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robertogreco : workflow   23

Star Simpson on Twitter: "This technique has proved crucial for plowing through my Kindle book collection: https://t.co/bi9PgqFUOo"
"This technique has proved crucial for plowing through my Kindle book collection: https://twitter.com/starsandrobots/status/702898887183482880 [screenshots of iOS settings]"

Rest of thread:

"People have told me audiobooks don't work for them because your mind wanders from the voice. That's okay! It's actually a feature .."
https://twitter.com/starsandrobots/status/754751162545426432

"The mind is excellent at picking features for compression, and many books have occasional uninteresting stretches. Let the mind wander."
https://twitter.com/starsandrobots/status/754751295882268672

"Your mind will return, and you will continue to absorb the interesting parts. This is something that's much harder to do with print books."
https://twitter.com/starsandrobots/status/754751463482466304

"People have asked me "when do you listen to audiobooks?" — literally anytime."
https://twitter.com/starsandrobots/status/754751674997051394

"If you have a 2 minute walk somewhere, you can clear a decent section of a chapter. You find all kinds of time can be spent "reading" audio"
https://twitter.com/starsandrobots/status/754751824855379968 ]
reading  audiobooks  howweread  workflow  starsimpson  2016  howto 
july 2016 by robertogreco
He’s not there – notes from “Jony Ive: The Genius Behind Apple’s Greatest Product”s by Leander Kahney | Magical Nihilism
"‘In America, on the other hand,’ Milton explained, ‘designers are very much serving what industry wants. In Britain, there is more of the culture of the garden shed, the home lab, the ad hoc and experimental quality. And Jony Ive interacts in such a way … [he] takes big chances, instead of an evolutionary approach to design – and if they had focus-grouped Ive’s designs, they wouldn’t have been a success.’

If the education system in America tended to teach students how to be an employee, British design students were more likely to pursue a passion and to build a team around them.

‘As an industrial designer, you have to take that great idea and get it out into the world, and get it out intact. You’re not really practising your craft if you are just developing a beautiful form and leaving it at that.’

I can’t have people working in cubicle hell. They won’t do it. I have to have an open studio with high ceilings and cool shit going on. That’s just really important. It’s important for the quality of the work. It’s important for getting people to do it. – ROBERT BRUNNER

He wanted a ‘small, really tight’ studio. ‘We would run it like a small consulting studio, but inside the company,’ he said. ‘Small, effective, nimble, highly talented, great culture.’4 Setting up a consultancy inside Apple seemed in line with the company’s spirit: unconventional, idea driven, entrepreneurial. ‘It was because, really, I didn’t know any other way,’ Brunner explained. ‘It wasn’t a flash of brilliance: that was the only thing I knew how to do.’

In 1997, English contributed photos to Kunkel’s book about the design group, AppleDesign, but he also worked with a lot of other design studios in the Valley. To his eye, Apple seemed different. It wasn’t just the tools and their focus; the place was rapidly populated with designer toys, too, including spendy bikes, skateboards, diving equipment, a movie projector and hundreds of films. ‘It fostered this really creative, take-a-risk atmosphere, which I didn’t see at other firms,’ said English.

Brunner also made about half a dozen of the designers ‘product line leaders’ (PLLs) for Apple’s major product groups: CPUs, printers, monitors and so on. The PLLs acted as liaisons between the design group and the company, much in the way an outside design consultancy would operate. ‘The product groups felt there was a contact within the design group,’ Brunner said.

Brunner wanted to shift the power from engineering to design. He started thinking strategically. His off-line ‘parallel design investigations’ were a key part of his strategy. ‘We began to do more longer-term thinking, longer-term studies around things like design language, how future technologies are implemented, what does mobility mean?’ The idea was to get ahead of the engineering groups and start to make Apple more of a design-driven company, rather than a marketing or engineering one. ‘We wanted to get ahead of them, so we’d have more ammunition to bring to the process.’

In hindsight, Brunner’s choices – the studio’s separation from the engineering groups, its loose structure, the collaborative workflow and consultancy mind-set – turned out to be fortuitous. One of the reasons Apple’s design team has remained so effective is that it retains Brunner’s original structure. It’s a small, tight, cohesive group of extremely talented designers who all work on design challenges together. Just like the designers had done at Lunar, Tangerine and other small agencies. The model worked."
jonyive  apple  design  robertbrunner  teams  small  engineering  howwework  education  mindset  experimentation  markets  appledesign  collaboration  workflow  groupsize  2014  uk  us  academia  jonathanive 
february 2014 by robertogreco
DrupalCon Portland 2013: DESIGN OPS: A UX WORKFLOW FOR 2013 - YouTube
"Hey, the dev team gets all these cool visual analytics, code metrics, version control, revision tagging, configuration management, continuous integration ... and the UX design team just passes around Photoshop files?

