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robertogreco : stamendesign   22

MAPMAKER MANIFESTO * YOU ARE HERE & SO AM I
"The Manifesto

Speak in pictures whenever possible. Structure your data, but be sure to leave room for the unstructured. Mate function and form in equality. Transform the ambiguous, obscure, and complex into beautiful, engaging, and accessible. Represent data with accuracy. Remember it is made by humans and subject to inaccuracy. Let the data say what it wants to say. Respect the message. Strike a balance between the literal, the abstract, and the artistic. Know when to show the dots on the map or just the dots themselves. Make your own map. Share it. Make your own data. Share it too. Remember why you are making the map and who you are making it for. Remember that everyone is a mapmaker. Remember to make maps together.

Design your life like you’d design a map.
● Mate function and form in equality.
● Represent data with accuracy.
● Remember that data is made by humans and sometimes inaccurate.

Live your life like you’d follow a map.
1. Determine You are here.
2. Observe what is around your location.
3. Decide where you want to go and your mode of transportation.
4. Go!
5. Change direction if you change your mind.
6. Archive the map when it doesn’t work anymore.
7. Don’t listen to the computer if you disagree with it.

***

Manifesto Notes

This world does not only belong to you and to me, but to every person and living creature on it. If we want to continue to live on this earth, then we must change our interactions with it.

In order to change, we must understand reality.
It may be too late to change climate change, the death of bees, the melting of icecaps, the rise of the sea.

But it is not too late to understand how we might adapt to it.

When you look at a map, there are a few key steps to determining direction:
1. The first step is defining, “You are here.”
2. The second step is determining what is around you.
3. The third is to decide where to go (what to pursue) and the kinds of paths to follow (how to get there).

We mapmakers and visualizers of data are well­-equipped for this task.

It is up to us to share data and information, so that we can make the map of Now.

It is up to all of us to to draw the path to our future, and to determine our navigation style.

Let us make this map together.
Let us see our data and allow it to change our direction.
Then we must see the data.
We must know the information. We make the data.
It belongs to all of us.
Function. Form. Motility. Pursuit of beauty.
It is important to remember, we are all makers of maps.
If it's as much about the journey as the destination, then how we get there is as important as the paths we take."
cartography  maps  mapping  infovis  data  place  classideas  manifestos  2014  stamen  stamendesign 
november 2014 by robertogreco
California Open Spaces
[Explained more:
http://content.stamen.com/mapping_the_intersection_between_social_media_and_open_spaces_in_ca ]

"From family vacations in a national park to mornings at the dog run or lazy days on the beach, Californians live their lives outdoors—and share their experiences online on Twitter, Flickr, Instagram, and Foursquare.

The idea is pretty simple. We’ve taken the actual shape of every park in California and used it as a window to watch social media streaming out of our parks.

From the teeny pocket park down the street to huge Stanislaus National Forest—the state’s biggest!—this project bears witness to a simple story a million different ways: parks are part of our lives in California.

We hope that this project helps connect Californians with their parks—from the liveliest and loudest to the quiet and secluded. And that park rangers, managers, and advocates find these stories and connect with the Californians who use their parks.

• Explore social media from giant parks to tiny parks….
• Which parks are most tweeted about?
• Which are the most photogenic parks?
• Where are people checking in?"
california  stamen  stamendesign  maps  mapping  parks  landscape  openspaces  flickr  twitter  instagram  foursquare  socialmedia 
may 2014 by robertogreco
Map Stack by Stamen
"You can use it to combine custom cartography, colors, and satellite images into custom, easily modified maps.

We provide access to different parts of the map stack, like backgrounds, roads, labels, and satellite imagery. These can be modified using straightforward controls to change things like color, opacity, and brightness. So within a few minutes you can have a map of anywhere in the world with dark green parks and blue buildings. You can get very precise with image overlays and layer effects, using layers as cut-out masks for other layers. Or just make a regular-looking map in the colors you want.

The idea is to make it radically simpler for people to design their own maps, without having to know any code, install any software, or even do any typing.

When you’re done, save out an image of your map to Pinterest or Tumblr. You can take a look at a gallery of recent images that people have made to get ideas for your own projects."
maps  mapping  stamen  stamendesign  color  cartography  mapstack 
june 2013 by robertogreco
The City from the Valley, 2012 | Stamen Design
"Fundamental shifts are underway in the relationship between San Francisco and Silicon Valley.

