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tsuomela : role-playing   4

Playing at the World: Jon Peterson
"In the second half of the twentieth century, a new form of popular entertainment captivated the youth of America: games of simulation. The first commercial form of these games, the board wargames sold by Avalon Hill and others, reached a small but devoted audience in the 1950s. Two decades later, growing interest in fantasy genre fiction combined with the principles of wargaming to create the new category of role-playing games, which began with the hugely successful Dungeons & Dragons (1974). These new games matured simultaneously with the personal computer revolution, and the principles of simulation pioneered by role-playing games laid the groundwork for much of the multi-billion dollar computer gaming industry."
book  publisher  role-playing  game-studies 
october 2019 by tsuomela
Shared Fantasy: Role Playing Games as Social Worlds, Fine
"This classic study still provides one of the most acute descriptions available of an often misunderstood subculture: that of fantasy role playing games like Dungeons & Dragons. Gary Alan Fine immerses himself in several different gaming systems, offering insightful details on the nature of the games and the patterns of interaction among players—as well as their reasons for playing."
book  publisher  gaming  role-playing  1980s 
april 2016 by tsuomela

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