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robertogreco : urbanplay   2

Climbing a Shard of Glass | Place Hacking
"As I climbed up on the counterweight of the crane, my breath caught. It was a combination of the icy wind & the sheer scale of the endeavor that shocked me. Marc was looking down at London Bridge station and whispered, “the train lines going into London Bridge look like the Thames, it’s all flow.” Slowly, I pulled myself to the end of the counter weight and peered over the edge. Indeed, we were so high, I couldn’t see anything moving at street level. No buses, no cars, just rows of lights and train lines that looked like converging river systems, a giant urban circuit board…

Later, standing next to the Thames, staring up at the little red light blinking on top of the crane, it seemed unimaginable that I had my hands on it just hours earlier. Ever after, whenever I see the Shard from anywhere in the city, I can’t help but smile. Unlike when I was up there, shaking with fear taking this self-portrait. You’ve got two months to get yours before the tower tops out. Act before you think."

[See also: http://www.theworld.org/2012/04/climbing-the-shard/ ]

[Update: see also Matthew Power's piece: http://www.gq.com/news-politics/newsmakers/201303/urban-explorers-gq-march-2013 ]
placehacking  urbanplay  urbanism  urbanspace  bradleygarrett  2012  flow  abovethefray  scale  theshard  urbanexploration  urban  skyscraper  london  matthewpower 
april 2012 by robertogreco
Playmakers on Vimeo
"playmakers, a 35 minute documentary, is the culmination of a six month project following the progress of Hide&Seek; game designers Alex Fleetwood and Holly Gramazio through the development of a new game. The documentary was filmed over the first 6 months of 2009 and premiered at the Sheffield Documentary festival. Playmakers will be available to download and view on the 5th of May 2010.

Over the last 50 years play has become an increasingly private activity. Now it is bursting back onto our streets. playmakers explores the emerging area of pervasive games it examines the implications of reclaiming play into the public domain and shows the possibilities offered by new technologies.

Playmakers investigates four main themes:

Part 1: Play…

Part 2: Public space…

Part 3: Technology…

Part 4: Theatre/art…"

[See also: http://playmakers.org.uk/ ]
blasttheory  simonevans  quentinstevens  paulinabozek  duncanspeakman  mattadams  simonjohnson  clarereddington  jackcase  thomasbrock  hollygramazio  alexfleetwood  hide&seek  art  theater  urbanplay  urbangames  parkour  social  urbanism  urban  legal  law  publicspace  fun  ubiquitousconnectivity  ubicomp  geolocation  geocaching  socialgames  gaming  via:chrisberthelsen  playmakers  play  games  rules  arg  pervasivegames  pervasive  2010  howardrheingold  michaelwesch  hide&seek; 
february 2012 by robertogreco

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