Historically, workers have lived in residential suburbs while commuting to work in the city. For Silicon Valley, however, the situation is reversed: many of the largest technology companies are based in suburbs, but look to recruit younger knowledge workers who are more likely to dwell in the city. An alternate transportation network of private buses—fully equipped with wifi—thus threads daily through San Francisco, picking up workers at unmarked bus stops (though many coexist in digital space), carrying them southward via the commuter lanes of the 101 and 280 freeways, and eventually delivers them to their campuses.

What does this flow tell us about Silicon Valley, and the City it feeds?"
privatebuslines  privatebuses  process  walkingpapers  observation  shuttles  googleshuttles  movement  commuting  alternatetransportationnetwork  buses  design  siliconvalley  transit  transportation  mapping  maps  2012  stamen  stamendesign 
september 2012 by robertogreco
fieldpapers.org
"Field Papers allows you to print a multipage paper atlas of anywhere in the world and take it outside, offline, in the field. You can scribble on it, draw things, make notes.

When you upload a snapshot of your print to Field Papers, we'll do some magic on the server to put it back in the right spot on the map. You can transcribe your notes into digital form and share the result with your friends or download the notes for later analysis.

You don't need a GPS to make a map or learn complicated desktop GIS software to use Field Papers. It's as easy as print, mark, scan.

This project is a continuation of Walking Papers, which was built for the OpenStreetMap (OSM) editing community. Field Papers allows you to print multiple-page atlases using several map styles (including satellite imagery and black and white cartography to save ink) and has built in note annotation tools with GIS format downloads. Field Papers also supports user accounts so you can save “your stuff” for later, or use the service anonymously. Maps from the two systems work together if you want OSM editing (see below)."

[Updated 10 July 2013: http://content.stamen.com/fieldpapers-v2 ]
mapping  annotation  fieldpapers  cartography  maps  stamen  stamendesign  michalmigurski  walkingpapers  2012  osm  openstreetmap  via:litherland  gis 
june 2012 by robertogreco
TenderNoise Project | Movity.com
"TenderNoise (TN) is an applied acoustic ecology project that invites a large audience ranging from urban planners to government officials, from local residents to global design technologists to consider sound as a key proxy for urban activity, with all of its positive and negative ramifications.

TN collects, maps and layers noise data across Tenderloin, San Francisco, exploring the aural quality of streets via frequently-logged historical decibel (dBA) levels over a few days period.

TN has been developed as part of the CityCentered Festival organized by GAFFTA in June 2010. The project is the outcome of many individuals who are employed at various organizations and who have collaborated on a pro-bono basis. Three key organizations involved are Stamen Design, Movity.com and Arup:"
maps  information  visualization  data  noise  sound  mapping  stamen  stamendesign  tendernoise  acoustics  urban  urbanism  sanfrancisco  tenderloin 
july 2011 by robertogreco
Dotspotting
"There's currently a whole chain of elements involved in building digital civic infrastructure for the public, & these are represented by various Stamen projects & others. At the moment, the current hodgepodge of bits—including APIs & official sources, scraped websites, sometimes-reusable data formats & datasets, visualizations, embeddable widgets etc—is fractured, overly technical & obscure, held in knowledge base of a relatively small number of people, & requires considerable expertise to harness. That is, unless you're willing to use generic tools like Google Maps, & agree to terms of service which allow them to share your content w/ other people. We want to change this. Visualizing city data shouldn't be this hard, proprietary, or generic.

So the first part of this project is to start from scratch, in a 'clean room' environment. We've started from a baseline that's really straightforward, tackling the simplest part: getting dots on maps, without legacy code or any baggage."

[Quote from: http://content.stamen.com/working_on_the_knight_moves AND http://content.stamen.com/knight_news_challenge_update ]
stamendesign  maps  mapping  stamen  mashup  dotspotting  aaronstraupcope 
december 2010 by robertogreco
Random Etc. - Ah right, the blog.
"Stamen has proven there's at least one solid & sustainable business model for beautiful, interactive, dynamic mapping & data visualization. But a successful design service that like has a frenetic pace of work & high turnover of projects which I eventually found frustrating. Despite ongoing & successful efforts to build code libraries I came to feel constrained by clean-room/from-scratch implications of work-for-hire contracts.

