of trust in Wikipedia." ... "While tongue-in-cheek, it brings up a valid point. Because the information is out there for anyone to examine and to question, incorrect information can be fixed and two disputed points of view can be listed side-by-side. In fact, this is precisely the academic process for ascertaining the truth. Scholars publish papers so that theories can be put forth and debated, facts can be examined, and ideas challenged. Without publication and without social transparency of attribution of ideas and facts to individual researchers, there would be no scientific progress."
tcsnmy  wikipedia  transparency  collaboration  wikis  complexity  authority  visualization  networking  socialsoftware  analysis  wikidashboard  reference  research  credibility 
february 2009 by robertogreco
Psychogeography - Wikipedia
"Psychogeography was defined in 1955 by Guy Debord as the "the study of the precise laws and specific effects of the geographical environment, consciously organized or not, on the emotions and behavior of individuals."[1] Another definition is "a whole toy box full of playful, inventive strategies for exploring cities...just about anything that takes pedestrians off their predictable paths and jolts them into a new awareness of the urban landscape."[2] The most important of these strategies is the dérive."
psychogeography  situationist  cities  urban  urbanism  psychology  geography  place  maps  mapping  walking  socialsoftware  architecture  art  culture  community  collaboration  philosophy  guydebord  derive  flaneur  dérive 
february 2009 by robertogreco
Taken Out of Context: American Teen Sociality in Networked Public by Danah Boyd [.pdf]
"My analysis centers on how social network sites can be understood as networked publics which are simultaneously (1) the space constructed through networked technologies and (2) the imagined community that emerges as a result of the intersection of people, technology, and practice. Networked publics support many of the same practices as unmediated publics, but their structural differences often inflect practices in unique ways. Four properties—persistence, searchability, replicability, and scalability—and three dynamics—invisible audiences, collapsed contexts, and the blurring of public and private—are examined and woven throughout the discussion."
danahboyd  thesis  teens  sociology  youth  socialnetworking  facebook  anthropology  myspace  socialmedia  communication  technology  internet  socialnetworks  networks  community  research  socialsoftware  identity  filetype:pdf  media:document 
january 2009 by robertogreco
DIYcity
"Twitter bots, aggregators, social software, mobile apps - we use these things more and more in our daily routines to make our lives better. But can we also use them to remake our cities altogether? How can these technologies be applied to transform urban spaces, changing them from the centralized, hard-coded things they are today into finely-tuned, fluid, user-operated systems that are efficient, sustainable and fit for life in the 21st century? DIYcity is a place where people figure these things out by actually building and launching applications that address the problems around them."
cities  diy  urbanism  ubicomp  everyware  planning  nyc  sanfrancisco  infrastructure  sustainability  applications  location  activism  socialsoftware  transportation  technology  design  tools  urban  community  maps  mapping  data 
january 2009 by robertogreco
Homophily in Social Software - O'Reilly Radar
"The Washington Post has a brief article called "Why Everyone You Know Thinks The Same As You". In short, you hang out with people who are like you, a phenomenon known as homophily. This happens online, and indeed the Internet can lower the costs of finding people like you. But homophily raises the question for social software designers of how much they should encourage homophily and how much they want to mix it up."
homophily  socialnetworking  via:adamgreenfield  socialsoftware  browsing  serendipity 
december 2008 by robertogreco
Pixelpipe - Free your media, upload and share anywhere
"Liberate your media with Pixelpipe and get your content out to your favorite social network, photo/video and blog service. We support popular destinations and provide a number of applications to free your media from your desktop and mobile."
onlinetoolkit  aggregator  microblogging  pixelpipe  hosting  storage  sharing  software  media  tools  socialsoftware  socialnetworking  photography  video  online 
october 2008 by robertogreco
PhotoSwap
"Looking at something worth taking a picture of ? Use PhotoSwap and send your picture immediately to another randomly-selected PhotoSwap user. In exchange you'll get his.
photography  mobile  iphone  applications  socialsoftware  socialnetworking  random  csiap  ios 
october 2008 by robertogreco
Nasty as they wanna be? Policing Flickr.com
"In this sense, Champ doesn't just shepherd along the Flickr ethos; she's a larger advocate of intelligent growth in an often chaotic zone. "People become disassociated from one another online. The computer somehow nullifies the social contract," she says. In other words, people sometimes go nuts amid the anonymity of the Internet."
heatherchamp  communication  management  people  socialnetworking  society  flickr  moderation  communities  communitymanagement  community  socialsoftware  internet  culture  online  web  commenting 
october 2008 by robertogreco
Shirky: Situated Software
"We've been killing conversations about software with "That won't scale" for so long we've forgotten that scaling problems aren't inherently fatal. The N-squared problem is only a problem if N is large, and in social situations, N is usually not large. A reading group works better with 5 members than 15; a seminar works better with 15 than 25, much less 50, and so on. This in turn gives software form-fit to a particular group a number of desirable characteristics -- it's cheaper and faster to build, has fewer issues of scalability, and likelier uptake by its target users. It also has several obvious downsides, including less likelihood of use outside its original environment, greater brittleness if it is later called on to handle larger groups, and a potentially shorter lifespan."
