recentpopularlog in

robertogreco : thornygames   3

Sign – Thorny Games
"Nicaragua in the 1970s had no form of sign language. In 1977, something happened. Fifty deaf children from across the country were brought together to an experimental school in Managua. Without a shared language to express themselves, the children did the only thing they could -- they created one. In Sign, we follow a small piece of their journey. 

To learn more about, or to download the free digital edition here (booklet and cards). All proceeds from the physical version go to the Nicaraguan Sign Language Foundation.

Sign is also available digitally in Dutch (booklet, cards - courtesy of Willeke Kort), and Norwegian (booklet, cards - courtesy of Aleksander Husøy)."
games  cardgames  communication  boardgames  thornygames  1970s  nicaragua  1977  deaf  deafness  signlanguage  srg  language  languages  sign 
november 2019 by robertogreco
Xenolanguage – Thorny Games
"Xenolanguage: A Game About Language and Thought

It's five minutes in the future and we've just made first contact. In Xenolanguage, you are a linguist tasked with deciphering an alien language. As you gain fluency, you begin to see the world differently.

Xenolanguage is currently in active playtesting and gearing up for a 2019 release.

We'd love to share some of the current design and prototypes with you here.

What Makes Xenolanguage Different?
As characters decipher the language, memories are awakened in them. They use these memories as the foundation for interpreting the meaning of the language. They grab the pieces they didn’t previously have words for, the complex parts of their lived experience, and discover those pieces in the alien language.

The words don't have clean translations, they're confusing, vague, and alien. We gain understanding through our interpretation, but can only hope to glean parts of the language.

As they decipher the language piece by piece, the players use a shared channeling board with the new symbols to communicate with the aliens. You ask them questions in their language, and use it to hear their response.

Play With Us!

By signing up to our newsletter above, you'll be the first to know when we open Xenolanguage for public testing. Until then though, there are still plenty of opportunities to play!

We'll be at GenCon, Metatopia, Dreamation, GoPlayNW, and BigBadCon where we'll be listing open games for playtesting.

Hope to see you there!"
games  language  puzzles  srg  boardgames  2019  thornygames  xenolanguage 
november 2019 by robertogreco
Dialect: A Game about Language and How it Dies by Thorny Games — Kickstarter
[See also:
https://thornygames.com/pages/dialect

"Dialect is a game about an isolated community, their language, and what it means for that language to be lost. In this game, you’ll tell the story of the Isolation by building their language. New words will come from the fundamental aspects of the community: who they are, what they believe in, and how they respond to a changing world.

Players take away both the story they’ve told and the dialect they’ve built together. Includes hardcover book, deck of language generating cards used to play the game, and a free digital copy delivered immediately.

Click here for a preview of the game.

Available as:

- The Digital Edition
- The Standard Edition (includes the digital edition, hardcover book, and language deck)
- The Glossopoet Edition (includes everything from the Standard Edition and a one-of-a-kind cloth bag to keep the game book and cards, illustrated by master letterer Jill DeHaan and printed in Olympia Washington)"]
games  cardgames  srg  languages  isolation  language  extinction  boardgames  thornygames  dialect 
november 2019 by robertogreco

Copy this bookmark:





to read