Taking clues from DevOps and Lean UX, "DesignOps" advocates more detailed and durable terminology about the cycle of user research, design and production. DesignOps seeks to first reduce the number of design artifacts, to eliminate the pain of prolonged design decisions. DesignOps assumes that the remaining design artifacts aren't actionable until they are reasonably archived and linked in a coherent way that serves the entire development team.

This talk will introduce the idea of DesignOps with the assumption that the audience has experience with a basic user research cycle — iterative development with any kind of user feedback.

DesignOps is a general approach, intended to help with a broad array of questions from usability testing issues, documentation archiving, production-time stress, and general confusion on your team:

What are the general strategies for managing the UX design process?
How do you incorporate feedback without huge cost?
What happened to that usability test result from last year?
How much space goes between form elements?
Why does the design cycle make me want to drink bleach?
WTF why does our website look like THIS?
* Features turnkey full-stack (Vagrant ) installation of ubuntu with drupal 7 install profile utilizing both php and ruby development tools, with all examples configured for live css compilation"
chrisblow  contradictions  just  simply  must  2013  drupal  drupalcon  designops  fear  ux  terminology  design  audience  experience  shame  usability  usabilitytesting  work  stress  archiving  confusion  relationships  cv  canon  collaboration  howwework  workflow  versioncontrol  versioning  failure  iteration  flickr  tracker  creativecommons  googledrive  tags  tagging  labels  labeling  navigation  urls  spreadsheets  links  permissions  googledocs  timelines  basecamp  cameras  sketching  universal  universality  teamwork  principles  bullshitdetection  users  clients  onlinetoolkit  offtheshelf  tools  readymadetools  readymade  crapdetection  maps  mapping  userexperience  research  designresearch  ethnography  meetup  consulting  consultants  templates  stencils  bootstrap  patterns  patternlibraries  buzzwords  css  sass  databases  compass  webdev  documentation  sharing  backups  maintenance  immediacy  process  decisionmaking  basics  words  filingsystems  systems  writing  facilitation  expression  operations  exoskeletons  clarification  creativity  bots  shellscripts  notes  notetaking  notebo 
may 2013 by robertogreco
iTunes - Books - Paperless by David Sparks
"Paperless takes the mystery (and fear) out of going paperless with your Apple technology. The book includes 32 screencasts, 4 movies, over 26,000 words, and other rich-media assets to turn you into a paperless ninja. The material is accessible to beginners and power users alike with a thorough explanation of all the hardware, software, and workflows necessary to finally conquer paper."

[See also: http://macsparky.com/paperless/ ]
books  reading  workflow  davidsparks  applications  ios  ipad  ebooks  digital  paperless  paper 
november 2012 by robertogreco
Warren Ellis on futurism, the New Aesthetic, and why social media isn't killing our children | The Verge
"Futurism's gotten harder to write, because the future arrives so quickly — even a few years ago, I was having to rewrite comics on the fly because the future had caught up to their speculation before the damn book had been drawn — but it's too much fun to drop for long."

"The New Aesthetic is an act of noticing, as much as anything: we are already in a machine-vision world, we are already in a world where the digital is erupting into the physical, and we just didn't really notice it, in the entire breadth of its creeping wave, until now."

"It could become an artistic movement. But, to me, the New Aesthetic is about the sighting of the New Normal."

"I think blogging is a muscle that most people wear out. Also, Twitter's taken over the curational role in large part, so that the interesting weird stuff comes to me rather than me having to seek it out and paste it on my blog so I don't lose it. Tumblr's my visual notebook, these days."
curation  curating  thenewnormal  blogging  twitter  socialmedia  howwework  workflow  tumblr  future  society  technology  sciencefictioncon  sciencefictioncondition  noticing  newaesthetic  2012  warrenellis 
november 2012 by robertogreco
How To Run A News Site And Newspaper Using WordPress And Google Docs - 10,000 Words
"A former colleague of mine, William Davis, understands what a “web first” workflow is, and has made it happen through software at his newspaper in Maine. The Bangor Daily News announced this week that it completed its full transition to open source blogging software, WordPress. And get this: The workflow integrates seamlessly with InDesign, meaning the paper now has one content management system for both its web and print operations. And if you’re auspicious enough, you can do it too — he’s open-sourced all the code!"