via:blackbeltjones  clayshirky  situated  situatedsoftware  scalability  software  community  socialsoftware  socialnetworking  longtail  technology  culture  internet  philosophy  innovation  bignow  longhere  programming  design  social  web  scale  scaling 
september 2008 by robertogreco
Fake following
"This is a little bit genius. One of the new features of FriendFeed (a Twitter-like thingie) is "fake following". That means you can friend someone but you don't see their updates. That way, it appears that you're paying attention to them when you're really not. Just like everyone does all the time in real life to maintain their sanity. Rex calls it "most important feature in the history of social networks" and I'm inclined to agree. It's one of the few new social features I've seen that makes being online buddies with someone manageable and doesn't just make being social a game or competition."
socialnetworking  socialnetworks  socialsoftware  friendfeed  kottke  flow  infooverload  culture  interaction  technology  twitter  feeds  news  rss 
august 2008 by robertogreco
The Nation - The Wiki-Way to the Nomination - NYTimes.com
"But at the same time, Mr. Obama’s notion of persistent improvement, both of himself and of his country, reflects something newer — the collaborative, decentralized principles behind Net projects like Wikipedia and the “free and open-source software” movement. The qualities he cited to Time to describe his campaign — “openness and transparency and participation” — were ones he said “merged perfectly” with the Internet. And they may well be the qualities that make him the first real “wiki-candidate.”"
barackobama  yochaibenkler  wiki  wikipedia  twitter  power  socialnetworking  selfimprovement  change  us  future  elections  2008  collaborative  socialsoftware  socialmedia  internet  web  via:hrheingold 
august 2008 by robertogreco
Lifecycle of Emergence
"Networks are the only form of organization used by living systems on this planet. These networks result from self-organization, where individuals or species recognize their interdependence and organize in ways that support the diversity and viability of all. Networks create the conditions for emergence, which is how Life changes.... In nature, change never happens as a result of top-down, pre-conceived strategic plans, or from the mandate of any single individual or boss. Change begins as local actions spring up simultaneously in many different areas. If these changes remain disconnected, nothing happens beyond each locale. However, when they become connected, local actions can emerge as a powerful system with influence at a more global or comprehensive level."

[via: http://www.downes.ca/cgi-bin/page.cgi?post=45684 ]
nature  networks  administration  leadership  management  power  control  community  collaboration  socialnetworking  activism  networking  socialsoftware  hierarcy  strategicplanning 
august 2008 by robertogreco
Infovore » Playing Together: What Games Can Learn from Social Software
"And what do you discover about Nike+? You discover there’s a metagame to it. People start syncing late - filling up their run data and then only syncing at the last minute - to disguise how much they’re doing. They mess around! Nike+ is ticking so many of our boxes: it’s asynchronous; it’s designed perhaps best for small groups; it turns running into a social object, putting it online. It’s a really great example of future for social play. And it goes where I am: it’s a game that I don’t have to learn how to play. I already know how to run"
via:blackbeltjones  gamedesign  games  play  videogames  gaming  nike+  running  socialsoftware  socialobjects  socialmedia  tomarmitage  psychology  software  design  culture  interactiondesign 
august 2008 by robertogreco
Creepy Treehouse Effect: Twitter & Facebook Suck When They're Required by Your Professor ~ Stephen's Web ~ by Stephen Downes
"As usual, it seems to me, the essential issue here is ownership. "A research exercise ... has just revealed, amazingly, that students want to be left alone. Their message to the trendy academics is: 'Get out of MySpace!'" So, what to do? "A better approach to education is the idea of a Personal Learning Environment (PLE) - which [students] can invite the professor into when they feel comfortable doing so."
stephendownes  ples  twitter  myspace  colleges  universities  teaching  students  learning  education  social  socialsoftware  socialnetworks  facebook 
august 2008 by robertogreco
Eric Nehrlich, Unrepentant Generalist [quote is from this post: http://www.nehrlich.com/blog/2008/04/07/introductions/]
"My being a generalist is partially aptitude (I learn fast so I can pick up new ideas quickly, and I have enough mental models that adding more is easy), partially limitations (I don’t have the focus necessary to dive deep into a subject for five years, as I found when I tried to be a grad student), and partially interest (I like talking about everything). The phrase “Unrepentant Generalist” is a reminder to myself to glory in rejecting specialization, and to explore where this generalist path leads. I use this blog to help trace that path, recording my thoughts on everything from cognition to community to conversation to design to management to media to philosophy to politics to stories." via: http://creativegeneralist.blogspot.com/2008/08/unrepentant.html [see that post for pointers to a few more at this blog]
generalists  blogs  management  cv  socialsoftware  productivity 
august 2008 by robertogreco
LibraryThing | Catalog your books online
"Enter what you're reading or your whole library—it's an easy, library-quality catalog. LibraryThing also connects you with people who read the same things."