That isn't a deeply serious criticism of Stamen. They continue to deliver amazing work & art & I don't believe their working style is flawed. This change is more about what I've learned about my own working style, my curiosity to explore different ways of working, & perhaps shiny world-changing opportunities of Bay Area. So w/ our start-up we plan to seek out & try other business models (licensing, advertising & more) that will allow us to tackle long term projects & give us space to build up our own tools & apply them across many different domains."
tomcarden  bencerveny  stamen  stamendesign  creativity  businessmodels  work-for-hire  licensing  self-knowledge  advertising  work  howwework  design 
november 2010 by robertogreco
This Tract
"This Tract is a view into U.S. 2000 Census data for every tract, built in anticipation of the forthcoming 2010 Census data release. It uses your web browser’s built-in geolocation feature to give you a view of the demographics of your local area, or you can search by address or location."
census  stamen  mapping  maps  data  local  geo  us  2000  2010  visualization  michalmigurski  stamendesign 
october 2010 by robertogreco
Government Offers Data to Miners - NYTimes.com
"Many local governments are figuring out how to use the Internet to make government data more accessible. The goal is to spawn useful Web sites and mobile applications — and perhaps even have people think differently about their city and its government."
us  government  sanfrancisco  data  nyc  transparency  development  opendata  cities  technology  software  crimespotting  washingtondc  dc  municipal  stamendesign 
december 2009 by robertogreco
Designtalks - Videos - Ben Cerveny - Play at creativity
"[1] exploring boundaries... [2] tweaking the knobs... [3] call and response [games]... [4] drawing boxes...main difference between play and a game is that you apply a metric to a game...[in a game] you quantize the results of play...you add a goal [to play creating a game]... [5] improvisation... experimentation... distilling patterns... play = understanding possibilities [exploring boundaries], game allows you to come to a systemic conclusion about goals... [6] forming the party... [7] finding the patterns... [8] incentive for interaction [project Natal]... [9] literacy in system models... [10] collaborative creativity... [legos at SXSW]"
bencerveny  play  creativity  collaboration  video  games  videogames  cognition  literacy  design  interaction  flickr  stamendesign  gne  metadata  visualization  rules  arg  observation  patterns  patternrecognition  experimentation  via:preoccupations  psychology  wow  set  natal  microsoft  simcity  systems  flow  modeling  conversation 
july 2009 by robertogreco
Walking Papers [more here: http://mike.teczno.com/notes/walking-papers-lives.html]
"Print maps, draw on them, scan them back in and help OpenStreetMap improve its coverage of local points of interests and street detail. Make A Print: OpenStreetMap is a wiki-style map of the world that anyone can edit. In some places, participants are creating the first freely-available maps by GPS survey. In other places, such as the United States, basic roads exist, but lack local detail: locations of traffic signals, ATMs, cafés, schools, parks, and shops. What such partially-mapped places need is not more GPS traces, but additional knowledge about what exists on and around the street. Paper Walking is made to help you easily create printed maps, mark them with things you know, and then share that knowledge with OpenStreetMap."
openstreetmap  papernet  stamendesign  walking  maps  mapping  crowdsourcing  paper  neocartography  cartography  michalmigurski  osm 
june 2009 by robertogreco
Data as seductive material « Magical Nihilism
"It was their first (and hopefully not the last) Spring Summit at the Umeå Institute of Design, entitled “Sensing and sensuality”. I tried to come up with something on that theme, mainly of half-formed thoughts that I hope I can explore some more here and elsewhere in the coming months. It’s called “Data as seductive material”" slides here: http://www.slideshare.net/blackbeltjones/data-as-seductive-material-spring-summit-ume-march09?type=document
mattjones  data  visualization  everyware  ubicomp  aesthetics  dataesthetics  dopplr  stamendesign 
april 2009 by robertogreco
cityofsound: Benjamin H. Bratton (Postopolis! LA)
"now we have...no choice but to focus attention on the conception of the Pre-. We are now...Pre-other things & some of the things we do now will scale into epochal institutions... Stamen will make maps for Olympic committees but their real interest is in how informationally-enabled modes of a cognitive urbanism can make space more permanently adventurous not just more transparent. They are card carrying Situationists...Their project is a new city. Their mandate is of the Pre, not so much the Post...Because design was a symbol of the bubble it is also a symbol of the bubble’s collapse. ... many ways of doing things, of designing things, of consuming things, of consuming design are ... zombie ideas. ... the opportunity is potentially at hand to redesign many of the fundamental social, cultural, economic institutions that govern our lives, and not just design the content that would fill these forms ... design model to which we should pay more attention is not productive, but subtractive."