[See also: http://publisherblog.automattic.com/2011/06/20/bangor-daily-news-a-complete-publishing-system-on-wordpress/ ]
wordpress  googledocs  workflow  cloud  journalism  editing  classideas  publishing  news  newspapers  howto  opensource  open  maine  blogging  indesign  print  digital  2011  tutorials  williamdavis 
june 2011 by robertogreco
Frank Chimero - The Setup
"A person only flails around in regards to their rig when they don’t have a clear idea of what constitutes their work. Suitability and fit is paramount, and one is never going to find what they’re looking for if they don’t know what they need. So, I looked at my work, I watched how I used my computer for a day, and found out all I do is draw vector shapes, surf the web, listen to music, and bash words out in plain text. That’s hardly the type of activity that requires computational brute force, though I understand there are some of you out there that require just that. Not me though. Nope.

And these computers? As much as I love fiddle-faddling with the damn things, I mostly just want to forget I have one and get on with saying stuff and making things. I realized that I valued freedom more than power, flexibility more than blazing speed. I want the choice of being able to be mobile, and to carry around my whole setup with me at all times without much inconvenience."
frankchimero  setup  mac  osx  macbookair  ipad  iphone  applications  work  workflow  workspace  mobilestudio  software  cv  freedom  mobility  neo-nomads  nomadism  nomads  computers  computing  fit  howwework  thesetup  2011  workspaces  ios  usesthis 
january 2011 by robertogreco
Is the Digital Age Changing Our Desire to Drive? » INFRASTRUCTURIST
"The citation is an article from Advertising Age about the diminished importance of the automobile in the digital age. The piece points out that in 1995 people age 21 to 30 accounted for roughly 21 percent of automobile-miles driven in the United States. By 2001 that figure had dipped to 18 percent, and in 2009 it had fallen below 14 percent. All this while the proportion of people in this age group actually increased.<br />
<br />
The reason for this change, according to some experts, is that technology is doing for today’s generation what the car did for previous ones—namely, providing a sense of freedom. For one thing, the Internet has made telecommuting more common."
transportation  transit  urbanism  housing  driving  demographics  workflow  infrastructure  cars  technology  trends  mobility  telecommuting 
november 2010 by robertogreco
New Work Flow with Tech - Practical Theory
"I've always just carried my laptop to and from school every day, but with the launch of the iPad, I thought it might be time for a change. The laptop is good enough, but there were starting to be too many times when I wanted more screen real estate, and I found myself really envying my wife's big honking desktop, but the big issue was really that I didn't want files in two places. My laptop was organized to the point where it was pretty much hardwired to my brain. (My knapsack is like that too, but even it is wearing out... some might argue, so's my brain.) With the summer hitting, and with a realization that carrying my laptop and my iPad to and from school every day was really counter-productive, I made the leap."
chrislehmann  ipad  computing  workflow  newutilitybelt  onlinetoolkit  dropbox  mobileme  evernote  googleapps  googledocs  cloud  productibity  portability  iwork  productivity 
august 2010 by robertogreco
Phil Coffman – Art Director + Photographer » iPhone Photography
"The iPhone photography landscape is still coming into focus and these apps are young, but the future looks promising. I do have a couple of wishes such as the ability to save my own presets in Mill Colour and being able to automate my progression through these individual apps would be nice. This last wish I know is a platform issue and not something I see Apple doing anytime soon, but the idea of me being able to string together apps much like I create actions in Photoshop would save me the time it takes to open and close each app. Plus these “application workflows” (for lack of a better term) could be shareable with other iPhone users and promote apps that a user might not own but be enticed to purchase. The more the iPhone becomes a productivity device the more the idea of using multiple apps to accomplish a single goal will become a reality."
iphone  applications  photography  cameraphone  camera  tiltshift  design  software  workflow  ios 
october 2009 by robertogreco
Design Observer - This is My Process
"writers acknowledge that nature of work is changing in 21st century..."a shift from an industrial economy to an information economy, from physical work to knowledge work."...propose a model based not on industrial production, but on the collaborative arts, specifically theater. Interestingly, the process of mounting a play...The iterative process, the role of improvisation, the adjustments that are made in response to audience feedback...not advocating a "loose" process or one that lacks rigor...defining characteristics of this kind of work: allowing solutions to emerge in a process of iteration, rather than trying to get everything right the first time; accepting the lack of control in the process & letting the improvisation engendered by uncertainty help drive the process; & creating a work environment that sets clear enough limits that people can play securely within them. They call this artful making..."any activity that involves creating something entirely new.""
michaelbierut  tcsnmy  design  designthinking  problemsolving  management  books  methodology  workflow  creativity  business  creative  collaborative  process  designprocess  howwework  iterative  change  leadership  administration 
june 2009 by robertogreco
Preoccupations - Meetings Are a Matter of Precious Time - NYTimes.com
"As a general rule, meetings make individuals perform below their capacity and skill levels.