books  onlinetoolkit  learning  discussion  cataloging  librarything  socialsoftware  collaboration  socialnetworking  libraries  catalog  folksonomy  organization  tagging  tags  database  reading  community  social  online  literature  web 
july 2008 by robertogreco
Throwing Sheep · Where We Started, Where We’ve Arrived, Where We’re Heading
"With a new generation of young people completely at ease with virtual social interaction moving into the workforce, it didn’t take tremendous powers of insight for us to conclude that a collision of value systems was imminent inside organisations."
via:hrheingold  change  reform  organizations  work  workplace  business  society  culture  administration  management  leadership  socialsoftware  socialnetworks  socialnetworking  technology  hierarchy  generations  millennials  geny  generationy 
july 2008 by robertogreco
mattbalara.com : “ What’s Design Mean to You? Interview with Howard Rheingold” Jul. 28, 2008
"A little bit of Howard’s take on design: In the broad sense it means thinking about what the function or purpose of things or processes are, and translating that into action."
howardrheingold  education  learning  design  schooldesign  curriculum  function  purpose  process  collaboration  schools  software  socialsoftware 
july 2008 by robertogreco
Putting people first » Recent videos on Fora TV
"Fora TV Fora TV (a.k.a. “the thinking man’s YouTube”) has some videos that are worth taking a look at"
clayshirky  danahboyd  socialsoftware  socialnetworks  internet  online  craigbarrett  technology  society  communication  teens  youth  facebook  myspace  secondlife  sl 
july 2008 by robertogreco
Best Stuff
"an open, organic, polymorphous site which, depending on the user, could take on diverse forms and meanings. The site simply asks you to input your "best stuff" in the world: whether it be a song that inspires you, your favourite little Indian restaurant
community  social  sharing  books  music  socialnetworking  socialsoftware  ranking  ratings  recommendations  networking  network  collaboration  tagging  things 
july 2008 by robertogreco
zengestrom.com: Reboot 10 talk on Nodal Points
"In my talk I discussed how activity streams are turning social services into a flow of updates, filtered through people, and tried to show how the concepts of social objects and social peripheral vision can be applied to make sense of this shift."

[More: http://sprxmobile.wordpress.com/2008/08/02/learning-from-the-future-jyri-engstrom-nodal-points/ AND http://nl.youtube.com/watch?v=SiWjAVcWK4g AND http://www.zengestrom.com/blog/2008/08/nodal-points-vi.html ]
jyriengestrom  socialobjects  socialsoftware  socialnetworks  socialnetworking  mobile  social  jaiku  flickr  del.icio.us  twitter  rfid  discovery  identity 
july 2008 by robertogreco
disambiguity - » Some unformed thoughts on Ambient Intimacy for the next generation
"The ability to stay in touch with people that we have stronger or weaker ties with in this light weight way will be something available to them from a very young age and...throughout their entire lives. What do you imagine the repercussions will be?"
ambientintimacy  children  future  relationships  socialnetworks  socialsoftware  privacy  ambient  identity  intimacy  contacts 
july 2008 by robertogreco
Bradley Allen [on relationships, social networks, friending, Gmail, Facebook, etc.]
"I don’t want to reduce the people I care about to checkboxes and radio buttons for all the world to see. Shouldn’t that stuff be reserved for a little black book… or character sheets in a role playing game or something? I know you guys are lovely i
socialsoftware  socialnetworks  facebook  del.icio.us  flickr  myspace  relationships  gamechanging  time  tumblr  friendfeed  gmail 
july 2008 by robertogreco
Twitter / Leo Laporte: I'm less likely to read pri...
"I'm less likely to read print lately because I can't tag, bookmark, and share the stories. Info gathering has become a social process for me"
via:preoccupations  print  reading  sharing  social  socialsoftware 
june 2008 by robertogreco
Dude, where are my social networking wages? « javier.est
"For a minute there, it seemed like “open source” was going to be a people’s revolution...But to think that Silicon Valley is going to be the site of a digital Paris Commune? It would be like a successful Llano del Rio!"
javierarbona  opensource  socialnetworking  socialsoftware  labor  marxism  capitalism  linkedin  myspace  facebook  reddit 
june 2008 by robertogreco
The Mobile Social World of Presence | stuart henshall
"So the iPhone wins because it both keeps us in the flow and keeps us loosely connected. Perhaps a little like adding a “lurking” factor...iPhone in hand I have a better sense of what my friends and colleagues are doing"

[via: http://www.smallsurfaces.com/2008/06/staying-loosely-connected/ ]
n95  presence  ambientintimacy  socialsoftware  iphone  mobile  phones  social  socialnetworking  communication  flow  via:blackbeltjones 
june 2008 by robertogreco
Info Overload - ReadWriteWeb [part 2 : http://www.readwriteweb.com/archives/info_overload_what_can_we_do.php]
"The end result is fractured attention where the big loss comes from the time it takes to recover from the interruption and get back to work."..."These "productivity" apps, it seems, by their very nature, have been designed to steal our focus."
attention  overload  infooverload  time  continuouspartialattention  productivity  work  internet  web  online  socialnetworking  socialnetworks  socialsoftware 
june 2008 by robertogreco
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