benjaminbratton  danhill  cityofsound  sustainability  postopolis  cities  urban  politics  architecture  design  urbanism  stamendesign  situationist  postarchitectural  crisis  2009  theory  oma  remkoolhaas  collapse  economics  gamechanging  ucsd  losangeles 
april 2009 by robertogreco
Seed: Core Principles
"Designers find themselves today at the center of an extraordinary wave of cross-pollination. Because of their role as intermediaries between research and production, they often act as the primary interpreters in interdisciplinary teams, called upon not only to conceive objects, but also to devise scenarios and strategies. To cope with this responsibility, designers need to set the foundations for a theory of design and become astute generalists. At that point, they will be in a unique position to become the repositories of contemporary culture's need for analysis and synthesis, society's new pragmatic intellectuals. As scientists increasingly embrace this role of the designer, and also recognize in designers like-minded innovative thinking, science will become design's most precious ally."
paolaantonelli  design  generalists  moma  stamendesign  science  technology  crossdisciplinary  interdisciplinary  multidisciplinary  cv  seed  connections  trends 
march 2009 by robertogreco
The New 'Situation': Frameworks for Spatial Mediation: ETech 2009
"What does the platform look like that allows digital architects to layer interaction models from massively multiplayer gaming and wii-like gestural performance onto urban-scale environments? We are building software, initially for an amusement park in Dubai, that integrates the datastreams from thousands of modular sensor nodes into a high-resolution realtime spatial model of people and objects."
mmo  bencerveny  kevinslavin  areacode  stamendesign  location-based  sensors  wii  gaming  games  performance  datastreams  modeling  objects  etech  2009 
january 2009 by robertogreco
Adobe - Developer Center : The invisible city: Design in the age of intelligent maps
"In this condition of total urbanity, maps as navigational tools for the physical traversal of space are supplanted by intelligent maps for navigating a contemporary space in which the physical becomes a layer of data in a global informational space."
cartography  stamendesign  mapa  mapping  information  ubicomp  locative  location-based  geography  urbanism  trends  software  design  sociology  gps  gis  kazysvarnelis 
july 2008 by robertogreco
online data visualization talks - data visualization & visual design - information aesthetics
"several data visualization talks have been put online recently. if you are interested in this subject, be sure to check out following online recordings:"
visualization  presentations  design  data  information  video  towatch  lectures  datavisualization  statistics  stamendesign  ericrodenbeck 
may 2008 by robertogreco
Design and the Elastic Mind
"The exhibition highlights designers’ ability to grasp momentous changes in technology, science, and history—changes that demand or reflect major adjustments in human behavior—and translate them into objects that people can actually understand and u
design  future  interface  stamendesign  moma  exhibits  interactive  webdesign  gallery  infographics  information  visualization  art  architecture  patterns  biology  scale  technology  inspiration  form  paolaantonelli  nanotechnology  nature  science  human  anatomy  eames  designandtheelasticmind  webdev 
february 2008 by robertogreco
Dynamic Time-Travel Maps From MySociety and Stamen
"innovative time-travel maps. The snapshot of the map that you see above shows where you can live in London with a commute between 30 to 60 minutes where the median house price is over £230, 000."
london  location  geocoding  maps  mapping  urbancomputing  visualization  time  stamendesign  data  homes  commuting  neighborhoods  housing 
january 2008 by robertogreco
Trulia Hindsight » Maps of Properties Through Time
"Trulia Hindsight is an animated map of homes in the United States from Trulia. The animations use the year the properties were built to show the growth of streets, neighborhoods and cities over time."
history  housing  mapping  maps  realestate  time  timelines  visualization  us  stamendesign  geography  architecture  cities  demographics  urbanism  urban  population  satellite  statistics  timelapse  locative 
may 2007 by robertogreco

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