This doesn’t mean we should always avoid face-to-face meetings — but it is certain that every organization has too many meetings, and far too many poorly designed ones.

The main reason we don’t make meetings more productive is that we don’t value our time properly. The people who call meetings and those who attend them are not thinking about time as their most valuable resource."

[via: http://www.37signals.com/svn/posts/1536-it-is-certain-that-every-organization-has ]
meetings  administration  leadership  management  time  productivity  tcsnmy  organization  efficiency  workplace  business  culture  workflow  work 
january 2009 by robertogreco
Web Worker Daily » Archive 3 Ways to Focus Your Attention «
"1. Set up “virtual flappers. (Google News + Google Blog Search into RSS feed) 2. Rely on other eyes. (Twitter and Del.icio.us networks) 3. Train your brain. (getting enough sleep and eating regular meals)"
productivity  attention  overload  howto  del.icio.us  information  workflow 
may 2008 by robertogreco
10 Ways History’s Finest Kept Their Focus at Work | LifeDev
"1. Don’t work long hours 2. Take breaks 3. Take even longer breaks 4. Stop work and sit down for meals 5. Don’t work in the afternoons 6. Mix it up 7. Aim low 8. Take time to relax 9. Get up early(?) 10. Exercise!"
productivity  lifehacks  howwework  work  life  leadership  happiness  advice  health  balance  gtd  habits  management  time  workflow  efficiency 
april 2008 by robertogreco
Remember The Milk: Online to do list and task management
"We created Remember The Milk so that you no longer have to write your to-do lists on sticky notes, whiteboards, random scraps of paper, or the back of your hand. Remember The Milk makes managing tasks an enjoyable experience."
gmail  googleapps  iphone  aggregator  todo  organization  gtd  workflow  productivity  web2.0  calendar  applications  twitter  webapps  sms  software  planning  management  scheduling  schedule  extension  email  addons  ios 
february 2008 by robertogreco
Pulse Laser: Snap
"What I’ve previously suggested is that we need a kind of RSS for interactions–and you can see a mockup here. At the time, the concept got some attention."
rss  mattwebb  internet  web  interaction  feeds  productivity  patterns  attention  workflow  ux  ideas  schulzeandwebb  berg  berglondon 
february 2008 by robertogreco
Fluid - Free Site Specific Browser for Mac OS X Leopard
"create Site Specific Browsers to run each of your favorite webapps as a separate desktop application...gives any webapp a home on your desktop complete with Dock icon, standard menu bar, & logical separation from your other web browsing activity."
free  mac  osx  utilities  downloads  browser  flickr  firefox  applications  tumblr  gmail  gui  webapps  software  onlinetoolkit  workflow  interface  safari  webapp  macosx  freeware  browsers 
february 2008 by robertogreco
Fraser Speirs – My Photo Editing Workflow
Someone asked me recently about how I work through my photographs after I shoot. When I go out to photograph, I shoot a lot - most people I go out with are usually surprised at the number of frames I produce. It’s not uncommon for me to take the kids to
flickr  howto  imaging  photography  organization  iphoto  productivity  process  workflow  howwework  aperture 
january 2008 by robertogreco
IM=Interruption Management? Instant Messaging and Disruption in the Workplace
"people who utilize IM at work report being interrupted less frequently than non-users, and they engage in more frequent computer-mediated communication than non-users, including both work-related and personal communication"
attention  continuouspartialattention  concentration  workplace  work  productivity  messaging  im  collaboration  communication  management  time  technology  business  overload  research  workflow  chat  presence 
november 2007 by robertogreco

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